When videogame obsessed Pete Watson discovers his dad is not only a super-spy but has been kidnapped and is now trapped inside a video game, he has to use his super gaming skills and enter the game to rescue him. Will he be able to save his friends and family and the entire world from giant mechanical cockroaches and a massive cyber attack set to take down the world's network? And if he succeeds, who will save Pete from his massive crush on Callie Midwood?
From the comedic mind of Joe Schreiber (Lenny Cyrus School Virus, Au Revoir Crazy European Chick, Perry's Killer Playlist), comes an action-packed Alex Rider-meets-Greg Heffley middle grade romp that grabs readers by the funny bone and doesn't let go! Illustrated throughout with black and white comic drawings by Andy Rash.
In this provocative cautionary tale for teens, the sequel to Awaken, seventeen-year-old Maddie’s rebellion against the digital-only life grows dangerous. Maddie is in Los Angeles, trying to stay out of trouble. But one night, a seemingly small act of defiance lands her in the place she fears the most: a detention center. Here, patients are reprogrammed to accept a digital existence. Maddie is now fighting for her mind, her soul, and her very life. Once again, Katie Kacvinsky paints a disturbing picture of our increasingly technology-based society.
This ebook includes a sample chapter of Still Point.
Pregnancy was pretty rough for sixteen-year-old Elvie Nara, what with the morning sickness, constant food cravings, and the alien race war she found herself in the middle of. But if she thought giving birth to an extraterrestrial’s baby would be the hard part, she was sorely mistaken.
After Elvie’s baby is not what was expected, the Almiri completely freak out. Suddenly Elvie’s supposed allies have shipped her—along with her father, her best friend, Ducky, and her maybe-boyfriend, boneheaded Almiri commando Cole Archer—off to a remote “retention facility” (aka alien jail) in Antarctica. Talk about cold. But things really get complicated when a new group of hybrid aliens arrive with information that sends Elvie’s world spinning. Before long, Elvie is trekking across the bottom of the Earth with a band of friends and frenemies to uncover the secrets of her own origin. Will Elvie ever be able to convince the Almiri that a conspiracy to conquer the planet is a greater threat than a sixteen-year-old girl and a newborn who won’t stop crying?
Set in the not-too-distant future, Game Slaves shows a world where video games are the only refuge from the toils of everyday life. Infused with the adrenaline rush of a first-person shooter and the character manipulation of a role player, it's a mind-bending, reality-shifting science fiction thrill ride.
In this hilarious, action-packed conclusion to The Ever-Expanding Universe trilogy, teen mom Elvie Nara is on a quest across the universe to save her daughter (and maybe stop an alien race war in the process).
After dealing with killer whales, evil scientists, the return of her long-lost mother and, certainly not least of all, the challenges of breastfeeding, Elvie Nara has just about had it. And then the Jin'Kai (along with the aforementioned estranged mom) kidnap her baby.
And before she knows it, another Jin'Kai attack puts her on the run again, but not before discovering that Olivia was implanted with a genetic tracking device. So along with Cole, Ducky, and her dad, Elvie goes back out into space to follow the signal. There she finds evil Dr. Marsden up to some evil tricks and realizes that Mars may hold the secret to defeating her enemies once and for all. So, off to Mars she goes. Because alien race war aside, Elvie really wants to be back with her daughter. For a kid she wasn’t even sure she wanted, Olivia has come to mean the world to Elvie—and she’ll search the universe to be with her again.
Six months after the fall of The Program, ex-handler Michael Realm is struggling with his guilt. After all, he was instrumental in erasing the memories of several patients—including one he claimed to love. With a lifetime of regret stretched before him, Realm vows to set things right.
Along with his friend (yes, friend) James Murphy, Realm will track down those he’s hurt in an attempt to give them back their lives—starting with Dallas Stone. He’s not looking for forgiveness or redemption; he’s not a hero. But helping others may be the only way to save himself.