Reaper's Gale

Malazan Book of the Fallen

Book 7
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103
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A brutal, harrowing chapter of the Malazan Book of the Fallen from best selling author Steven Erikson

All is not well in the Letherii Empire. Rhulad Sengar, the Emperor of a Thousand Deaths, spirals into madness, surrounded by sycophants and agents of his Machiavellian chancellor. Meanwhile, the Letherii secret police conduct a campaign of terror against their own people. The Errant, once a farseeing god, is suddenly blind to the future. Conspiracies seethe throughout the palace, as the empire - driven by the corrupt and self-interested - edges ever-closer to all-out war with the neighboring kingdoms.

The great Edur fleet--its warriors selected from countless numbers of people--draws closer. Amongst the warriors are Karsa Orlong and Icarium Lifestealer--each destined to cross blades with the emperor himself. That yet more blood is to be spilled is inevitable... Against this backdrop, a band of fugitives seek a way out of the empire, but one of them, Fear Sengar, must find the soul of Scabandari Bloodeye. It is his hope that the soul might help halt the Tiste Edur, and so save his brother, the emperor. Yet, traveling with them is Scabandari's most ancient foe: Silchas Ruin, brother of Anomander Rake. And his motives are anything but certain - for the wounds he carries on his back, made by the blades of Scabandari, are still fresh.

Fate decrees that there is to be a reckoning, for such bloodshed cannot go unanswered--and it will be a reckoning on an unimaginable scale. This is a brutal, harrowing novel of war, intrigue and dark, uncontrollable magic; this is epic fantasy at its most imaginative, storytelling at its most thrilling.

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

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Additional Information

Publisher
Tor Books
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Published on
Mar 4, 2008
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Pages
832
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ISBN
9781429925884
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Language
English
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Genres
Fiction / Fantasy / Action & Adventure
Fiction / Fantasy / Epic
Fiction / Fantasy / Military
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Content Protection
This content is DRM free.
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Eligible for Family Library

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In war everyone loses. This brutal truth can be seen in the eyes of every soldier in every world...

In Letherii, the exiled Malazan army commanded by Adjunct Tavore begins its march into the eastern Wastelands, to fight for an unknown cause against an enemy it has never seen.

And in these same Wastelands, others gather to confront their destinies. The warlike Barghast, thwarted in their vengeance against the Tiste Edur, seek new enemies beyond the border and Onos Toolan, once immortal T'lan Imass now mortal commander of the White Face clan, faces insurrection. To the south, the Perish Grey Helms parlay passage through the treacherous kingdom of Bolkando. Their intention is to rendezvous with the Bonehunters but their vow of allegiance to the Malazans will be sorely tested. And ancient enclaves of an Elder Race are in search of salvation—not among their own kind, but among humans—as an old enemy draws ever closer to the last surviving bastion of the K'Chain Che'Malle.

So this last great army of the Malazan Empire is resolved to make one final defiant, heroic stand in the name of redemption. But can deeds be heroic when there is no one to witness them? And can that which is not witnessed forever change the world? Destines are rarely simple, truths never clear but one certainty is that time is on no one's side. For the Deck of Dragons has been read, unleashing a dread power that none can comprehend...

In a faraway land and beneath indifferent skies, the final chapter of ‘The Malazan Book of the Fallen' has begun...



At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

The climax to the epic Malazan Book of the Fallen series that will determine how the world is ruled.
Savaged by the K'Chain Nah'Ruk, the Bonehunters march for Kolanse, where waits an unknown fate. Tormented by questions, the army totters on the edge of mutiny, but Adjunct Tavore will not relent. One final act remains, if it is in her power, if she can hold her army together, if the shaky allegiances she has forged can survive all that is to come. A woman with no gifts of magic, deemed plain, unprepossessing, displaying nothing to instill loyalty or confidence, Tavore Paran of House Paran means to challenge the gods – if her own troops don't kill her first.

Awaiting Tavore and her allies are the Forkrul Assail, the final arbiters of humanity. Drawing upon an alien power terrible in its magnitude, they seek to cleanse the world, to annihilate every human, every civilization, in order to begin anew. They welcome the coming conflagration of slaughter, for it shall be of their own devising, and it pleases them to know that, in the midst of the enemies gathering against them, there shall be betrayal.

In the realm of Kurald Galain, home to the long lost city of Kharkanas, a mass of refugees stand upon the First Shore. Commanded by Yedan Derryg, the Watch, they await the breaching of Lightfall, and the coming of the Tiste Liosan. This is a war they cannot win, and they will die in the name of an empty city and a queen with no subjects.

Elsewhere, the three Elder Gods, Kilmandaros, Errastas and Sechul Lath, work to shatter the chains binding Korabas, the Otataral Dragon, from her eternal prison. Once freed, she will rise as a force of devastation, and against her no mortal can stand. At the Gates of Starvald Demelain, the Azath House sealing the portal is dying. Soon will come the Eleint, and once more, there will be dragons in the world.

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

A new novella from New York Times bestselling author Steven Erikson, set in the world of the Malazan Book of the Fallen, The Wurms of Blearmouth.

Tyranny comes in many guises, and tyrants thrive in palaces and one-room hovels, in back alleys and playgrounds. Tyrants abound on the verges of civilization, where disorder frays the rule of civil conduct and propriety surrenders to brutal imposition. Millions are made to kneel and yet more millions die horrible deaths in a welter of suffering and misery.

But leave all that behind and plunge into escapist fantasy of the most irrelevant kind, and in the ragged wake of the tale told in Lees of Laughter's End, those most civil adventurers, Bauchelain and Korbal Broach, along with their suitably phlegmatic manservant, Emancipor Reese, make gentle landing upon a peaceful beach, beneath a quaint village at the foot of a majestic castle. There they make acquaintance with the soft-hearted and generous folk of Spendrugle, which lies at the mouth of the Blear River and falls under the benign rule of the Lord of Wurms in his lovely keep.

Make welcome, then, to Spendrugle's memorable residents, including the man who should have stayed dead, the woman whose prayers should never have been answered, the tax collector everyone ignores, the ex-husband town militiaman who never married, the beachcomber who lives in his own beard, and the now singular lizard cat who used to be plural, and the girl who likes to pee in your lap. And of course, hovering over all, the denizen of the castle keep, Lord—Ah, but there lies this tale.


At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

From #1 New York Times bestselling author Brandon Sanderson, Words of Radiance, Book Two of the Stormlight Archive, continues the immersive fantasy epic that The Way of Kings began.

Expected by his enemies to die the miserable death of a military slave, Kaladin survived to be given command of the royal bodyguards, a controversial first for a low-status "darkeyes." Now he must protect the king and Dalinar from every common peril as well as the distinctly uncommon threat of the Assassin, all while secretly struggling to master remarkable new powers that are somehow linked to his honorspren, Syl.

The Assassin, Szeth, is active again, murdering rulers all over the world of Roshar, using his baffling powers to thwart every bodyguard and elude all pursuers. Among his prime targets is Highprince Dalinar, widely considered the power behind the Alethi throne. His leading role in the war would seem reason enough, but the Assassin's master has much deeper motives.

Brilliant but troubled Shallan strives along a parallel path. Despite being broken in ways she refuses to acknowledge, she bears a terrible burden: to somehow prevent the return of the legendary Voidbringers and the civilization-ending Desolation that will follow. The secrets she needs can be found at the Shattered Plains, but just arriving there proves more difficult than she could have imagined.

Meanwhile, at the heart of the Shattered Plains, the Parshendi are making an epochal decision. Hard pressed by years of Alethi attacks, their numbers ever shrinking, they are convinced by their war leader, Eshonai, to risk everything on a desperate gamble with the very supernatural forces they once fled. The possible consequences for Parshendi and humans alike, indeed, for Roshar itself, are as dangerous as they are incalculable.

Other Tor books by Brandon Sanderson

The Cosmere

The Stormlight Archive
The Way of Kings
Words of Radiance
Edgedancer (Novella)
Oathbringer

The Mistborn trilogy
Mistborn: The Final Empire
The Well of Ascension
The Hero of Ages

Mistborn: The Wax and Wayne series
Alloy of Law
Shadows of Self
Bands of Mourning

Collection
Arcanum Unbounded

Other Cosmere novels
Elantris
Warbreaker

The Alcatraz vs. the Evil Librarians series
Alcatraz vs. the Evil Librarians
The Scrivener's Bones
The Knights of Crystallia
The Shattered Lens
The Dark Talent

The Rithmatist series
The Rithmatist

Other books by Brandon Sanderson

The Reckoners
Steelheart
Firefight
Calamity

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

From #1 New York Times bestselling author Brandon Sanderson, The Way of Kings, Book One of the Stormlight Archive begins an incredible new saga of epic proportion.

Roshar is a world of stone and storms. Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soilless ground. Cities are built only where the topography offers shelter.

It has been centuries since the fall of the ten consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor that transform ordinary men into near-invincible warriors. Men trade kingdoms for Shardblades. Wars were fought for them, and won by them.

One such war rages on a ruined landscape called the Shattered Plains. There, Kaladin, who traded his medical apprenticeship for a spear to protect his little brother, has been reduced to slavery. In a war that makes no sense, where ten armies fight separately against a single foe, he struggles to save his men and to fathom the leaders who consider them expendable.

Brightlord Dalinar Kholin commands one of those other armies. Like his brother, the late king, he is fascinated by an ancient text called The Way of Kings. Troubled by over-powering visions of ancient times and the Knights Radiant, he has begun to doubt his own sanity.

Across the ocean, an untried young woman named Shallan seeks to train under an eminent scholar and notorious heretic, Dalinar's niece, Jasnah. Though she genuinely loves learning, Shallan's motives are less than pure. As she plans a daring theft, her research for Jasnah hints at secrets of the Knights Radiant and the true cause of the war.

The result of over ten years of planning, writing, and world-building, The Way of Kings is but the opening movement of the Stormlight Archive, a bold masterpiece in the making.

Speak again the ancient oaths:

Life before death.
Strength before weakness.
Journey before Destination.

and return to men the Shards they once bore.

The Knights Radiant must stand again.

Other Tor books by Brandon Sanderson

The Cosmere

The Stormlight Archive
The Way of Kings
Words of Radiance
Edgedancer (Novella)
Oathbringer

The Mistborn trilogy
Mistborn: The Final Empire
The Well of Ascension
The Hero of Ages

Mistborn: The Wax and Wayne series
Alloy of Law
Shadows of Self
Bands of Mourning

Collection
Arcanum Unbounded

Other Cosmere novels
Elantris
Warbreaker

The Alcatraz vs. the Evil Librarians series
Alcatraz vs. the Evil Librarians
The Scrivener's Bones
The Knights of Crystallia
The Shattered Lens
The Dark Talent

The Rithmatist series
The Rithmatist

Other books by Brandon Sanderson

The Reckoners
Steelheart
Firefight
Calamity

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Drawing on events touched on in the prologue of Steven Erikson's landmark fantasy Gardens of the Moon: A Malazan Book of the Fallen, Night of Knives is the first in Ian C. Esslemont's Novels of the Malazn Empire series--a momentous chapter in the unfolding story of the extraordinarily imagined world of Malaz.

The small island of Malaz and its city gave the great empire its name, but now it is little more than a sleepy, backwater port. Tonight, however, things are different. Tonight the city is on edge, a hive of hurried, sometimes violent activity; its citizens bustle about, barring doors, shuttering windows, avoiding any stranger's stare. Because tonight there is to be a convergence, the once-in-a-generation appearance of a Shadow Moon--an occasion that threatens the good people of Malaz with demon hounds and other, darker things...

It was also prophesied that this night would witness the return of Emperor Kellanved, and there are those prepared to do anything to prevent this happening. As factions within the greater Empire draw up battle lines over the imperial throne, the Shadow Moon summons a far more ancient and potent presence for an all-out assault upon the island.

Witnessing these cataclysmic events are Kiska, a young girl who yearns to flee the constraints of the city, and Temper, a grizzled, battle-weary veteran who seeks simply to escape his past. Each is to play a part in a conflict that will not only determine the fate of Malaz City, but also of the world beyond...

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

The first three tales of Bauchelain and Korbal Broach, the famed necromancers from the Malazan Book of the Fallen, collected in one volume.

BLOOD FOLLOWS
In the port city of Lamentable Moll, a diabolical killer stalks the streets and panic grips the citizens like a fever. As Emancipor Reese's legendary ill luck would have it, his previous employer is the unknown killer's latest victim. But two strangers have come to town and they have posted in Fishmonger's Round a note, reeking of death-warded magic, requesting the services of a manservant...

THE HEALTHY DEAD
The city of Quaint's zeal for goodness can be catastophic, and no one knows this better than Bauchelain and Korbal Broach, two stalwart champions of all things bad.The homicidal necromancers - and their substance-addled manservant, Emancipor Reese - find themeselves ensnared in a scheme to bring goodness into utter ruination. Sometimes you must bring down civilization...in the name of civilization.

THE LEES OF LAUGHTER'S END
After their blissful sojourn in Lamentable Moll, the sorcerors Bauchelain and Korbal Broach - along with their manservant, Emancipor Reese -set out on the open seas aboard the sturdy ship Suncurl. Alas, there's more baggage in the hold than meets the beady eyes of the crew, and unseemly terrors awaken. For Bauchelain, Korbal Broach and Emancipor Reese, it is just one more night on the high seas, on a journey without end.



At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

A Novel of the Malazan Empire, Ian C. Esslemont's Stonewielder is an enthralling new chapter in the epic story of a thrillingly imagined world that takes place in the timeline right after Steven Erikson's New York Times bestseller Dust of Dreams: A Malazan Book of the Fallen, left off.

Greymane believed he'd outrun his past. With his school for swordsmanship in Falar, he was looking forward to a quiet life, although his colleague Kyle wasn't as enamoured with life outside the mercenary company, the Crimson Guard. However, it seems it is not so easy for an ex-Fist of the Malazan Empire to disappear, especially one under sentence of death from that same Empire.

For there is a new Emperor on the throne of Malaz, and he is dwelling on the ignominy that is the Empire's failed invasion of the Korel subcontinent. In the vaults beneath Unta, the Imperial capital, lie the answers to that disaster. And out of this buried history surfaces the name Stonewielder.

In Korel, Lord Protector Hiam, commander of the Stormguard, faces the potential annihilation of all that he holds dear. With few remaining men and a crumbling stone wall that has seen better days, he confronts an ancient enemy: the sea-borne Stormriders have returned.

Religious war also threatens these lands. The cult of the Blessed Lady, which had stood firm against the Riders for millennia, now seeks to eradicate its rivals. And as chaos looms, a local magistrate investigating a series of murders suddenly finds himself at the heart of a far more ancient and terrifying crime--one that has tainted an entire land....

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Bestselling author Alan Dean Foster’s new adventure takes place in the amazing Humanx Commonwealth, home of the ever-popular Pip & Flinx. Although the dynamic redhead and his daring minidrag do not appear in Quofum, this knockout thriller sets the stage for their explosive date with destiny in the duo’s final climactic adventure, Flinx Transcendent.

The mission to planet Quofum is supposed to be a quickie for Captain Boylan and his crew. Boylan is tasked with delivering four scientists–two men, one woman, and one thranx–to the unknown world, setting up camp while the experts investigate flora and fauna, then ferrying them safely home.
The first surprise is that Quofum, which regularly slips in and out of existence on Commonwealth monitors, is actually there when Boylan and company arrive. The second surprise is more about what Quofum is not: The planet is not logical, ordered, or rational.

The team encounters three intelligent, warring species–some carbon-based, others silicate-based, all bizarre–along with thousands of unique, often unclassifiable life-forms. Quofum’s wild biodiversity doesn’t appear to be natural. But if it is by design, then by whose, and for what purpose?

There are more revelations, more highly evolved species waiting to be identified, even tantalizing clues to a civilization light-years ahead of the Commonwealth’s. But the crew members are not ready for the real shockers, because none of them expect to find a killer in their midst, or to discover that their spaceship is missing and, with it, all means of communication.

Of course, the marooned teammates know nothing about the Great Evil racing toward the galaxy, and they certainly have never heard of Flinx, the only person with half a chance to stop it. Nor do they know that Quofum could play a crucial role in defeating the all-devouring monster from beyond.
One thing the scientists do know, however, is how to ferret out the truth. But whether that will be enough to alter the course of the oncoming catastrophe is anyone’s guess.
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