“Rees makes the book work: the world he’s created is a psychopathic nightmare.”
In the Demi-Monde, author Rod Rees has conjured up a terrifying virtual reality, a world dominated by history’s most ruthless and bloodthirsty psychopaths—from Holocaust architect Reinhard Heydrich to Torquemada, the Spanish Inquisition’s pitiless torturer, to Josef Stalin’s bloodthirsty right-hand man/monster, the infamous Beria. The Demi-Monde: Winter kicks off a brilliant, high concept series that blends science fiction and thriller, steampunk and dystopian vision. If Neil Gaiman, Neal Stephenson, James Rollins, and Clive Cussler participated in Suzanne Collins’s The Hunger Games, the result might be something akin to the dark and ingenious madness of Rees’s The Demi-Monde: Winter.
Rod Rees has built pharmaceutical factories in Dhaka, set up a satellite communication network in Moscow, and conceived and designed a jazz-themed hotel in the U.K. Now a full-time writer, he lives in Daventry, England, with his wife, Nelli, and their two children.
The Demi-Monde is a computer-simulated training ground for soldiers. Populated by history's most notorious leaders, it is truly a Cyber-Hell.
Ella Thomas was sent there to rescue Norma Williams, the daughter of the President of the United States, but it has all gone horribly wrong. Now she is stuck in this cyber world; the friends she trusted have become her enemies and the Grigori, who have lain quiet for thousands of years, dreaming of the day they will emerge into our world, threaten to finally achieve their goals.
To succeed in preventing this destruction, Ella must be more than she ever believed she could be, because resisting evil will require courage, resolve . . . and sacrifice.
But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win—and confront the real world he's always been so desperate to escape.
If you are a fan of top-notch conspiracy fiction that keeps you up late nights turning pages—if the bestselling novels of Steve Berry, James Rollins, Dan Brown, Raymond Khoury, and Chris Kuzneski make your heart race faster—then remember the name Simon Toyne! Already a smash instant bestseller in the United Kingdom (“Intriguing and engaging…[with a] relentless pace” The Sun) Toyne’s Sanctus is, quite simply, one of the most extraordinary conspiracy thriller debuts in many years. In this electrifying, nonstop adventure, a young newspaper reporter, driven by the memory of her lost brother, uncovers a dark secret nurtured for 3,000 years by blood and lies by adherents of an ancient, unknown religion in a Vatican-like citadel hidden away for millennia from unwelcomed prying eyes.
First Daughter Norma Williams finds herself stranded in the sinister cyber-world of the not-so-distant future that’s inhabited by some of history’s most menacing villains. Betrayed by those she thought were friends, she must lead the resistance against a terrifying force if she wants to survive.
Skillfully written and highly imaginative, The Shadow Wars blends elements of steampunk with science fiction in an adventure that will keep you on the edge of your seat and captivated until the very end.
As the soldiers of Heydrich's ForthRight goose-step into Paris and the long-forgotten evil that is Lilith is awoken, it falls to Norma Williams to lead the resistance. Lost in the virtual nightmare that is the Demi-Monde she must come to terms with these terrible responsibilities and with the knowledge that those she thought were her friends are now her enemies.
To triumph in this surreal cyber-world she must be more than she ever believed she could be . . . or perish.
For thousands of years the Grigori have lain hidden, dreaming of the day when they will emerge from the darkness. Now that day draws close.
Norma, Trixie and Ella fight doggedly to frustrate these plans, but they need help. Percy Shelley must lead Norma to the Portal in NoirVille so she can return to the Real World. Trixie's father must convince her that, if she is to destroy the Great Pyramid standing in Terror Incognita, she must be prepared to die. And Vanka Maykov - though not the man she knew and loved - must guide Ella to the secret enclave of the Grigori, where she will face the most chilling of enemies.
In this explosive finale to the Demi-Monde series, our heroes will come to understand that resisting evil will require courage, resolve . . . and sacrifice.
For five million bucks Ella is prepared to give even hell - or in this case, the Demi-Monde - a shot. And all she has to do to earn it is find the President's daughter and lead her to safety. But as Ella discovers, getting into the Demi-Monde is the easy part; surviving to collect her money is quite another.
With thirty million digital-Duplicates at war in the cyber-killing field that is the US Military's virtual-training ground, the Demi-Monde is a challenging place - especially as the Dupes are programmed with a craving for blood and are led by some of history's most vicious tyrants. And the many bizarre conceits in the Demi-Monde have a sinister reason behind them.
In the Demi-Monde Ella can trust nothing and nobody . . . not even herself.