Richard Denning was born in Ilkeston in Derbyshire and lives in Sutton Coldfield in the West Midlands, where he works as a General Practitioner.
He is married and has two children. He has always been fascinated by historical settings as well as horror and fantasy. Other than writing, his main interests are games of all types. He is the designer of a board game based on the Great Fire of London and runs the UK's largest board game convention.
Left for dead on the nightmarish surface of the planet, Commander Michael Everhart and his team of Hell Divers barely escape with their lives aboard a new airship called Deliverance. After learning that Xavier “X” Rodriguez may still be alive, they mount a rescue mission for the long-lost hero.
In the skies, the Hive is falling apart, but Captain Jordan is more determined than ever to keep humanity in their outdated lifeboat. He will do whatever it takes to keep the ship in the air—even murder. But when he learns the Hell Divers he exiled have found Deliverance, he changes course for a new mission—find the divers, kill them, and make their new ship his own.
In the third installment of the USA Today bestselling Hell Divers series, Michael and his fellow divers fight across the mutated landscape in search of X. But what they find will change everything.
The Bifrost - the passageway between the Nine Worlds - is open and now Anna's village is under attack by creatures and horrors the villagers are not prepared to deal with.
So now Anna and her companions must travel to Vanaheim, home to the Vanir: gods of wisdom and magic. There the young sorcerer, Wilburh, hopes to obtain a way to protect their village.
It is not as easy as all that for Wilburh's magic is failing him and they find that the gods themselves are prisoners. To free them the children must enter the deadly Catacombs. In there they will need all their courage and skills just to survive.