Providing a detailed examination of pictographic score notation, this unique book passes over 60 years of contemporary composition and score publications. Divided into three sections, this work describes instrumental pictographs, stage diagrams, and pictographic performance directives. In addition to the thoroughly researched information and extensive technique illustrations, commentary on individual examples and frequent cross-referencing of related examples, differentiate this work from other journal articles and notation texts.
- The basics of tones, including pitches, clefs, scales, intervals, and major and minor keys.
- The building blocks of rhythm, including note values, basic notation, time signatures, and tempo, dynamics, and navigation.
- How tunes are created, starting with melodies, chords, chord progressions, and phrases and forms.
- The basics of accompaniment, including transcribing, accompanying melodies, and transposing to other keys.
- Composing and arranging, including coverage of musical genres and forms, how to compose your own music, arranging for voices and instruments, working with lead sheets and scores, and performing your music.
- Helpful reference appendixes, including a glossary, chord charts, and instrument ranges.
- Exercises at the end of each chapter, and an answer key appendix.
- All-new coverage of genres, composing, and arranging.
- Expanded online ear-training and transcribing exercise content.
In this fun and practical guide, you’ll learn how to match keys and chords to the mood you want to convey, work a form without limiting your creativity, and hammer out a musical idea, even when your mind is drawing a blank. You’ll find out how to create popular songs, classically structured pieces, and even film, TV, and video game soundtracks. And, you’ll learn what you need to know about music composition software, including Finale, Sebelius, Pro Tools, and more. Discover how to:Preserve and organize your musical ideas Work with established chord progressions or create your own Develop great rhythms Select the right instruments Find melodies in your head, your instrument, and the world around you Use major and minor scales Work with modes and moods Build melodic motifs and phrases Use the circle of fifths to harmonize Write for multiple voices Make a demo recording
Filled with creative exercises to build your composing skills, Music Composition for Dummies is the resource you need to get that melody out of your head and into the world.
Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips—herself an award-winning composer of video game music—provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field.
Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business.
A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.
Much more than a series of possible mathematical combinations, the book is presented as a complete system, and while a thorough theoretical framework is presented for contextual understanding, the music is first and foremost the focus of the work as articulated in the book’s Foreward by Tuck Andress. Perhaps not since George Russell’s book, Lydian Chromatic Concept of Tonal Organization, has a book had such tremendous potential for modern composers and musicians.