After catastrophic wars and the Meltdown, The Unity rules from its East Coast citadel, leaving the outlands to savages and its strangely altered plants. Providing free health care, employment, and ThiZ (the drug of any really civilized life), the Unity mandates retirement at forty before fatigue and error contaminate a culture of youth, innovation and vigor.
With liberating body implants, history’s finest democracy supervises every citizen for her/his/its own and the nation’s welfare. Seventeen-year-old Lieutenant Malila Chiu, is a veteran officer who, despite well-earned fame, finds her career in tatters. Vandalism at a distant station triggers her demotion. Facing denunciation ... or worse, Malila’s one option is to enter the outlands to repair the station herself. At first, the repairs go well.
Dropping from fatigue, she wakes to find a hideously ancient savage has murdered her platoon and now holds a knife at her throat, making her the ... Outland Exile.
“A powerful blend of post-apocalyptic fiction, science fiction and brass-knuckle social commentary ... Outland Exile ... is a towering tour de force of a novel ...
“Relentlessly visionary, thematically profound and impeccably edited, it is one of those rare stories that both entertains and enlightens.”– Blue Ink Reviews
“(T)his unique and entertaining dystopian adventure is full of well-drawn characters ... Boutwell has created his own version of the future ...” – James Burt of Forward Clarion
“Boutwell’s prose is sharp and efficient... creat(ing) an immersive world where provocative ideas propel a darkly satisfying adventure.” -- Kirkus Review
W. Clark Boutwell graduating from Northwestern University, he has taught and practiced medicine on four continents during the last forty-plus years. He continues to provide intensive care for infants and lives in Alabama with his wife. They have two grown children.
But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win—and confront the real world he's always been so desperate to escape.
A genius of unrivaled aptitude, Stephen can learn any new skill, vocation, or art in a matter of hours. However, to contain all of this, his mind creates hallucinatory people—Stephen calls them aspects—to hold and manifest the information. Wherever he goes, he is joined by a team of imaginary experts to give advice, interpretation, and explanation. He uses them to solve problems . . . for a price.
His brain is getting a little crowded and the aspects have a tendency of taking on lives of their own. When a company hires him to recover stolen property—a camera that can allegedly take pictures of the past—Stephen finds himself in an adventure crossing oceans and fighting terrorists. What he discovers may upend the foundation of three major world religions—and, perhaps, give him a vital clue into the true nature of his aspects.
Legion: The Many Lives of Stephen Leeds includes Legion, Legion: Skin Deep and the brand new, shocking finale to Leeds' story, Lies of the Beholder.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.