As a snowfall blankets 8th century Mosul, a Persian noblewoman arrives at the home of the scholar Dabir and his friend the swordsman Captain Asim. Najya has escaped from a dangerous cabal that has ensorcelled her to track down ancient magical tools of tremendous power, the bones of the old ones.
To stop the cabal and save Najya, Dabir and Asim venture into the worst winter in human memory, hunted by a shape-changing assassin. The stalwart Asim is drawn irresistibly toward the beautiful Persian even as Dabir realizes she may be far more dangerous a threat than anyone who pursues them, for her enchantment worsens with the winter. As their opposition grows, Dabir and Asim have no choice but to ally with their deadliest enemy, the treacherous Greek necromancer, Lydia. But even if they can trust one another long enough to escape their foes, it may be too late for Najya, whose soul is bound up with a vengeful spirit intent on sheathing the world in ice for a thousand years...
"The Bones of the Old Ones is a damn good tale that not only pays homage to the masters, but sets its own print on the genre." --SF Signal
"This rousing sequel to The Desert of Souls offers a mélange of ancient adventure myths populated by convincing, endearing characters... As intricately woven as the magic carpet of Greek sorceress Lydia, Jones's tale incorporates real historical personages and settings like Mosul of "haggard beauty" from the early days of Islam, and fills the pages with gallantry and glamour to provide a thrilling spectacle." –Publishers Weekly, starred review
In 8th century Baghdad, a stranger pleads with the vizier to safeguard the bejeweled tablet he carries, but he is murdered before he can explain. Charged with solving the puzzle, the scholar Dabir soon realizes that the tablet may unlock secrets hidden within the lost city of Ubar, the Atlantis of the sands. When the tablet is stolen from his care, Dabir and Captain Asim are sent after it, and into a life and death chase through the ancient Middle East.
Stopping the thieves—a cunning Greek spy and a fire wizard of the Magi—requires a desperate journey into the desert, but first Dabir and Asim must find the lost ruins of Ubar and contend with a mythic, sorcerous being that has traded wisdom for the souls of men since the dawn of time. But against all these hazards there is one more that may be too great even for Dabir to overcome...
Advance Praise for THE DESERT OF SOULS:
"The Desert of Souls is filled with adventure, magic, compelling characters and twists that are twisty. This is seriously cool stuff." -- Steven Brust, New York Times bestselling author of the Vlad Taltos series
"A grand and wonderful adventure filled with exotic magic and colorful places — like a cross between Sinbad and Indiana Jones." -- Kevin J. Anderson, New York Times bestselling author of The Map of All Things
"Like the genie of the lamp, Howard Jones has granted this reader's wish for a fresh, exciting take on the venerable genre of sword-and-sorcery!" -- Richard A. Knaak, New York Times and USA Today bestselling author of Legends of the Dragonrealm
"Howard Andrew Jones spins an exciting and suspenseful tale in his historical fantasy debut. A rich, detailed tapestry -- part Arthur Conan Doyle, part Robert E. Howard, and part Omar Khayyam, woven in the magical thread of One Thousand And One Nights." -- E.E. Knight, Author of the bestselling Vampire Earth
"An entertaining and enjoyable journey into a world of djinns and magic far darker than expected, yet one that ends with hope, both for the characters... and that there will be yet another book." -- L. E. Modesitt, Jr, author of the Recluse Saga, the Imager Portfolio, and the Corean Chronicles
"A modern iteration of old school storytelling. Highly recommended to anyone in search of a fun run through strange lands and times." -- Glen Cook, author of The Black Company Series
"Howard Jones wields magic like a subtle blade and action like a mighty cleaver in his scimitars and sorcery tale, weaving together Arabian myth, history, and some honest-to-gosh surprises to create a unique story that you'll not soon forget." -- Monte Cook, author of The Dungeon Masters Guide, 3rd Edition
"A rousing tale of swords against sorcery. Howard Jones writes with wit and flair. His world is involving, authentic and skilfully evoked. The best fantasy novel I have read all year." -- William King, Author of the Space Wolf trilogy and creator of Gotrek and Felix
"A whirlwind tale of deserts, djinn and doors to other worlds, told in a voice perfectly pitched for the style and setting." -- Nathan Long, author of Bloodborn and Shamanslayer
"An Arabian Nights adventure as written by Robert E Howard. It is exciting, inventive, and most of all fun." -- Dave Drake, author of The Legion of Fire
When Tom Orange rescues a mysterious young woman from the flooded Antler River, he senses that their fates will deeply intertwine.
At first, she claims to remember nothing, and rumor animates Root-an isolated settlement in the strange wilderness of colonial Floria. Benjamin Knox, the town doctor, attends to her recovery and learns her name is Molly. As the town inspects its spirited new inhabitant, she encounters a world teeming with wonders and oddities. She also hears of the Maimers, masked thieves who terrorize the surrounding woods.
As dark forces encircle the town, the truth of Molly's past spills into the present: a desperate voyage; a genius brother; a tragedy she hasn't fully escaped. Molly and Tom must then decide between surviving apart or risking everything together. Dennis Mahoney's Bell Weather is an otherworldly and kinetic story that blends history and fantasy, mystery and adventure to mesmerizing effect.