Torn Away

The Wild Rose Press Inc
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Drew Duncan swore he’d never go back to Ember Falls again. After he was wrongfully charged with his high school girlfriend’s murder, he waited for a trial that never came. When he was released from jail a year later, he left everything behind. But when his sister is murdered, Drew is forced to return to the hometown where he and his sisters were brutalized by their alcoholic father. Once back, not even his training as a Marine and point man for McAlister Security prepares Drew for what he must face--a surviving sister who refuses to forgive him for abandoning her, a nephew who trembles when he enters the room, and an entire town that thinks he got away with murder. To protect his nephew, Drew will face his most terrifying fear. Going home.
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Additional Information

Publisher
The Wild Rose Press Inc
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Published on
Nov 1, 2017
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Pages
386
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ISBN
9781509217359
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Language
English
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Genres
Fiction / Thrillers / General
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Content Protection
This content is DRM free.
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Read Aloud
Available on Android devices
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Eligible for Family Library

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Ernest Cline
The bestselling cult classic—soon to be a major motion picture directed by Steven Spielberg.

At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.

It’s the year 2045, and the real world is an ugly place.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.  

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape. 
 
A world at stake.
A quest for the ultimate prize.
Are you ready?
Book 12
“Bone-chilling.” –Publishers Weekly (Starred Review)

“One of the best in the series.” –Booklist (Starred Review)

To save mankind’s future, the members of Sigma Force must make a devil’s bargain as they join forces with their most hated enemy to stop an ancient threat in this gripping adventure from #1 New York Times bestselling author James Rollins.

Off the coast of Brazil, a team of scientists discovers a horror like no other, an island where all life has been eradicated, consumed, and possessed by a species beyond imagination. Before they can report their discovery, a mysterious agency attacks the group, killing them all, save one: an entomologist, an expert on venomous creatures, Professor Ken Matsui from Cornell University.

Strangest of all, this inexplicable threat traces back to a terrifying secret buried a century ago beneath the National Mall: a cache of bones preserved in amber. The artifact was hidden away by a cabal of scientists—led by Alexander Graham Bell—to protect humankind. But they dared not destroy it, for the object also holds an astonishing promise for the future: the very secret of life after death.

Yet nothing stays buried forever. An ancient horror— dormant in the marrow of those preserved bones—is free once more, nursed and developed into a weapon of incalculable strength and malignancy, ready to wreak havoc on an unsuspecting world.

To stop its spread, Commander Grayson Pierce of Sigma Force must survive a direct attack on the island of Maui. To be there first has always been the core mission of Sigma Force, a covert team forged to be America’s front line against emerging threats. But this time, even Sigma may not be able to decipher the deadly mystery, one that traces back to the founding of the Smithsonian Institution.

With each new discovery, the menace they hunt is changing, growing, spreading—adapting and surviving every attempt to stop it from reconquering a world it once ruled. And each transformation makes it stronger . . . and smarter.

Running out of time and options, Commander Grayson Pierce will be forced to make an impossible choice. To eradicate this extinction-level threat and expose those involved, he will have to join forces with Sigma’s greatest enemy—the newly resurrected Guild—even it if means sacrificing one of his own.

Ernest Cline
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