The last thing John remembers is insurgents sawing off his arm. Now he's shackled to an operating table, and, astonishingly enough, his dismembered limb is still attached.
John wants to settle the score, but first he must escape. To do so, he needs your help.
Your choices determine John's fate. Can you guide him through the dangers of MH-ZERO?
Author's Note: This story has branching paths. At the end of each section, John will ask what he should do next and offer a handful of choices.
There are two ways to navigate these choices. The easiest way is to click the links I've supplied. Alternatively, you may use your e-reader’s chapter list to skip to the appropriate section number (which you’ll see noted in parenthesis).
But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win—and confront the real world he's always been so desperate to escape.
Months before publication, One Second After has already been cited on the floor of Congress as a book all Americans should read, a book already being discussed in the corridors of the Pentagon as a truly realistic look at a weapon and its awesome power to destroy the entire United States, literally within one second. It is a weapon that the Wall Street Journal warns could shatter America. In the tradition of On the Beach, Fail Safe and Testament, this book, set in a typical American town, is a dire warning of what might be our future...and our end.
The John Matherson Series
#1 One Second After
#2 One Year After
#3 The Final Day (forthcoming)
Pillar to the Sky
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.