STORM is the brainchild of fourteen-year-old software millionaire Andrew. Other members are Caspian Baraban, a brilliant astrophysicist with an immense ego, and Gaia, a chemistry genius who loves blowing things up. But when Caspian’s father is abducted, evidence suggests he and Caspian have created a world-threatening weapon. Will leads STORM in pursuit from Paris to St Petersburg and finally face to face with a psychopath. Armed with three brilliant brains, iron courage and a remote-controlled rat, can STORM face down the enemy and can Will face the uncomfortable family secrets that their actions uncover?
Will Knight: 14. Inventive genius. Creates cutting-edge gadgets.
Andrew Minkel: 14. Software millionaire. Founder of STORM.
Gaia: 14. Brilliant chemist with a habit of blowing stuff up.
Two high profile burglaries have hit the headlines in Venice. CCTV footage shows a strange spectral form at the crime scenes and the thefts are soon dubbed the work of Il Fantasma – The Ghost. STORM – called to investigate – suspect that the Ghost is part of a larger, more sinister plan – involving a secret cult, quantum computers, and a plot to plunge the world into chaos . . .
Armed with brilliant brains, high-speed boats and a mass of mind-boggling gadgets can STORM find the mind behind the mayhem – the unknown Ghostmaster?
Matt Cruse is a cabin boy on the Aurora, a huge airship that sails hundreds of feet above the ocean, ferrying wealthy passengers from city to city. It is the life Matt's always wanted; convinced he's lighter than air, he imagines himself as buoyant as the hydrium gas that powers his ship. One night he meets a dying balloonist who speaks of beautiful creatures drifting through the skies. It is only after Matt meets the balloonist's granddaughter that he realizes that the man's ravings may, in fact, have been true, and that the creatures are completely real and utterly mysterious.
In a swashbuckling adventure reminiscent of Jules Verne and Robert Louis Stevenson, Kenneth Oppel, author of the best-selling Silverwing trilogy, creates an imagined world in which the air is populated by transcontinental voyagers, pirates, and beings never before dreamed of by the humans who sail the skies.
The boss of the Shanghai criminal underworld has issued a deadly challenge to the members of his Viper Club – to create three undetectable methods of murder. At stake is a $100 million dollar prize . . . and the lives of three innocent people. S. T. O. R. M. are in Sydney when they uncover these sinister plans – and so is one of the killers. Who lives, and who dies is all a question of timing . . .
Fast paced, gadget-packed action – perfect for adrenaline junkies
Will Knight: 14. Inventive genius. Creates cutting-edge gadgets. Andrew Minkel: 14. Software millionaire. Founder of STORM. Gaia: 14. Brilliant chemist with a habit of blowing stuff up.
Six scientists were working on Project FIREball. Now five are dead and one is missing. Carrying plans for a world-changing technology he is wanted by MI6, the CIA and an unidentified killer. But what was the ill-fated project? Who wanted the scientists dead? And where is David Wickett now?
S. T. O. R. M. head to the Swiss Alps to join the high-stakes manhunt on their most dangerous mission yet.