Object-Oriented Technology

Springer
1
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The core idea of this book is that object– oriented technology is a generic technology whose various technical aspects can be presented in a unified and consistent framework. This applies to both practical and formal aspects of object-oriented technology. Course tested in a variety of object-oriented courses, numerous examples, figures and exercises are presented in each chapter.

The approach in this book is based on typed technologies, and the core notions fit mainstream object-oriented languages such as Java and C#. The book promotes object-oriented constraints (assertions), their specification and verification. Object-oriented constraints apply to specification and verification of object-oriented programs, specification of the object-oriented platform, more advanced concurrent models, database integrity constraints and object-oriented transactions, their specification and verification.

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About the author

Suad Alagić holds a PhD in Computer Science from the University of Massachusetts at Amherst. He has been a Computer Science Professor at multiple universities for many years. His research areas are Object-Oriented Systems, Database Systems, and Programming Languages and Systems. Suad Alagić previously published three books with Springer. His first book on assertions was translated into Japanese, Russian and Polish. Suad Alagić is the lead author of numerous papers, object-oriented in particular, that were published in the proceedings of highly visible conferences and in prestigious journals. He has had research grants from NSF and DOD and was an invited staff member of ODMG. Suad Alagić held visiting research positions at Microsoft Research and University of Tokyo. His extensive teaching experience includes a variety of object-oriented courses.

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Additional Information

Publisher
Springer
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Published on
Aug 13, 2015
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Pages
209
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ISBN
9783319204420
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Language
English
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Genres
Computers / Programming / General
Computers / Programming Languages / General
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Content Protection
This content is DRM protected.
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1.1 Introduction Object-oriented programming has opened a great many perspectives on the concept of software and has been hailed as part of the solution to the so-called “software crisis”. It has given the possibility that software components can be constructedandreusedwithconsiderablymorecredibility.Therearenowmany case studies in which the reuse of object-oriented components has been made and analysed. Object-oriented programming relates the programming activity to that of modelling or simulation; objects are identi?ed by a correspondence with the objects found in the application area of the program and are used to model those domain operations. Object-oriented programming also opens the prospect of more ?exible software that is able to respond dynamically to the needs of the application at runtime. It is very easy to think that object-oriented programming can be performed in only one way. The prevalence of C++ and Java suggests that they are the onlywaytoapproachtheproblemofwhatanobject-orientedprogrammingl- guage should look like. There are many approaches to this way of programming andC++andJavaexemplifyjustoneofthesedi?erentapproaches.Indeed,the wayinwhichtheconceptoftheobjectisinterpreteddi?ersbetweenapproaches and between languages. The two main approaches found in object-oriented programming languages are, respectively, class-based and prototype-based languages. Class-based l- guages are exempli?ed by Smalltalk [34], C++ [75, 74] and Java [47]. This 2 1. Introduction approach is based upon the identi?cation of common properties of objects and their description in terms of a de?nitional structure called a class. The objects manipulated by class-based programs are the result of instantiating classes.
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