The boys woke on a tropical island. The girls in the wilderness.
They don’t know where they are or how they got there. Or why. Remembering who they are is only the beginning of their escape.
Reed will make great sacrifices to find his lost love and Danny Boy will refuse to let the old men win. Cyn will have to battle through madness. Self-discovery is the only way out, but a journey through dreamlands of alternate reality and the greed that powers them is difficult to escape when you have everything you could ever want. In the end, they will all discover what Foreverland really is and what it wants in return for making dreams come true.
Will they find their way out?
REVIEWER FOR FOREVERLAND
“Foreverland is a psychic roller coaster.” – Reviewer
“Soo amazing that I was yelling at everyone to leave me alone to finish.” –, Reviewer
“One of the best series I’ve ever read.” – Reviewer
“What a freaking ride!!” –Dianne, Reviewer
“Addictive and delicious!” – Reviewer
“Potent page-turner… Foreverland will grasp you from the very first page.” –Mallory a. Haws, The Haunted Reading Room Reviews
“It doesn’t get better than this…” – Reviewer
“Mindblowing and original… one of the best I’ve ever read.” –Alex Slater, Reviewer
“Brilliant read… will have you on the edge off [sic] your seat.” –John Jackson, Reviewer
He's a pawn in a larger conflict with no memory of where he was before coming online. His exoskeletal armor forces him into combat. Only when he engages free will does he break out of automode.
And things get weird.
Hunted by the cleaners, he transports to other worlds. It's not till he's captured does he understand what he really is.
And how to truly escape.
This is an introduction to the The Socket Greeny Saga, a heady trip into an alternate universe where a strange and introverted teenager discovers life is more than virtualmode gaming. The world isn't safe.
And all of reality is in danger.
Blake Barnes commits suicide by freezing on Mt. Hood. As his life fades, he assumes Death has come to him in the form of a young man. In his last moments, he asks Death to find his family, to tell them he's sorry. Drayton honors this last request as he absorbs Blake Barnes' waning essence. He travels to the Lowcountry of South Carolina to find his family. But saying sorry is not always as easy as the words imply. Drayton seeks to unravel the mess Blake Barnes has left behind and the predator he's unleashed on his family.
INTERVIEW WITH THE AUTHOR
Did you ever think you’d write about vampires?
Nope. Drayton came out of nowhere when I was at a community theatre production of Dracula. I figured that an immortal vampire would more likely become compassionate and wise as he grew older. Twilight put a different spin on the vampire genre, much different than Nosferatu. Drayton’s nothing like Twilight. Or Nosferatu.
What's a downside to writing a character similar that's similar to you?
Predictable. Boring. If every book I write is similar, it ceases to surprise the reader. That’s what I loved about Drayton, he was just the opposite of me. This paranormal being was fearless not out of bravado but the wisdom brought about by countless years of immortality. I called him a vampire because it was the word that fit him the best in his early years, but he became something much for that. Whatever a vampire becomes after the gore and bloodsucking, sort of like the caterpillar and butterfly.
Do your characters ever resemble you in your beliefs?
Some do. But there are others that are just fun to go the other way, especially antagonists. I do find it interesting, even courageous, when authors can write very demented, sick and twisted antagonists. It’s very revealing to show the world what’s bouncing around in your head.
What do you think is the most important aspect of writing a character?
Letting him or her grow in my head. It’s when I’m driving to work, taking a shower, or lying in bed that they come to life. It’s also one of the most gratifying elements of writing. I’ve enjoyed letting this vampire walk through my mind, leaving his short stories behind.