Computer Science and Engineering

Encyclopedia of life support systems

Book 15
EOLSS Publications
1
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Computer Science and Engineering is a component of Encyclopedia of Technology, Information, and Systems Management Resources in the global Encyclopedia of Life Support Systems (EOLSS), which is an integrated compendium of twenty one Encyclopedias. 

The Theme on Computer Science and Engineering provides the essential aspects and fundamentals of Hardware Architectures, Software Architectures, Algorithms and Data Structures, Programming Languages and Computer Security. It is aimed at the following five major target audiences: University and College students Educators, Professional practitioners, Research personnel and Policy analysts, managers, and decision makers.

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About the author

Zainalabedin Navabi is a professor of Electrical and Computer Engineering at the University of Tehran, and an adjunct professor at Worcester Polytechnic Institute. Dr. Navabi is the author of several textbooks and computer based trainings on VHDL, Verilog and related tools and environments. Dr. Navabi’s involvement with hardware description languages begins in 1976, when he started the development of a register-transfer level simulator for one of the very first HDLs. In 1981 he completed the development of a synthesis tool that generated MOS layout from an RTL description. Since 1981, Dr. Navabi has been involved in the design, definition and implementation of Hardware Description Languages. He has written numerous papers on the application of HDLs in simulation, synthesis and test of digital systems. He started one of the first full HDL courses at Northeastern University in 1990. Since then he has conducted many short courses and tutorials on this subject in the United States, Europe and Asia. Since early 1990’s he has been involved in developing, producing, and broadcasting online and video lectures on HDLs, Digital System Test, and various aspects of automated design. In addition to being a professor, he is also a consultant to CAE companies. Dr. Navabi received his M.S. and Ph.D. from the University of Arizona in 1978 and 1981, and his B.S. from the University of Texas at Austin in 1975. He is a senior member of IEEE, a member of IEEE Computer Society, member of ASEE, and ACM.

 

Kaeli received his Ph.D. in Electrical Engineering from Rutgers University in 1992. He received his M.S. in Computer Engineering from Syracuse University in 1985 and a B.S. in Electrical Engineering from Rutgers University in 1981.

He has a courtesy appointment in the College of Computer and Information Science at Northeastern, and a honorary professorship from City University of London, UK. For the 2001-2002 academic year he spent a year as a Visiting Professor at the Departament of d'Arquitectura de Computadors at the Universitat Politecnica de Catalunya. Prior to joining Northeastern, Dr. Kaeli spent 12 years working at IBM and IBM Research.
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Additional Information

Publisher
EOLSS Publications
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Published on
Aug 10, 2009
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Pages
388
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ISBN
9781848262270
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Best For
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Language
English
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Genres
Computers / Computer Engineering
Computers / Computer Science
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Content Protection
This content is DRM protected.
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Eligible for Family Library

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Coming to grips with C++11 and C++14 is more than a matter of familiarizing yourself with the features they introduce (e.g., auto type declarations, move semantics, lambda expressions, and concurrency support). The challenge is learning to use those features effectively—so that your software is correct, efficient, maintainable, and portable. That’s where this practical book comes in. It describes how to write truly great software using C++11 and C++14—i.e. using modern C++.

Topics include:

The pros and cons of braced initialization, noexcept specifications, perfect forwarding, and smart pointer make functionsThe relationships among std::move, std::forward, rvalue references, and universal referencesTechniques for writing clear, correct, effective lambda expressionsHow std::atomic differs from volatile, how each should be used, and how they relate to C++'s concurrency APIHow best practices in "old" C++ programming (i.e., C++98) require revision for software development in modern C++

Effective Modern C++ follows the proven guideline-based, example-driven format of Scott Meyers' earlier books, but covers entirely new material.

"After I learned the C++ basics, I then learned how to use C++ in production code from Meyer's series of Effective C++ books. Effective Modern C++ is the most important how-to book for advice on key guidelines, styles, and idioms to use modern C++ effectively and well. Don't own it yet? Buy this one. Now".
-- Herb Sutter, Chair of ISO C++ Standards Committee and C++ Software Architect at Microsoft

This book is on digital system design for programmable devices, such as FPGAs, CPLDs, and PALs. A designer wanting to design with programmable devices must understand digital system design at the RT (Register Transfer) level, circuitry and programming of programmable devices, digital design methodologies, use of hardware description languages in design, design tools and environments; and finally, such a designer must be familiar with one or several digital design tools and environments. Books on these topics are many, and they cover individual design topics with very general approaches. The number of books a designer needs to gather the necessary information for a practical knowledge of design with field programmable devices can easily reach five or six, much of which is on theoretical concepts that are not directly applicable to RT level design with programmable devices. The focus of this book is on a practical knowledge of digital system design for programmable devices. The book covers all necessary topics under one cover, and covers each topic just enough that is actually used by an advanced digital designer. In the three parts of the book, we cover digital system design concepts, use of tools, and systematic design of digital systems. In the first chapter, design methodologies, use of simulation and synthesis tools and programming programmable devices are discussed. Based on this automated design methodology, the next four chapters present the necessary background for logic design, the Verilog language, programmable devices, and computer architectures.
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