C All-in-One Desk Reference For Dummies

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  • Covers everything users need to get up to speed on C programming, including advanced topics to take their programming skill to the next level
  • Walks C programmers through the entire development cycle of a C program-designing and developing the program, writing source code, compiling the code, linking the code to create the executable programs, debugging, and deployment
  • Provides thorough coverage of keywords, program flow, conditional statements, constants and variables, numeric values, arrays, strings, functions, pointers, debugging, prototyping, and much more
  • Addresses some advanced programming topics such as graphics and game programming as well as Windows and Linux programming
  • Includes dozens of sample programs that readers can adapt and modify for their own uses
  • Written by the author of the first-ever For Dummies book-a man known for his ability to take complex material and present it in a way that makes it simple and fun
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Additional Information

John Wiley & Sons
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Published on
Mar 1, 2011
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Computers / Programming / General
Computers / Programming Languages / C
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Content Protection
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while (dead_horse)

beat ():

If you’re like most people, the above seems like nonsense. Actually, it’s computer sense—C programming. After digesting C For Dummies, 2nd Edition, you’ll understand it. C programs are fast, concise and versatile. They let you boss your computer around for a change. So turn on your computer, get a free compiler and editor (the book tells you where), pull up a chair, and get going. You won’t have to go far (page 13) to find your first program example. You’ll do short, totally manageable, hands-on exercises to help you make sense of:

All 32 keywords in the C language (that’s right—just 32 words) The functions—several dozen of them Terms like printf(), scanf(), gets (), and puts () String variables, numeric variables, and constants Looping and implementation Floating-point values

In case those terms are almost as intimidating as the idea of programming, be reassured that C For Dummies was written by Dan Gookin, bestselling author of DOS For Dummies, the book that started the whole library. So instead of using expletives and getting headaches, you’ll be using newly acquired skills and getting occasional chuckles as you discover how to:

Design and develop programs Add comments (like post-it-notes to yourself) as you go Link code to create executable programs Debug and deploy your programs Use lint, a common tool to examine and optimize your code

A helpful, tear-out cheat sheet is a quick reference for comparison symbols, conversion characters, mathematical doodads, C numeric data types, and more. C For Dummies takes the mystery out of programming and gets you into it quickly and painlessly.

If you’ve thought of programmers as elite intelligentsia who possess expertise (and perhaps genes) the rest of us will never have, think again. C++ For Dummies, 5th Edition, debunks the myths, blasts the barriers, shares the secrets, and gets you started. In fact, by the end of Chapter 1, you’ll be able to create a C++ program. OK, it won’t be newest, flashiest video game, but it might be a practical, customized inventory control or record-keeping program.

Most people catch on faster when they actually DO something, so C++ For Dummies includes a CD-ROM that gives you all you need to start programming (except the guidance in the book, of course), including:

Dev-C, a full-featured, integrated C++ compiler and editor you install to get down to business The source code for the programs in the book, including code for BUDGET, programs that demonstrate principles in the book Documentation for the Standard Template Library Online C++ help files

Written by Stephen Randy Davis, author of C++ Weekend Crash Course, C++ for Dummies, takes you through the programming process step-by-step. You’ll discover how to:

Generate an executable Create source code, commenting it as you go and using consistent code indentation and naming conventions Write declarations and name variables, and calculate expressions Write and use a function, store sequences in arrays, and declare and use pointer variables Understand classes and object-oriented programming Work with constructors and destructors Use inheritance to extend classes Use stream I/O Comment your code as you go, and use consistent code indentation and naming conventions Automate programming with the Standard Template Library (STL)

C++ for Dummies 5th Edition is updated for the newest ANSI standard to make sure you’re up to code.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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