Legends of the Dragonrealm: The Horned Blade (The Turning War Book Three)

Permuted Press
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With the rebellion in dire straits, Nathan Bedlam and the Gryphon turn to a desperate spell that may win them the war, but cost them their souls.  And an even darker threat lurks behind the scenes, an ancient evil whose resurrection is being instigated by none other than Nathan's son, Azran, and his sinister creation, a magical blade housing a malevolent mind of its own…

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About the author

 Richard A. Knaak is the New York Times and USA Today bestselling author of The Legend of Huma,  WoW: Wolfheart, and nearly fifty other novels and numerous short stories, including works in such series as Warcraft, Diablo, Dragonlance, Age of Conan, the Iron Kingdoms, and his own popular Dragonrealm. He has scripted comics and manga, such as the top-selling Sunwell trilogy, and has also written background material for games. His works have been published worldwide in many languages.

In addition to The Turning War trilogy, his most recent releases include Black City Demon—the second in his new urban fantasy series from Pyr Books, Reaper’s Eye for the Pathfinder series, and a new edition of his novel King of the Grey.   He is presently at work on several other projects, among them Knights of the Frost for The Dragon Throne trilogy for the Dragonrealm,  Black City Dragon—the sequel to Black City Demon—and more.

Currently splitting his time between Chicago and Arkansas, he can be reached through his website richardknaack.com. While he is unable to respond to every e-mail, he does read them. Join his mailing list for e-announcements of upcoming releases and appearances.  Please also join him on Facebook and Twitter.

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Additional Information

Publisher
Permuted Press
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Published on
Sep 12, 2017
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Pages
655
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ISBN
9781682613832
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Language
English
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Genres
Fiction / Fantasy / Action & Adventure
Fiction / Fantasy / Epic
Fiction / Fantasy / General
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Content Protection
This content is DRM protected.
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Available on Android devices
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Book 3
The #1 New York Times bestselling sequel to Words of Radiance, from epic fantasy author Brandon Sanderson at the top of his game.

In Oathbringer, the third volume of the New York Times bestselling Stormlight Archive, humanity faces a new Desolation with the return of the Voidbringers, a foe with numbers as great as their thirst for vengeance.

Dalinar Kholin’s Alethi armies won a fleeting victory at a terrible cost: The enemy Parshendi summoned the violent Everstorm, which now sweeps the world with destruction, and in its passing awakens the once peaceful and subservient parshmen to the horror of their millennia-long enslavement by humans. While on a desperate flight to warn his family of the threat, Kaladin Stormblessed must come to grips with the fact that the newly kindled anger of the parshmen may be wholly justified.

Nestled in the mountains high above the storms, in the tower city of Urithiru, Shallan Davar investigates the wonders of the ancient stronghold of the Knights Radiant and unearths dark secrets lurking in its depths. And Dalinar realizes that his holy mission to unite his homeland of Alethkar was too narrow in scope. Unless all the nations of Roshar can put aside Dalinar’s blood-soaked past and stand together—and unless Dalinar himself can confront that past—even the restoration of the Knights Radiant will not prevent the end of civilization.


Other Tor books by Brandon Sanderson

The Cosmere

The Stormlight Archive
The Way of Kings
Words of Radiance
Edgedancer (Novella)
Oathbringer

The Mistborn trilogy
Mistborn: The Final Empire
The Well of Ascension
The Hero of Ages

Mistborn: The Wax and Wayne series
Alloy of Law
Shadows of Self
Bands of Mourning

Collection
Arcanum Unbounded

Other Cosmere novels
Elantris
Warbreaker

The Alcatraz vs. the Evil Librarians series
Alcatraz vs. the Evil Librarians
The Scrivener's Bones
The Knights of Crystallia
The Shattered Lens
The Dark Talent

The Rithmatist series
The Rithmatist

Other books by Brandon Sanderson

The Reckoners
Steelheart
Firefight
Calamity

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Ian Irvine
All resistance has been crushed. In a few minutes of overwhelming violence the Council's air-dreadnought fleet has destroyed Fiz Gorgo's defences. Xervish Flydd, Irisis and their allies have been condemned to die in a brutal aerial spectacle designed to reinforce Chief Scrutator Ghorr's power and majesty. 

Nish is their one remaining hope. But Nish is trapped in a burning watchtower, and hunted by both the scrutators and his former lover, Ullii, whose twin brother he accidentally killed. Before Nish can hope to rescue his friends, he must convince Ullii to spare him, then overcome the most powerful cabal of mancers in the world as well as the Council's four hundred crack guards.

And even if he succeeds, to win the war the allies still have to defeat the scrutators and overthrow Nennifer, the corrupt Council's dread bastion, before the rampaging lyrinx overwhelm all Santhenar.

REVIEWS 

"Chimaera brings his Well of Echoes saga to a spectacular and satisfying conclusion, confirming his reputation for first-rate fantasy page turners." Van Ikin, Sydney Morning Herald.

'Ian Irvine is arguably the most inventive fantasy author to emerge in recent years. Geomancer succeeds in being a page-turner of the highest order ... Irvine can now consider himself comfortably ranked next to the works of Robert Jordan and David Eddings and, more appropriately, the mighty Anne McCaffrey. Formidable!' SFX (UK)

'Irvine's strength here is that he makes us care not only about the idealistic, wet, misguidedly ruthless Tiaan, but also about the occasionally vicious and manipulative Irisis and Nish, who are not merely villains, but products of their unpleasant world somewhat redeemed by their growing regard for each other. This is, attractively, grimmer and grittier than most fantasy novels with a real sense of industrial squalor and a society in paranoid melt-down-and with a neatly unpleasant set of twists at the end.' Roz Kaveney, Amazon.uk.

'Ian Irvine has produced one of those rarities in the fantasy genre, and that is a unique, well-thought-out world coupled with a well-written storyline. A gripping read.' Enigma (UK)

'Readers of Eddings, Goodkind and Jordan will lap this one up.' Starlog (UK)

'Irvine mixes in plenty of interesting characters of uncertain moral fibre to create a compelling adventure in a landscape full of wonders.' Locus.

'Irvine imagines the epic landscape through which the characters move in persuasive detail and describes it powerfully. The misery of the manufactory's oppressed children and fearful adults is effectively communicated and elaborated. Driven by fear and inadequacy ... they cheat, lie and betray others in the cause of their own ambition, but are nonetheless sympathetically portrayed.' Australian Book Review. 

"The final payoff is fantastic. The most unflaggingly inventive storyteller we've seen in years." Sydney Morning Herald, on Chimaera.

Scrutator listed in the Sydney Morning Herald's BEST BOOKS OF 2003 (by Tim Cadman).

Honourable Mention, Scrutator, Aurealis Award for Best Fantasy Novel, 2003.
Brandon Sanderson
This discounted ebundle includes: Alloy of Law,Shadows of Self, The Bands of Mourning

From #1 New York Times bestsellingauthor Brandon Sanderson, the Mistborn: Wax & Wayne series is a heist storyof political intrigue and magical, martial-arts action.

Three hundred years afterthe events of the Mistborn trilogy, Scadrial is now on the verge of modernity,with railroads to supplement the canals, electric lighting in the streets andthe homes of the wealthy, and the first steel-framed skyscrapers racing for theclouds.

Waxillium Ladrian, a rareTwinborn, can Push on metals with his Allomancy and use Feruchemy to becomelighter or heavier at will. After twenty years in the Roughs, Wax has beenforced by family tragedy to return to the metropolis of Elendel. Now he mustreluctantly put away his guns and assume the duties and dignity incumbent uponthe head of a noble house. Or so he thinks, until he learns the hard way thatthe mansions and elegant tree-lined streets of the city can be even moredangerous than the dusty plains of the Roughs.

Other Tor books by BrandonSanderson

The Cosmere

The Stormlight Archive
The Way of Kings
Words of Radiance
Edgedancer (Novella)
Oathbringer

The Mistborn trilogy
Mistborn: The Final Empire
The Well of Ascension
The Hero of Ages

Mistborn: The Wax and Wayne series
Alloy of Law
Shadows of Self
Bands of Mourning

Collection
Arcanum Unbounded

Other Cosmere novels
Elantris
Warbreaker

The Alcatraz vs.the Evil Librarians series
Alcatraz vs. the Evil Librarians
The Scrivener's Bones
The Knights of Crystallia
The Shattered Lens
The Dark Talent

The Rithmatist series
The Rithmatist

Other books by BrandonSanderson

The Reckoners
Steelheart
Firefight
Calamity




At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Richard A. Knaak
In the wake of the Cataclysm, conflict has engulfed every corner of Azeroth. Hungering for more resources amid the turmoil, the Horde has pressed into Ashenvale to feed its burgeoning war machine. There, acting warchief Garrosh Hellscream has employed a brutal new tactic to conquer the region and crush its night elf defenders, a move that will cripple the Alliance’s power throughout the World of Warcraft.

Unaware of the disaster brewing in Ashenvale, the night elves’ legendary leaders, High Priestess Tyrande Whisperwind and Archdruid Malfurion Stormrage, conduct a summit near Darnassus in order to vote the proud worgen of Gilneas into the Alliance. However, resentment of Gilneas and its ruler, Genn Greymane, runs deep in Stormwind’s King Varian Wrynn. His refusal to forgive Genn for closing his nation off from the rest of the world years ago endangers more than just the summit: it threatens to unravel the Alliance itself.

Varian’s animosity is only one of many unsettling developments in Darnassus. An uneasiness creeps over the once-immortal night elves as the first of them fall victim to the infirmities of age. While they cope with their mortality, tensions flare over the reintroduction of the Highborne, formerly the highest caste of night elf nobility, into their society. Many night elves are unable to pardon the Highborne for the destruction unleashed on Azeroth millennia ago by their reckless use of magic.

When a murdered Highborne is discovered on the outskirts of Darnassus, Malfurion and Tyrande move to stop further bloodshed and unrest by appointing one of the night elves’ most cunning and skilled agents to find the killer: the renowned warden Maiev Shadowsong. Yet with all that is transpiring in Darnassus, the Alliance might be powerless to stop the relentless new warchief Garrosh from seizing the whole of Ashenvale.
Richard A. Knaak
Richard A. Knaak
THE AGE OF DRAGONS IS OVER.

Uncertainty plagues Azeroth’s ancient guardians as they struggle to find a new purpose. This dilemma has hit Kalecgos, youngest of the former Dragon Aspects, especially hard. Having lost his great powers, how can he—or any of his kind—still make a difference in the world?

The answer lies in the distant past, when savage beasts called proto-dragons ruled the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos witnesses this violent era and the shocking history of the original Aspects: Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu.

In their most primitive forms, the future protectors of Azeroth must stand united against Galakrond, a bloodthirsty creature that threatens the existence of their race. But did these mere proto-dragons face such a horrific adversary alone, or did an outside force help them? Were they given the strength they would become legendary for...or did they earn it with blood? Kalecgos’s discoveries will change everything he knows about the events that led to the...DAWN OF THE ASPECTS

PART I

The former Dragon Aspects are on the brink of going their separate ways to forge new destinies. As Kalecgos ponders the uncertain future awaiting his kind, he uncovers a mysterious artifact that allows him to see through the eyes of his late predecessor, Malygos. Intense visions bombard Kalecgos, transporting him to a time when the original Aspects were no more than primitive proto-dragons. Across ancient Kalimdor’s northern plains, they fought for survival against each other and a terrifying creature that dominated the era: the Father of Dragons, Galakrond. But many questions remain for Kalecgos. What are the origins of this strange artifact? Are its visions a gift, or a curse?
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