As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creatingrealistic human characters. In "ZBrush Studio Projects: RealisticGame Characters, " ZBrush expert Ryan Kingslien zeroes in onspecific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponry, and putting yourcharacter into a game environment. Throughout the book Ryan offerstips and insights that provide readers with the depth and breadththey need to bring reality and creativity to their game charactersand art. Projects start from the beginning, just as they do in thestudio, with the author to guide you step by step throughattributes and tools. Projects encompass multiple disciplines toobtain finished, professional results.Although some step by stepexplanations are given, projects serve more as a guide for readersto complete their own version of the project. Each project comeswith support files to validate resultsCovers one of the most unique challenges for game artists --sculpting realistic and moveable human characters for a gameenvironmentBrings you up to speed on ZBrush, the top digital sculptingtool used to create characters and props in such games as "RockBand" and "World of Warcraft"Covers body style, faces, skin texturing, clothing, shoes, weaponry, and how to put your character into a gameenvironmentProvides in-depth techniques and tips for everyone fromaspiring digital sculptors to high-level professional ZBrushartistsIncludes a DVD with supporting files from the projects in thebook, as well as videos that illustrate concepts
Build the next game-winning action character with ZBrush andthis professional guide!
Note: CD-ROM/DVD and other supplementary materials arenot included as part of eBook file.