AI for Data Science: Artificial Intelligence Frameworks and Functionality for Deep Learning, Optimization, and Beyond

Technics Publications
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Master the approaches and principles of Artificial Intelligence (AI) algorithms, and apply them to Data Science projects with Python and Julia code.

Aspiring and practicing Data Science and AI professionals, along with Python and Julia programmers, will practice numerous AI algorithms and develop a more holistic understanding of the field of AI, and will learn when to use each framework to tackle projects in our increasingly complex world.


The first two chapters introduce the field, with Chapter 1 surveying Deep Learning models and Chapter 2 providing an overview of algorithms beyond Deep Learning, including Optimization, Fuzzy Logic, and Artificial Creativity.

The next chapters focus on AI frameworks; they contain data and Python and Julia code in a provided Docker, so you can practice. Chapter 3 covers Apache’s MXNet, Chapter 4 covers TensorFlow, and Chapter 5 investigates Keras. After covering these Deep Learning frameworks, we explore a series of optimization frameworks, with Chapter 6 covering Particle Swarm Optimization (PSO), Chapter 7 on Genetic Algorithms (GAs), and Chapter 8 discussing Simulated Annealing (SA).

Chapter 9 begins our exploration of advanced AI methods, by covering Convolutional Neural Networks (CNNs) and Recurrent Neural Networks (RNNs). Chapter 10 discusses optimization ensembles and how they can add value to the Data Science pipeline.

Chapter 11 contains several alternative AI frameworks including Extreme Learning Machines (ELMs), Capsule Networks (CapsNets), and Fuzzy Inference Systems (FIS).

Chapter 12 covers other considerations complementary to the AI topics covered, including Big Data concepts, Data Science specialization areas, and useful data resources to experiment on.

A comprehensive glossary is included, as well as a series of appendices covering Transfer Learning, Reinforcement Learning, Autoencoder Systems, and Generative Adversarial Networks. There is also an appendix on the business aspects of AI in data science projects, and an appendix on how to use the Docker image to access the book’s data and code.

The field of AI is vast, and can be overwhelming for the newcomer to approach. This book will arm you with a solid understanding of the field, plus inspire you to explore further.

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About the author

Dr. Zacharias Voulgaris was born in Athens, Greece. He studied Production Engineering and Management at the Technical University of Crete, shifted to Computer Science through a Masters in Information Systems & Technology, and then to Data Science through a PhD on Machine Learning. He has worked at Georgia Tech as a Research Fellow, at an e-marketing startup in Cyprus as an SEO manager, and as a Data Scientist in both Elavon (GA) and G2 Web Services (WA). He also was a Program Manager at Microsoft, on a data analytics pipeline for Bing. Currently he is the CTO of Data Science Partnership Ltd. Zacharias has authored several books on Data Science, he mentors aspiring data scientists through Thinkful, and maintains a Data Science / AI blog.

Yunus Emrah Bulut was born in Amasya, Turkey. After he studied Computer Science in Bilkent University, he has worked as a computer scientist at several corporations including Turkey’s biggest telecom operator and the Central Bank of Turkey. After he completed his Master of Science degree at the Economics department of the Middle East Technical University (METU), he worked several years in the research department of the Central Bank of Turkey as a research economist. More recently, he has started to work as a Data Science consultant for companies in Turkey and USA. He is also a Data Science instructor at Datajarlabs and Data Science mentor in Thinkful.

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Additional Information

Technics Publications
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Published on
Oct 1, 2018
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Computers / Computer Simulation
Computers / Intelligence (AI) & Semantics
Computers / Programming / Algorithms
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Content Protection
This content is DRM protected.
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Available on Android devices
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An accessible introduction and essential reference for an approach to machine learning that creates highly accurate prediction rules by combining many weak and inaccurate ones.

Boosting is an approach to machine learning based on the idea of creating a highly accurate predictor by combining many weak and inaccurate “rules of thumb.” A remarkably rich theory has evolved around boosting, with connections to a range of topics, including statistics, game theory, convex optimization, and information geometry. Boosting algorithms have also enjoyed practical success in such fields as biology, vision, and speech processing. At various times in its history, boosting has been perceived as mysterious, controversial, even paradoxical.

This book, written by the inventors of the method, brings together, organizes, simplifies, and substantially extends two decades of research on boosting, presenting both theory and applications in a way that is accessible to readers from diverse backgrounds while also providing an authoritative reference for advanced researchers. With its introductory treatment of all material and its inclusion of exercises in every chapter, the book is appropriate for course use as well.

The book begins with a general introduction to machine learning algorithms and their analysis; then explores the core theory of boosting, especially its ability to generalize; examines some of the myriad other theoretical viewpoints that help to explain and understand boosting; provides practical extensions of boosting for more complex learning problems; and finally presents a number of advanced theoretical topics. Numerous applications and practical illustrations are offered throughout.

With the flexibility and features of scikit-learn and Python, build machine learning algorithms that optimize the programming process and take application performance to a whole new levelKey FeaturesExplore scikit-learn uniform API and its application into any type of modelUnderstand the difference between supervised and unsupervised modelsLearn the usage of machine learning through real-world examplesBook Description

As machine learning algorithms become popular, new tools that optimize these algorithms are also developed. Machine Learning Fundamentals explains you how to use the syntax of scikit-learn. You'll study the difference between supervised and unsupervised models, as well as the importance of choosing the appropriate algorithm for each dataset. You'll apply unsupervised clustering algorithms over real-world datasets, to discover patterns and profiles, and explore the process to solve an unsupervised machine learning problem.

The focus of the book then shifts to supervised learning algorithms. You'll learn to implement different supervised algorithms and develop neural network structures using the scikit-learn package. You'll also learn how to perform coherent result analysis to improve the performance of the algorithm by tuning hyperparameters.

By the end of this book, you will have gain all the skills required to start programming machine learning algorithms.

What you will learnUnderstand the importance of data representationGain insights into the differences between supervised and unsupervised modelsExplore data using the Matplotlib libraryStudy popular algorithms, such as k-means, Mean-Shift, and DBSCANMeasure model performance through different metricsImplement a confusion matrix using scikit-learnStudy popular algorithms, such as Naïve-Bayes, Decision Tree, and SVMPerform error analysis to improve the performance of the modelLearn to build a comprehensive machine learning programWho this book is for

Machine Learning Fundamentals is designed for developers who are new to the field of machine learning and want to learn how to use the scikit-learn library to develop machine learning algorithms. You must have some knowledge and experience in Python programming, but you do not need any prior knowledge of scikit-learn or machine learning algorithms.

This practical guide will teach you how deep learning (DL) can be used to solve complex real-world problems. Key Features Explore deep reinforcement learning (RL), from the first principles to the latest algorithms Evaluate high-profile RL methods, including value iteration, deep Q-networks, policy gradients, TRPO, PPO, DDPG, D4PG, evolution strategies and genetic algorithms Keep up with the very latest industry developments, including AI-driven chatbotsBook Description

Recent developments in reinforcement learning (RL), combined with deep learning (DL), have seen unprecedented progress made towards training agents to solve complex problems in a human-like way. Google’s use of algorithms to play and defeat the well-known Atari arcade games has propelled the field to prominence, and researchers are generating new ideas at a rapid pace.

Deep Reinforcement Learning Hands-On is a comprehensive guide to the very latest DL tools and their limitations. You will evaluate methods including Cross-entropy and policy gradients, before applying them to real-world environments. Take on both the Atari set of virtual games and family favorites such as Connect4. The book provides an introduction to the basics of RL, giving you the know-how to code intelligent learning agents to take on a formidable array of practical tasks. Discover how to implement Q-learning on ‘grid world’ environments, teach your agent to buy and trade stocks, and find out how natural language models are driving the boom in chatbots.

What you will learn Understand the DL context of RL and implement complex DL models Learn the foundation of RL: Markov decision processes Evaluate RL methods including Cross-entropy, DQN, Actor-Critic, TRPO, PPO, DDPG, D4PG and others Discover how to deal with discrete and continuous action spaces in various environments Defeat Atari arcade games using the value iteration method Create your own OpenAI Gym environment to train a stock trading agent Teach your agent to play Connect4 using AlphaGo Zero Explore the very latest deep RL research on topics including AI-driven chatbotsWho this book is for

Some fluency in Python is assumed. Basic deep learning (DL) approaches should be familiar to readers and some practical experience in DL will be helpful. This book is an introduction to deep reinforcement learning (RL) and requires no background in RL.

Control your machine learning algorithms using test-driven development to achieve quantifiable milestonesAbout This BookBuild smart extensions to pre-existing features at work that can help maximize their valueQuantify your models to drive real improvementTake your knowledge of basic concepts, such as linear regression and Naive Bayes classification, to the next level and productionalize their modelsPlay what-if games with your models and techniques by following the test-driven exploration processWho This Book Is For

This book is intended for data technologists (scientists, analysts, or developers) with previous machine learning experience who are also comfortable reading code in Python. You may be starting, or have already started, a machine learning project at work and are looking for a way to deliver results quickly to enable rapid iteration and improvement. Those looking for examples of how to isolate issues in models and improve them will find ideas in this book to move forward.

What You Will LearnGet started with an introduction to test-driven development and familiarize yourself with how to apply these concepts to machine learningBuild and test a neural network deterministically, and learn to look for niche cases that cause odd model behaviourLearn to use the multi-armed bandit algorithm to make optimal choices in the face of an enormous amount of uncertaintyGenerate complex and simple random data to create a wide variety of test cases that can be codified into testsDevelop models iteratively, even when using a third-party libraryQuantify model quality to enable collaboration and rapid iterationAdopt simpler approaches to common machine learning algorithmsTake behaviour-driven development principles to articulate test intentIn Detail

Machine learning is the process of teaching machines to remember data patterns, using them to predict future outcomes, and offering choices that would appeal to individuals based on their past preferences.

Machine learning is applicable to a lot of what you do every day. As a result, you can't take forever to deliver your first iteration of software. Learning to build machine learning algorithms within a controlled test framework will speed up your time to deliver, quantify quality expectations with your clients, and enable rapid iteration and collaboration.

This book will show you how to quantifiably test machine learning algorithms. The very different, foundational approach of this book starts every example algorithm with the simplest thing that could possibly work. With this approach, seasoned veterans will find simpler approaches to beginning a machine learning algorithm. You will learn how to iterate on these algorithms to enable rapid delivery and improve performance expectations.

The book begins with an introduction to test driving machine learning and quantifying model quality. From there, you will test a neural network, predict values with regression, and build upon regression techniques with logistic regression. You will discover how to test different approaches to naive bayes and compare them quantitatively, along with how to apply OOP (Object-Oriented Programming) and OOP patterns to test-driven code, leveraging SciKit-Learn.

Finally, you will walk through the development of an algorithm which maximizes the expected value of profit for a marketing campaign by combining one of the classifiers covered with the multiple regression example in the book.

Style and approach

An example-driven guide that builds a deeper knowledge and understanding of iterative machine learning development, test by test. Each topic develops solutions using failing tests to illustrate problems; these are followed by steps to pass the tests, simply and straightforwardly. Topics which use generated data explore how the data was generated, alongside explanations of the assumptions behind different machine learning techniques.

Learn the basics of 3D modeling for the popular Farming Simulator game

Do you want to get started with creating your own vehicles, maps, landscapes, and tools that you can use in the game and share with the Farming Simulator community? Then this is the resource for you! With the help of Jason van Gumster, you'll get up and running on everything you need to master 3D modeling and simulation—and have fun while doing it! Inside, you'll find out how to create and edit maps, start using the material panel, customize your mods by adding texture, use the correct file-naming conventions, test your mod in single and multiplayer modes, get a grip on using Vehicle XML, and so much more.

There's no denying that Farming Simulator players love modding—and now there's a trusted, friendly resource to help you take your modding skills to the next level and get even more out of your game. Written in plain English and packed with tons of step-by-step explanations, Farming Simulator Modding For Dummies is a great way to learn the ropes of 3D modeling with the tools available to you in the game. In no time, you'll be wowing your fellow gamesters—and yourself—with custom, kick-butt mods. So what are you waiting for?

Includes an easy-to-follow introduction to using the GIANTS 3D modeling tools Explains how to export models to Blender, Maya, 3DS Max, or FBX Provides tips for using the correct image format for textures Details how to use Photoshop and Audacity to create custom mods for Farming Simulator

Whether you're one of the legions of rabid fans of the popular Farming Simulator game or just someone who wants to learn the basics of 3D modeling and animation, you'll find everything you need in this handy guide.

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