Twilight of the Empire: The Complete Series

Open Road Media
1
Free sample

In this trilogy set in the Deathstalker universe, the New York Times–bestselling author delivers “lots of action” and “exotic dangers” (Science Fiction Chronicle).
 
Gathered here into a single volume, the novels in Simon R. Green’s Twilight of the Empire series take place before Owen Deathstalker’s rebellion in the same universe. An empire that once peacefully united galaxies in harmony is now rotten with corruption and ruled by a mad empress, threatened by outside alien invasion and violent internal rebellion. Against this background, “Green moves his plot at top speed” and delivers action-packed adventures set on three different worlds (Asimov’s Science Fiction Magazine).
 
Mistworld: A rebel planet, cut off from the fruits of the Empire by a punishing blockade, Mistworld is a refuge for criminals, traitors, and exiles. Under a harsh medieval order, the strong rule, the weak perish, and everyone steals. A legendary Siren, possessed of terrible mental powers, Investigator Topaz is one of the few honest ones left. And when the Empire attempts to attack the psionic shield that protects Mistworld, she is the only one who can save them, whether they deserve it or not . . .
 
Ghostworld: Ten years ago, the indigenous people of Unseeli rose up in rebellion against the Empire. Captain John Silence led the massacre that left the natives extinct and the planet uninhabited, except for the engineers who mine its invaluable metals. But when communication is abruptly cut off from the mining settlement, Captain Silence must return to find out what’s gone wrong—and confront the ghosts that still haunt his nightmares . . .
 
Hellworld: Disgraced naval officer Scott Hunter is given a choice: get drummed out of the Imperial starfleet or join a suicide mission with the Hell Squad. One-way planetary scouts, the Hell Squad is made up of outcasts who explore new worlds for colonization. They survive or they die, but they never come back. Hunter leads a motley team of hard-nosed rebels to the volcano planet of Wolf IV, where they discover an ancient city and awaken a race of aliens. And now it’s kill or be killed . . .
Read more
Collapse

More by Simon R. Green

See more
3.0
1 total
Loading...

Additional Information

Publisher
Open Road Media
Read more
Collapse
Published on
May 1, 2018
Read more
Collapse
Pages
800
Read more
Collapse
ISBN
9781504053372
Read more
Collapse
Read more
Collapse
Read more
Collapse
Language
English
Read more
Collapse
Genres
Fiction / Science Fiction / Action & Adventure
Fiction / Science Fiction / Military
Fiction / Science Fiction / Space Opera
Read more
Collapse
Content Protection
This content is DRM protected.
Read more
Collapse
Read Aloud
Available on Android devices
Read more
Collapse
Eligible for Family Library

Reading information

Smartphones and Tablets

Install the Google Play Books app for Android and iPad/iPhone. It syncs automatically with your account and allows you to read online or offline wherever you are.

Laptops and Computers

You can read books purchased on Google Play using your computer's web browser.

eReaders and other devices

To read on e-ink devices like the Sony eReader or Barnes & Noble Nook, you'll need to download a file and transfer it to your device. Please follow the detailed Help center instructions to transfer the files to supported eReaders.
Orson Scott Card's Ender's Game is the winner of the Nebula and Hugo Awards

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.

Ender's Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.

THE ENDER UNIVERSE

Ender series
Ender’s Game / Ender in Exile / Speaker for the Dead / Xenocide / Children of the Mind

Ender’s Shadow series
Ender’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight

Children of the Fleet

The First Formic War (with Aaron Johnston)
Earth Unaware / Earth Afire / Earth Awakens

The Second Formic War (with Aaron Johnston)
The Swarm /The Hive

Ender novellas
A War of Gifts /First Meetings

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

The Ghost Brigades are the Special Forces of the Colonial Defense Forces, elite troops created from the DNA of the dead and turned into the perfect soldiers for the CDF's toughest operations. They're young, they're fast and strong, and they're totally without normal human qualms.

The universe is a dangerous place for humanity—and it's about to become far more dangerous. Three races that humans have clashed with before have allied to halt our expansion into space. Their linchpin: the turncoat military scientist Charles Boutin, who knows the CDF's biggest military secrets. To prevail, the CDF must find out why Boutin did what he did.

Jared Dirac is the only human who can provide answers -- a superhuman hybrid, created from Boutin's DNA, Jared's brain should be able to access Boutin's electronic memories. But when the memory transplant appears to fail, Jared is given to the Ghost Brigades.

At first, Jared is a perfect soldier, but as Boutin's memories slowly surface, Jared begins to intuit the reason's for Boutin's betrayal. As Jared desperately hunts for his "father," he must also come to grips with his own choices. Time is running out: The alliance is preparing its offensive, and some of them plan worse things than humanity's mere military defeat...

Old Man's War Series
#1 Old Man’s War
#2 The Ghost Brigades
#3 The Last Colony
#4 Zoe’s Tale
#5 The Human Division
#6 The End of All Things
Short fiction: “After the Coup”

Other Tor Books
The Android’s Dream
Agent to the Stars
Your Hate Mail Will Be Graded
Fuzzy Nation
Redshirts
Lock In
The Collapsing Empire (forthcoming)

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

©2019 GoogleSite Terms of ServicePrivacyDevelopersArtistsAbout Google|Location: United StatesLanguage: English (United States)
By purchasing this item, you are transacting with Google Payments and agreeing to the Google Payments Terms of Service and Privacy Notice.