The 22 full papers presented along with 4 short papers in this volume were carefully reviewed and selected from 75 submissions. The conference deals with a wide range of topics, including data mining and knowledge discovery, text mining, reasoning, decision making, natural language processing, vision, intelligent robotics, multi-agent systems, machine learning, ontology engineering.
This book reports on some key results obtained on this integrated and cross- disciplinary approach within the European FP7 FET Open project no. 284715 on “Inductive Constraint Programming” and a number of associated workshops and Dagstuhl seminars. The book is structured in five parts: background; learning to model; learning to solve; constraint programming for data mining; and showcases.
Do you want to get started with creating your own vehicles, maps, landscapes, and tools that you can use in the game and share with the Farming Simulator community? Then this is the resource for you! With the help of Jason van Gumster, you'll get up and running on everything you need to master 3D modeling and simulation—and have fun while doing it! Inside, you'll find out how to create and edit maps, start using the material panel, customize your mods by adding texture, use the correct file-naming conventions, test your mod in single and multiplayer modes, get a grip on using Vehicle XML, and so much more.
There's no denying that Farming Simulator players love modding—and now there's a trusted, friendly resource to help you take your modding skills to the next level and get even more out of your game. Written in plain English and packed with tons of step-by-step explanations, Farming Simulator Modding For Dummies is a great way to learn the ropes of 3D modeling with the tools available to you in the game. In no time, you'll be wowing your fellow gamesters—and yourself—with custom, kick-butt mods. So what are you waiting for?Includes an easy-to-follow introduction to using the GIANTS 3D modeling tools Explains how to export models to Blender, Maya, 3DS Max, or FBX Provides tips for using the correct image format for textures Details how to use Photoshop and Audacity to create custom mods for Farming Simulator
Whether you're one of the legions of rabid fans of the popular Farming Simulator game or just someone who wants to learn the basics of 3D modeling and animation, you'll find everything you need in this handy guide.
This 10th WSOM brought together more than 50 researchers, experts and practitioners in the beautiful small town Mittweida in Saxony (Germany) nearby the mountains Erzgebirge to discuss new developments in the field of unsupervised self-organizing vector quantization systems and learning vector quantization approaches for classification. The book contains the accepted papers of the workshop after a careful review process as well as summaries of the invited talks. Among these book chapters there are excellent examples of the use of self-organizing maps in agriculture, computer science, data visualization, health systems, economics, engineering, social sciences, text and image analysis and time series analysis. Other chapters present the latest theoretical work on self-organizing maps as well as learning vector quantization methods, such as relating those methods to classical statistical decision methods.
All the contribution demonstrate that vector quantization methods cover a large range of application areas including data visualization of high-dimensional complex data, advanced decision making and classification or data clustering and data compression.
The book is intended for advanced undergraduates in math, applied math, engineering, or science disciplines, as well as for researchers and professionals looking for an introduction to a subject they missed or overlooked in their education.?