Dr. Wesley Fryer is a digital learning consultant, author, digital storyteller, educator and change agent. With respect to school change, he describes himself as a “catalyst for creative engagement and collaborative learning.” Wesley earned his Ph.D. in Curriculum and Instruction from Texas Tech University in 2011. He is the author of two books, “Mapping Media to the Common Core: Vol I.” (2013) and “Playing with Media: simple ideas for powerful sharing” (2011). He has taught technology integration courses for pre-service teachers as an adjunct instructor at the University of Montana, the University of Central Oklahoma, the University of North Texas, and Wayland Baptist University. Wesley has served as an organizer for the annual K-12 Online Conference since it began in 2006. His blog, “Moving at the Speed of Creativity” (www.speedofcreativity.org) was selected as the 2006 “Best Learning Theory Blog” by eSchoolnews and Discovery Education, and is utilized regularly by thousands of educators worldwide. He leads 3 day iPad Media Camps and facilitates multi-day Scratch Camps for students helping them learn how to create games, make animations, and tell stories with free Scratch software from MIT. Wesley is the executive director of the nonprofit Story Chasers Inc. He is a passionate advocate for digital oral history and works to empower people to archive the stories of their families and community.
Darling-Hammond is the Charles E. Ducommun Professor of Education at Stanford University, a chief education advisor to President Obama, Co-Director of the Stanford Center for Opportunity Policy in Education, and Founding Director of the School Redesign Network at Stanford.
In Design For How People Learn, Second Edition, you'll discover how to use the key principles behind learning, memory, and attention to create materials that enable your audience to both gain and retain the knowledge and skills you're sharing. Updated to cover new insights and research into how we learn and remember, this new edition includes new techniques for using social media for learning as well as two brand new chapters on designing for habit and best practices for evaluating learning, such as how and when to use tests. Using accessible visual metaphors and concrete methods and examples, Design For How People Learn, Second Edition will teach you how to leverage the fundamental concepts of instructional design both to improve your own learning and to engage your audience.
Drawing on experiences from more than thirty years at MIT's Media Lab, Resnick discusses new technologies and strategies for engaging young people in creative learning experiences. He tells stories of how children are programming their own games, stories, and inventions (for example, a diary security system, created by a twelve-year-old girl), and collaborating through remixing, crowdsourcing, and large-scale group projects (such as a Halloween-themed game called Night at Dreary Castle, produced by more than twenty kids scattered around the world). By providing young people with opportunities to work on projects, based on their passions, in collaboration with peers, in a playful spirit, we can help them prepare for a world where creative thinking is more important than ever before.
This book is ideal for anyone who likes puzzles, brainteasers, games, gambling, magic tricks, and those who want to apply math and science to everyday circumstances. Several hacks in the first chapter alone-such as the "central limit theorem,", which allows you to know everything by knowing just a little-serve as sound approaches for marketing and other business objectives. Using the tools of inferential statistics, you can understand the way probability works, discover relationships, predict events with uncanny accuracy, and even make a little money with a well-placed wager here and there.
Statistics Hacks presents useful techniques from statistics, educational and psychological measurement, and experimental research to help you solve a variety of problems in business, games, and life. You'll learn how to:Play smart when you play Texas Hold 'Em, blackjack, roulette, dice games, or even the lotteryDesign your own winnable bar bets to make money and amaze your friendsPredict the outcomes of baseball games, know when to "go for two" in football, and anticipate the winners of other sporting events with surprising accuracyDemystify amazing coincidences and distinguish the truly random from the only seemingly random--even keep your iPod's "random" shuffle honestSpot fraudulent data, detect plagiarism, and break codesHow to isolate the effects of observation on the thing observed
Whether you're a statistics enthusiast who does calculations in your sleep or a civilian who is entertained by clever solutions to interesting problems, Statistics Hacks has tools to give you an edge over the world's slim odds.