Design for 3D Printing: Scanning, Creating, Editing, Remixing, and Making in Three Dimensions

Maker Media, Inc.
2
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France's Le FabShop has extensive experience testing 3D printers and creating digital models for them. From an articulated Makey Robot to a posable elephant model, Samuel N. Bernier and the rest of Le FabShop's team have created some of the most-printed designs in the 3D printing world. This book uses their work to teach you how to get professional results out of a desktop 3D printer without needing to be trained in design. Through a series of tutorials and case studies, this book gives you the techniques to turn a product idea into a 3D model and a prototype. Focusing on free design software and affordable technologies, the exercises in this book are the perfect boost to any beginner looking to start designing for 3D printing.

Designing for the tool and finding a good tool to fit the design--these are at the core of the product designer's job, and these are the tools this book will help you master.

Foreword by Carl Bass, Autodesk's CEO, a passionate and prolific Maker.

In Design For 3D Printing, you'll:

  • Learn the different 3D printing technologies
  • Choose the best desktop 3D printer
  • Discover free 3D modeling software
  • Become familiar with 3D scanning solutions
  • Find out how to go from a bad to a good 3D source file, one that's ready-to-print
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About the author

Samuel Nelson Bernier is a Canadian industrial designer and le FabShop's creative director since January 2013. He is a graduate of the University of Montreal where he excelled with his exceptional educational journey: Winner of the Lieutenant Governor's Medal, 2010 personality of the year and winner of the the Be Open Award in London. In 2012, he was invited by the Autodesk group to be an artist in residence in San Francisco. He wrote the memoir Project RE_, DIY in Digital Age, which followed his journey through the world of Makers and FabLabs. It was this same year that he met Bertier Luyt, a French entrepreneur who invited him to join his business project, le FabShop. Samuel N. Bernier is also a teacher at the Domus Academy in Milan for a workshop that he is giving on the theme of "Makers." In August 2013, the British magazine ICON chose the young designer for its "Future 50" list of the best-known emerging creators.

Bertier Luyt is a professional maker-entrepreneur, self educated, father of two kids. After a career in music, in the early 2000s, he turned his career toward design and designing professional spaces, an activity for which he started using SketchUp. Bertier Luyt's expertise was recognized in 2010 when he gave a conference at Google Sketchup 3D Basecamp about "3D modeling for digital manufacturing", at a time when the first 3D printers aimed at the general public made their appearance in the United States.

After attending his first Maker Faire in New York in 2011, he launched leFabShop, a 3D modeling and digital fabrication studio, in early 2012 in France. Early works include 3D modelling the Palace of Versailles for the Google Cultural Institute. Bertier has written other books on 3D printing and 3D modelling; he's also been a speaker at different conferences such as MakerCon, TEDx, Hello Tomorrow, and Trimble Dimension. His favorite topics are digital manufacturing, self-empowerment and entrepreneurship. In 2013, he organized France's first Mini Maker Faire in Saint-Malo and created SWF: the first Eco-friendly sea-weed 3D printing filament. He is the producer for Maker Faire in France.

An illustrator and computer graphics designer first, following a successful career in multimedia visual communication at the Olivier de Serres school, Tatiana Reinhard, moved by her passion for the image, began a masters degree in Arts and Technology of the Image and became a 3D generalist for video and real time. A compulsive dabbler, passionate geek, and curious about new technologies, she works on the ongoing industrial revolution through the emergence of FabLabs and 3D printing. After teaching CAM at the University of Paris-8, she applied to le FabShop, wanting to test her knowledge as a virtual technician in a digital manufacturing studio. Today, Tatiana is a designer and creative at le FabShop. She also provides professional training to businesses going into 3D printing.

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Additional Information

Publisher
Maker Media, Inc.
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Published on
Oct 1, 2015
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Pages
160
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ISBN
9781457187322
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Language
English
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Genres
Computers / CAD-CAM
Computers / Desktop Applications / Design & Graphics
Design / Industrial
Design / Product
Education / Teaching Methods & Materials / Science & Technology
Juvenile Nonfiction / Technology / How Things Work-Are Made
Technology & Engineering / Industrial Design / General
Technology & Engineering / Industrial Design / Product
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Content Protection
This content is DRM protected.
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This book is intended for engineers, computer scientists, managers and all those concerned with computer graphics, computer-aided design and computer-aided manufacture. While it is primarily intended for students, lecturers and teachers, it will also appeal to those practising in industry. Its emphasis on applications will make it easier for those not currently concerned with computers to under stand the basic concepts of computer-aided graphics and design. In a previous text (Engineering Drawing and Computer Graphics), two of the authors introduced the basic principles of engineering drawing and showed how these were related to the fundamentals of computer graphics. In this new text, the authors attempt to give a basic understanding of the principles of computer graphics and to show how these affect the process of engineering drawing. This text therefore assumes that the reader already has a basic knowl edge of engineering drawing, and aims to help develop that understanding through the medium of computer graphics and by the use of a number of computer graphics exercises. The text starts by giving an overview of the basics of hardware and software for CAD and then shows how these principles are applied, in practice, in the use of a number of graphics packages of different levels of complexity. The use of a graphical database and the implications for computer-aided design and manufacture are also discussed. This book is unique in its applications approach to computer graphics.
After two decades, data processing has finally, and probably forever, found its niche among civil engineering and construction (CEC) professionnals, through word processors, digitizing tables, management software, and increasingly via drawing software and computer-aided design (CAD), recently, robots have even started invading work sites. What are the main trends of CAD and robotics in the field of architecture and civil enginee ring? What type of R&D effort do university and industrial laboratories undertake to devise the professional software that will be on the market in the next three to five years? These are the issues which will be addressed during this symposium. To this effect, we have planned concurrently an equipment and software show, as well as a twofold conference. Robotic is just starting in the field of civil engineering and construction. A pioneer, the Civil Engineering Departement of Carnegie-Mellon University, in the United States, organized the first two international symposia, in 1984 and 1985 in Pittsburgh. This is the third meeting on the subject (this year, however, we have also included CAD). It constitutes the first large international symposium where CAD experts, specialists in architecture and CEC robotics will meet. From this standpoint, it should be an ideal forum for exchanging views and expe riences on a wide range of topics, and we hope it will give rise to novel applications and new syntheses. This symposium is intented for scientists, teachers, students and also for manufacturers and all CEC professionals.
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