Rale was looking for a needle in a storm. A mythical female who his people said didn’t exist and yet he found her on a blue planet. Now he needed her to come willingly.
Julze was the reason for the plan. The people on his planet would call him the wrinkle. He was dying and needed both his mates; a male and a female to save his life and form a stable triad.
Now that they were together, they needed to get to know each other while dealing with pirates and others that wanted to tear them apart. There was a computer with an attitude and more than a little mayhem happening. If they found a way to deal with it, then, in the end, they would find love. Was it worth risking it all for a chance to love?
This book is for people who are 18 and older. It is an adult book that features a triad union. It is mmf and mfm. Why? Because people in love touch.
Javon has spent a century or more frozen in his dragon form. Life has passed him by while his spirit searched for the only thing that mattered to him…his mate.
Now Javon and Willow are on a collision course while the world around them tries to go up in smoke. How can a frozen dragon and a runner save the world? More importantly, how can they fall in love?
This book contains adult content; it is not recommended for readers under the age of 18
The Games are Forever!
It's one thing to Qualify and Compete…
Now she must Win.
Gwen Lark, nerd, geek, and awkward smart girl, is among the lucky ones. She's one of several million teenage refugees to escape the extinction-level asteroid barreling towards Earth and reach the ancient colony planet of Atlantis.
But Atlantis is a strange new world with higher gravity and a blazing white sun, where nothing is as expected. The new arrivals from Earth will now belong to the majority class of non-citizens who face a lifetime of hard work and limited rights.
To make matters worse, Gwen's rare and powerful talent, her Logos voice, is viewed as a potential weapon to be exploited by the Imperator, as well as a threat to the Kassiopei Imperial Dynasty and its uncompromising control over the people of Atlantis.
A last-minute heartbreak prior to arrival turns to joy, when Gwen receives a declaration of love from an unexpected source. The Wedding date is set, but before she can be joined with her true love, she is forced to compete in the brutal and deadly Games of the Atlantis Grail to save herself, her family, friends, and everything she cares about. Once again, her intelligence, quick thinking skills, resilience, and creativity are challenged to the breaking point.
The Games are monumental, intricate, lethal . . . and the Games are Forever.
This time Gwen must fight and figure her way through the most difficult and sophisticated contest she has ever faced. Terrifying Ordeals and impossible Challenges, ruthless skilled Competitors, vicious secret assassins, and dubious teammates she must work with but cannot trust, are just the beginning. . . .
Meanwhile, as the Games rage, the fate of two worlds is at stake as a new alien threat looms over Earth and Atlantis.
But Gwen Lark has a secret weapon of her own. It's not her Logos voice and its untapped power to control orichalcum technology and perpetuate change.
It is Gwen herself.
WIN is the third book in The Atlantis Grail series.
Atlantis, apocalypse post apocalyptic fiction end of world days empire survival asteroid impact doomsday space opera exploration colony colonizing colonization invasion military action adventure rivals competition games contest family relationships coming of age romance slow burn young love siblings social virtues values teen self esteem respect reliance confidence empire galactic republic ancient aliens civilizations Greece Egypt mysteries dystopian