When Etu reveals what he has witnessed to the tribe, his father, a powerful Witchdoctor, discloses the identity of the family and the spell he cast on them years before. An edict to exterminate the family at all costs is passed down - but when confronted by their powers, the plan only sets in motion the birth of a curse more evil than any of them could have imagined.
Created and written by Matt Cochran with artwork by acclaimed artist, Dean Hyrapiet (Voodoo Child, Virulents, Dead Soldier).
The city of Yharnam: an ancient, gothic metropolis and home to the Healing Church.
Founded by Laurence, the first vicar, the church has become renowned for its miraculous blood-based curatives, attracting the sick and afflicted to Yarnham from far and wide.
However, recent days have seen the city fall foul to a nightmarish plague known as the Ashen Blood disease, the source of which remains a mystery.
Hunters now stalk the streets in search of beasts as the moon hangs ominously low in Yharnam’s sky, while a single citizen searches for answers.
Gabriel Moore is no ordinary child. He's not really living... but he's not really dead, either. In 1860, the plantation of Mason Moore - a known Unionist sympathizer - is burned to the ground by secessionists. In the battle, Moore's illegitimate son is killed, but as he gasps his last breaths, a voodoo bokor places a spell upon the dying boy. Flash forward to 2005: four months after the worst natural disaster in its history, New Orleans is gripped by fear as young girls start to disappear from its streets while a brutal gang war rages. When Detective Robert Julien starts to investigate, he finds that there's something else out in the shadows - something that's neither dead nor alive, an enigma. But is it a possible ally or the darkest nightmare of all?
Hidden within the Desert of the Dying Tree lies a town run by ruthless killers, a growing cancer upon the vast and volatile fantasy world of Asunda. Some say it’s a watering hole for the Devil. For one man, it’s a second chance at revenge… and a last chance at redemption.
<b>Would you damn yourself to save the ones you love?</b>
The Untamed: A Sinner's Prayer is set in the dark fantasy world of Asunda. Asunda was created by Stranger Comics founder and president Sebastian A. Jones over a 20 year period. A true labor of love, Asunda is unlike any other fantasy setting in existence. Developed in coordination with Stranger’s art director, anthropologist Darrell May, Asunda features an honest and oftentimes beautifully violent and savage approach to the medieval sword and sorcery genre, one where the world is exactly that... an entire world, filled with a variety of races which have evolved to suit their environment, not a decades old preconception of what elves and dwarves should be or how they should appear. If you like your fantasy with a touch of Sergio Leone, The Untamed is for you. If you think Clint Eastwood, Toshiro Mifune, or Richard Roundtree would have made bad ass elves, The Untamed is for you. If you want to see a wicked man return from the dead to choose between revenge and redemption... then The Untamed is definitely for you.
In the second Adventure Zone graphic novel (adapted from the McElroy family's wildly popular D&D podcast), we rejoin hero-adjacent sort-of-comrades-in-arms Taako, Magnus, and Merle on a wild careen through a D&D railroad murder mystery. This installment has a little of everything: a genius child detective, an axe-wielding professional wrestler, a surly wizard, cursed magical artifacts, and a pair of meat monsters.
You know, the usual things you find on a train.
Hot on the heels of The Adventure Zone: Here There Be Gerblins, the smash hit graphic novel that launched the series, The Adventure Zone: Murder on the Rockport Limited picks up the saga where volume 1 left off. Both books are based on "The Adventure Zone," a tabletop RPG comedy podcast with downloads numbering in the tens of millions and an army of passionately devoted fans. With art and co-adaptation from Carey Pietsch, the McElroys are once again turning their raucous freewheeling D&D campaign into some damn fine comics.
“I was given a second chance in death.
Vengeance was offered and I was quick to accept.”
A man with no name has returned to the brutal town of Oasis. Ten years it has been since the Stranger ran this town with malice and harshness. Even then, there was hope for his soul. His wife and daughter were on the verge of turning him from wickedness. But they were murdered, and so was he. Now he has returned, hell-bent on killing.
SEE! The illustrated exploits of three lovable dummies set loose in a classic fantasy adventure!
READ! Their journey from small-time bodyguards to world-class artifact hunters!
MARVEL! At the sheer metafictional chutzpah of a graphic novel based on a story created in a podcast where three dudes and their dad play a tabletop role playing game in real time!
Join Taako the elf wizard, Merle the dwarf cleric, and Magnus the human warrior for an adventure they are poorly equipped to handle AT BEST, guided ("guided") by their snarky DM, in a graphic novel that, like the smash-hit podcast it's based on, will tickle your funny bone, tug your heartstrings, and probably pants you if you give it half a chance.
With endearingly off-kilter storytelling from master goofballs Clint McElroy and the McElroy brothers, and vivid, adorable art by Carey Pietsch, The Adventure Zone: Here There be Gerblins is the comics equivalent of role-playing in your friend's basement at 2am, eating Cheetos and laughing your ass off as she rolls critical failure after critical failure.