Whether you're a beginning programmer who wants to build anapplication for your iPhone or you're a professional developerlooking to leverage the marketing power of the open iPhone SDK, this helpful guide has your needs covered. iPhone enthusiast anddeveloper Neal Goldstein shows you the ins and outs of developingapplications for the iPhone and iPod Touch and explains how to getyour apps into the AppStore and market and sell them.
You'll learn the basics of getting started, download the SDK, context-based design, and fill your toolbox. Clear, easy-to-understand steps walk you through programming withObjective C or Cocoa and show you how to develop games andgraphics. Plus, you'll discover how to design specifically formobile apps.Aimed at both novice and seasoned developers who are interestedin developing iPhone and iPod Touch applicationsShows you how to get started, download the SDK, and fill yourtoolboxWalks you through developing games and graphicsExplains how to gets your apps into the AppStore and sellthem
Getting started developing your own applications "today"with this fun and friendly guide.
Note: CD-ROM/DVD and other supplementary materials arenot included as part of eBook file.
Note: Apple's iOS SDK tools are onlyaccessible on Intel-powered Mac and MacBookdevices.