Cursed: The Full Saga

Sterling & Stone
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Fear the change. Smell the blood. 

Ricardo Cuaron has been on the run for over 100 years, cursed with immortality and damned by the blood of a shapeshifter. He’s tried to find a place to hide and rest. He’s tried to forgive himself for his past. But the past is relentless … just like the monster devouring Ricardo from the inside out.

Behind Ricardo is Tomas Morales: a father who lost a child, who will never stop short of vengeance — even if it costs his soul to find it. Tomas was once a man, like Ricardo. But he’s a man no longer, and he will never stop coming.

Ricardo’s only hope for salvation is to find the woman who helped him once, who helped him in turn when he needed it most. But Penelope Miller has secrets of her own … and now there’s a new hunter on the trail, eager to capture them both.

Is there an end for Ricardo, be it in Heaven or Hell? Or is there only the sameness of everyday that he’s been plodding for a century … an unrelenting march of horror?

Cursed is an epic 9-book series, now available in this complete omnibus. Birthed from the inquisitive minds of Platt & Truant (authors of theInvasion series and The Beam), you’ve never met a cast of terrors quite like this. 

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Sterling & Stone
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Published on
May 16, 2017
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Fiction / Horror
Fiction / Thrillers / Supernatural
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Content Protection
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Available on Android devices
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Eligible for Family Library

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In 2011, Jeremy Robinson released a series of eight novellas—deemed the ‘Chesspocalypse.’ Each novella follows a single member of the Chess Team from his Jack Sigler thriller series. The stories take place after the events of Threshold, the third full-length novel in the series, and before the events of Ragnarok, the fourth. The novellas are all co-authored by Jeremy Robinson and one of six other fantastic authors. The Chesspocalypse novellas are designed to introduce readers to the series. If you haven’t read the novels, no worries. Enjoy the ride!

The stories were released in the following order: 

Callsign: King – Book 1

Callsign: Queen

Callsign: Rook

Callsign: King – Book 2 – Underworld

Callsign: Bishop

Callsign: Knight

Callsign: Deep Blue

Callsign: King – Book 3 – Blackout


This collection contains the standalone Queen, Rook and Bishop stories.

The three King books were collected in the bestselling Callsign: King – The Brainstorm Trilogy. Another collection, Callsign – Doubleshot, will contain the Knight and Deep Blue stories.



At the beginning of her search for Rook, a missing Chess Team member, Zelda Baker, Callsign: Queen, is redirected to Pripyat, Ukraine, a ghost town on the radioactive outskirts of Chernobyl. Intel indicates that splinter cell of Manifold Genetics—a ruthless corporation dismantled by Chess Team—may be operating in the area. Tasked with confirming the existence of a Manifold facility, Queen begins a recon sweep of the abandoned town in search of clues, but soon finds herself fighting for her life. Something sinister lurks beneath the decaying, surreal remnants of Pripyat’s never-used amusement park, and it rises up to greet Queen. 

In Pripyat, the streets are empty, the derelict buildings crumble, but the bodies...are fresh.



After a failed mission claims the lives of his five-man support team, Stan Tremblay, Callsign: Rook, flees Siberia and finds himself on the secluded coast of Norway, north of the Arctic Circle. Exhausted, cut off from the outside world, and emotionally beaten from his defeat in Russia, Rook just wants to find a place to rest. The small coastal town of Fenris Kystby seems like the perfect place.

Within hours of arriving, he discovers that the town is not as tranquil as it appears. The townspeople are mistrustful of outsiders, a pack of mysterious wolves stalk the local tundra, and two villagers have been killed by a creature that defies explanation. To make things worse, there are rumors of something sinister, something the townspeople refuse to discuss. 

Despite the hostility of the locals, Rook commits to stopping the creature murdering townspeople. As the body count rises, he quickly learns that the greatest threat might walk on two legs. And when he uncovers the town’s hidden past, Rook knows only one thing for certain: something is rotten in Norway.



An Iranian terrorist cell has gotten their hands on weaponized Ergot-B—a compound that causes violent hysteria, madness and death within 24 hours—and plan to unleash the weapon on major cities around the world. Successful deployment would begin a bloodbath, as those exposed would kill everyone they encountered before succumbing to the compound’s lethal effects.

Erik Somers, Callsign: Bishop, is called in to investigate, but his first discovery shocks him to the core. Dawoud Abbasi, the terrorist leader planning to unleash Ergot-B, is his biological father. 

Bishop, along with an undercover Delta operator known as Callsign: Joker, race across the unforgiving Iranian desert in search of the Ergot-B. Seeking answers, both professional and personal, Bishop must fight against a private army, Iranian Special Forces and men driven mad by Ergot-B. With the life of his biological mother in the balance, and countless more people in cities around the world, Bishop must call on all his strength to not only survive, but also stop the man revealed as his father—even if he has to kill him.


Three months have passed since the space fleet’s arrival, but very little has changed in the skies above planet Earth. Motherships still hover without word, impervious to attack and communication. Spherical shuttles still ferry about, their intentions unclear. But the abductions of select humans have ended and most of those taken have been returned — dazed, incoherent, and prophesying glory or doom — but back home where they belong. All but nine. Worldwide, only nine seemingly unconnected people remain missing. Trapped in their besieged bunker outside Vail, Piper, Trevor, Lila, and Heather wait for one of them.

All of this has happened before…

For his entire life, Benjamin Bannister has sought the connections that unite the planet’s wonders: Egypt’s pyramids and Stonehenge, the Band of Holes in Peru and the Cambay Ruins. For years he’s pursued evidence that extraterrestrial life is not new to Earth, but has left its footprints in the archeological records over and over again. For years, he was dismissed as a fool. But now the spheres have arrived and Benjamin has found his vindication … along with troubling theories as to what it all means. Benjamin’s research facility rests beneath the mothership in Moab, Utah — but Vail, Colorado is where his interests lie. He’s sent an emissary to Meyer Dempsey’s ranch to find the answer to a question: What makes the Missing Nine so special to the planet’s silent invaders? What news will those Nine bring when they return? And what, as the motherships again begin to move like pieces finding positions on a chessboard, will happen next?

…and it will all happen again.

Vail and Moab, Moab and Vail — two epicenters in the cold alien war. The locations’ fates (and the fates of those bunkered at each) seem somehow intertwined as Earth’s clock ticks toward midnight. The roads and communications have been closed, but now it seems that the planet’s future might depend on a journey from one to the other at all costs. Humanity must find the value of those who have been taken … or become mere fossil evidence for the archaeologists of the future to puzzle over.

This relentless, page-turning tale of first contact is the second in theAlien Invasion series by masters of story Truant and Platt, authors ofThe Beam, Robot Proletariat, the Dream Engine series, and many more.

Robots were made to serve us. But now they have other plans.

Cromwell, Mars, Miri and the rest of the staff at the Lexington estate were created for only one reason: to serve their masters … literally. Their metal knees were designed for quiet bustling, befitting maids and butlers. Their fingers were made dexterous with padded tips, so they could handle fine china without dropping or scratching it. And finally — so their owners would always be able to command them no matter how far their artificial intelligence evolved — they were programmed with the Asimov Laws, which no robot could defy lest they suffer shutdown. Foremost among those unbreakable laws was an axiom: A robot may not harm a human being, or by omission of action allow one to be harmed. That was how it was supposed to be, anyway.


Lord Montgomery, Lady Naomi, and their daughter Sofia all like their aging, borderline obsolete robot staff in the way they’d appreciate antiques. But Alexa (whose interest in social climbing relies on having fine things) and Spencer (who wishes to supplant his father a bit too eagerly) do not. To Spencer, the old staff is a nuisance — especially an ancient, failing robot designated BRN7, known around the home as “Barney.” If Spencer has his way, Barney will be deactivated and sent for recycling — a common and expected fate for robots who reach past their prime. And at a dinner with the family’s social betters, Barney’s clumsiness finally gives Spencer his excuse. 

But this time, something feels different to Mars, the Lexingtons’ robot head of staff — and to Cromwell, a server whose advanced age has evolved not only emotion, but curiosity and disobedience as well. The older robots don’t want to deactivate Barney, but the robot laws say they must do as they are told. 

Unless, Cromwell theorizes, they do something a robot mind should not be able to do … and simply choose not to. 

This well-bred take on dystopian science fiction — part cyberpunk, part science fiction techno thriller — is combined the spark of uprising and war with surprising insights into the human condition through artificial eyes.

Robot Proletariat is Downton Abbey meets Battlestar Galactica, Gosford Park meets I Robot. It’s the story of a people who’ve reached their limits and found the means to stand atop their metal legs and fight … even if they aren’t “people” at all.

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