The Armageddon Machine: a science fiction novella

Stormcrow Books
1

A science fiction novella in the golden age tradition.

The last, battered remnant of the feared Draconian starfleet limps through space, shadowed by ships of the victorious Million Star worlds. But the Draconian ship is still a terrible threat: it is the Draconian's final weapon, a device that can trigger the cascading collapse of space/time itself.

Mackenzie, in charge of the Million Star fleet, fears what will happen if he attempts to destroy the device. Then, one of the semi-mythical Xin ancients arrives on his ship, suggesting a plan that appears to endanger all of reality. In the final battle with the Draconians, Mackenzie must decide whether to trust the Xin or not. The fate of the universe itself hangs on his actions...

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About the author

Simon is a fantasy and sci/fi writer, the author of over 100 published short stories, quite a lot of poetry and the novels The GenehunterEngn and the Cloven Land fantasy trilogy.

His short stories have appeared in Analog, Nature, Daily Science Fiction, British Fantasy Society Horizons, Abyss & Apex and many more.

He lives in the UK and is a member of the British Fantasy Society.

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Additional Information

Publisher
Stormcrow Books
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Published on
Nov 14, 2013
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Pages
48
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Language
English
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Genres
Fiction / Science Fiction / Action & Adventure
Fiction / Science Fiction / Alien Contact
Fiction / Science Fiction / General
Fiction / Science Fiction / Space Opera
Young Adult Fiction / Science Fiction / Space Opera
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Content Protection
This content is DRM free.
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Read Aloud
Available on Android devices
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Eligible for Family Library

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A brutal multinational corporation. A land ruled by necromancers. One girl in their way...

The complete Cloven Land Trilogy. Contains the books Hyrn, Hedge Witch, Wyrm Lord and Witch King collected together into a single box set. Also includes bonus short story The Waters, Dividing the Land.


Hyrn

Some wounds are too wide to heal...

The world changes one bright morning. The ageing king of Angere turns to necromancy to prolong his existence, and the price of dark magic is paid in innocent lives. The land descends into chaos as loyalties are tested and friends become bitter foes.

For Black Meg, eldest witch of Angere, time is desperately short. She receives a vision from Hyrn, the horned man of the woods. The future is worse than anything she could have imagined. But Hyrn also shows her an answer, a way out.

It’s a terrible and desperate path. But the free people of Angere have no choice but to take it.


Book 1: Hedge Witch

Two worlds, one nightmare...

Cait Weerd has no idea the undain are hunting her. She doesn’t know the vile creatures need her blood to survive. She doesn’t even know she’s a witch, descended from a long line of witches. Cait Weerd doesn’t know much, but all that’s about to change.

At Manchester Central Library, she’s caught in the crossfire between the witches and the undain, two worlds fighting for an old book. Cait takes the book and is told to run, hide the book or destroy it. The undain’s secrets are buried in its pages, and they want it almost as much as they want her.

The fate of two worlds is at stake. Cait has to decide what to do: run, fight, or hope it all goes away.

But then she learns who she really is, along with the terrible truth of what the undain have been doing in our world all this time...


Book 2: Wyrm Lord

Lost in the land of the nightmares…

Cait Weerd has reached Angere in the company of Ran, Nox, and the dead witch-girl she carries within her. Now all she has to do is cross the land of the undain without being captured, steal the Grimoire from the Witch King himself, and then, somehow, make it across the famously uncrossable river An.

Oh, and it would be quite nice if she could rescue Danny, too.

Meanwhile, in our world, Fer and her companions must find Johnny’s lost guitar and use it to reach the safety of Andar. But Genera and the undain are closing in, and not everyone will survive the battle.

Life isn’t getting any less crazy for Cait or Fer.


Book 3: Witch King

The war for Andar begins...

The mighty river An freezes from shore to shore, and the army of horrors from Angere marches across to devour peaceful and beautiful Andar. Cait, Hellen, and the others head north, hoping to slow the invasion. At Islagray, Ashen battles to make sense of the reunited Shadow Grimoire, seeking a way to turn the undain’s necromancy against itself. Fighting dark magic with dark magic is a grim and dangerous road.

Meanwhile, in our world, Fer evades Genera and the undain as she undertakes a desperate mission to sever the supply of Spirit fuelling the armies of Angere.

Unlikely friends rise to the skies, and hidden enemies wait to betray Cait and Fer. With every defeat, Andar fades. And at Islagray, the heart of the land, the last free place, the Song can barely be heard over the rising tide of war.

For fans of Marie Lu comes the first book in an epic series that bends the sci-fi genre into a new dimension.
 
 “A truly beautiful novel that redefines the form." —Victoria Aveyard, bestselling author of Red Queen

This morning, Kady thought breaking up with Ezra was the hardest thing she’d have to do. This afternoon, her planet was invaded.
      The year is 2575, and two rival megacorporations are at war over a planet that’s little more than a speck at the edge of the universe. Now with enemy fire raining down on them, Kady and Ezra—who are barely even talking to each other—are forced to evacuate with a hostile warship in hot pursuit.
     But their problems are just getting started. A plague has broken out and is mutating with terrifying results; the fleet’s AI may actually be their enemy; and nobody in charge will say what’s really going on. As Kady hacks into a web of data to find the truth, it’s clear the only person who can help her is the ex-boyfriend she swore she’d never speak to again.
      Told through a fascinating dossier of hacked documents—including emails, maps, files, IMs, medical reports, interviews, and more—Illuminae is the first book in a heart-stopping trilogy about lives interrupted, the price of truth, and the courage of everyday heroes.
 
“Prepare yourselves for Illuminae.” —EW.com
 
“[Y]ou’re not in for an ordinary novel experience. . . .”  —Bustle.com
 
“A truly interactive experience. . . . A fantastically fun ride.” —MTV.com
 
★ “[O]ut-of-this-world awesome.” —Kirkus Reviews, starred
 
★ “…stylistically mesmerizing.” —Publishers Weekly, starred
 
★ “[A]n arresting visual experience.”—Booklist, starred
  
★ “[A] game-changer.” —Shelf Awareness, starred

“Brace yourself. You're about to be immersed in a mindscape that you'll never want to leave.”  —Marie Lu, bestselling author of the Legend trilogy
 
"Genre: Undefinable. Novel: Unforgettable." —Kami Garcia, bestselling coauthor of Beautiful Creatures & author of Unbreakable
 
“An exuberant mix of space opera, romance, zombies, hackers, and political thrills.”  —Scott Westerfeld, bestselling author of  Zeroes and Uglies
 
“Stunningly creative. Smart, funny, and romantic.”  —Veronica Rossi, bestselling author of Under the Never Sky
 
“This is one of those rare books that will truly keep your heart pounding.” —Beth Revis, bestselling author of Across the Universe
 
“This book is xxxxing awesome.”
—Laini Taylor, bestselling author of Daughter of Smoke and Bone


From the Hardcover edition.
A brutal multinational corporation. A land ruled by necromancers. One girl in their way...

The complete Cloven Land Trilogy. Contains the books Hyrn, Hedge Witch, Wyrm Lord and Witch King collected together into a single box set. Also includes bonus short story The Waters, Dividing the Land.


Hyrn

Some wounds are too wide to heal...

The world changes one bright morning. The ageing king of Angere turns to necromancy to prolong his existence, and the price of dark magic is paid in innocent lives. The land descends into chaos as loyalties are tested and friends become bitter foes.

For Black Meg, eldest witch of Angere, time is desperately short. She receives a vision from Hyrn, the horned man of the woods. The future is worse than anything she could have imagined. But Hyrn also shows her an answer, a way out.

It’s a terrible and desperate path. But the free people of Angere have no choice but to take it.


Book 1: Hedge Witch

Two worlds, one nightmare...

Cait Weerd has no idea the undain are hunting her. She doesn’t know the vile creatures need her blood to survive. She doesn’t even know she’s a witch, descended from a long line of witches. Cait Weerd doesn’t know much, but all that’s about to change.

At Manchester Central Library, she’s caught in the crossfire between the witches and the undain, two worlds fighting for an old book. Cait takes the book and is told to run, hide the book or destroy it. The undain’s secrets are buried in its pages, and they want it almost as much as they want her.

The fate of two worlds is at stake. Cait has to decide what to do: run, fight, or hope it all goes away.

But then she learns who she really is, along with the terrible truth of what the undain have been doing in our world all this time...


Book 2: Wyrm Lord

Lost in the land of the nightmares…

Cait Weerd has reached Angere in the company of Ran, Nox, and the dead witch-girl she carries within her. Now all she has to do is cross the land of the undain without being captured, steal the Grimoire from the Witch King himself, and then, somehow, make it across the famously uncrossable river An.

Oh, and it would be quite nice if she could rescue Danny, too.

Meanwhile, in our world, Fer and her companions must find Johnny’s lost guitar and use it to reach the safety of Andar. But Genera and the undain are closing in, and not everyone will survive the battle.

Life isn’t getting any less crazy for Cait or Fer.


Book 3: Witch King

The war for Andar begins...

The mighty river An freezes from shore to shore, and the army of horrors from Angere marches across to devour peaceful and beautiful Andar. Cait, Hellen, and the others head north, hoping to slow the invasion. At Islagray, Ashen battles to make sense of the reunited Shadow Grimoire, seeking a way to turn the undain’s necromancy against itself. Fighting dark magic with dark magic is a grim and dangerous road.

Meanwhile, in our world, Fer evades Genera and the undain as she undertakes a desperate mission to sever the supply of Spirit fuelling the armies of Angere.

Unlikely friends rise to the skies, and hidden enemies wait to betray Cait and Fer. With every defeat, Andar fades. And at Islagray, the heart of the land, the last free place, the Song can barely be heard over the rising tide of war.

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