The Cinema of George A. Romero: Knight of the Living Dead, Second Edition, Edition 2

Columbia University Press
Free sample

In this comprehensive portrait of horror's definitive director, Tony Williams ties George A. Romero's films to the development of literary naturalism and American culture, expanding the artist's creative footprint beyond his mastery of the "splatter movie" genre. Williams locates Romero's influences in the work of Emile Zola, the Entertainment Comics of the 1950s, and the novels of Stephen King, revealing the interdisciplinary depth of his seminal films Night of the Living Dead (1968), Creepshow (1982), Monkey Shines (1988), and The Dark Half (1992). For this second edition, Williams reads Romero's Bruiser (2000) against his more recent Land of the Dead (2005) and takes a fresh look at Diary of the Dead (2007) and Survival of the Dead (2009), two overlooked films that feature Romero's greatest achievements yet.
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About the author

Tony Williams is professor and Area Head of Film Studies at Southern Illinois University at Carbondale. He has published widely in the areas of horror and American independent cinema, including the book Hearths of Darkness: The Family in the American Horror Film.
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Additional Information

Publisher
Columbia University Press
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Published on
Apr 14, 2015
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Pages
304
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ISBN
9780231850759
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Language
English
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Genres
Performing Arts / Film / Direction & Production
Performing Arts / Film / General
Performing Arts / Film / Guides & Reviews
Performing Arts / Film / History & Criticism
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Content Protection
This content is DRM protected.
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Eligible for Family Library

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A Nightmare on Elm Street. Halloween. Night of the Living Dead. These films have been indelibly stamped on moviegoers’ psyches and are now considered seminal works of horror. Guiding readers along the twisted paths between audience, auteur, and cultural history, author Kendall R. Phillips reveals the macabre visions of these films’ directors in Dark Directions: Romero, Craven, Carpenter, and the Modern Horror Film.

Phillips begins by analyzing the works of George Romero, focusing on how the body is used cinematically to reflect the duality between society and chaos, concluding that the unconstrained bodies of the Living Dead films act as a critical intervention into social norms. Phillips then explores the shadowy worlds of director Wes Craven. In his study of the films The Serpent and the Rainbow, Deadly Friend, Swamp Thing, Red Eye, and Shocker, Phillips reveals Craven’s vision of technology as inherently dangerous in its ability to cross the gossamer thresholds of the gothic. Finally, the volume traverses the desolate frontiers of iconic director John Carpenter. Through an exploration of such works as Halloween, The Fog, and In the Mouth of Madness, Phillips delves into the director’s representations of boundaries—and the haunting consequences for those who cross them.

The first volume ever to address these three artists together, Dark Directions is a spine-tingling and thought-provoking study of the horror genre. In analyzing the individual works of Romero, Craven, and Carpenter, Phillips illuminates some of the darkest minds in horror cinema.

From a co-founder of Pixar Animation Studios—the Academy Award–winning studio behind Coco, Inside Out, and Toy Story—comes an incisive book about creativity in business and leadership for readers of Daniel Pink, Tom Peters, and Chip and Dan Heath.

NEW YORK TIMES BESTSELLER | NAMED ONE OF THE BEST BOOKS OF THE YEAR BY The Huffington Post • Financial Times • Success • Inc. • Library Journal

Creativity, Inc. is a manual for anyone who strives for originality and the first-ever, all-access trip into the nerve center of Pixar Animation—into the meetings, postmortems, and “Braintrust” sessions where some of the most successful films in history are made. It is, at heart, a book about creativity—but it is also, as Pixar co-founder and president Ed Catmull writes, “an expression of the ideas that I believe make the best in us possible.”

For nearly twenty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Monsters, Inc., Finding Nemo, The Incredibles, Up, WALL-E, and Inside Out, which have gone on to set box-office records and garner thirty Academy Awards. The joyousness of the storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, in this book, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable.

As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student at the University of Utah, where many computer science pioneers got their start, and then forged a partnership with George Lucas that led, indirectly, to his co-founding Pixar in 1986. Nine years later, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the thirteen movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on leadership and management philosophies that protect the creative process and defy convention, such as:

• Give a good idea to a mediocre team, and they will screw it up. But give a mediocre idea to a great team, and they will either fix it or come up with something better.
• If you don’t strive to uncover what is unseen and understand its nature, you will be ill prepared to lead.
• It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them.
• The cost of preventing errors is often far greater than the cost of fixing them.
• A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody.
The American dream was built along the banks of the James River in Virginia.

The settlers who established America's first permanent English colony at Jamestown were not seeking religious or personal freedom. They were comprised of gentlemen adventurers and common tradesmen who risked their lives and fortunes on the venture and stood to reap the rewards-the rewards of personal profit and the glory of mother England. If they could live long enough to see their dream come to life.

The Jamestown Experiment is the dramatic, engaging, and tumultuous story of one of the most audacious business efforts in Western history. It is the story of well-known figures like John Smith setting out to create a source of wealth not bestowed by heritage. As they struggled to make this dream come true, they would face relentless calamities, including mutinies, shipwrecks, native attacks, and even cannibalism. And at every step of the way, the decisions they made to keep this business alive would not only affect their effort, but would shape the future of the land on which they had settled in ways they never could have expected.

The Jamestown Experiment is the untold story of the unlikely and dramatic events that defined the "self-made man" and gave birth to the American dream.

Tony Williams taught history and literature for ten years, and has a master's in American history from Ohio State University. He wrote Hurricane of Independence and The Pox and the Covenant, and is currently a full-time author who lives in Williamsburg, Virginia, with his wife and children.

#1 NEW YORK TIMES BESTSELLER • A grand vision defined: The CEO of Disney, one of Time’s most influential people of 2019, shares the ideas and values he embraced to reinvent one of the most beloved companies in the world and inspire the people who bring the magic to life.

Robert Iger became CEO of The Walt Disney Company in 2005, during a difficult time. Competition was more intense than ever and technology was changing faster than at any time in the company’s history. His vision came down to three clear ideas: Recommit to the concept that quality matters, embrace technology instead of fighting it, and think bigger—think global—and turn Disney into a stronger brand in international markets.

Fourteen years later, Disney is the largest, most respected media company in the world, counting Pixar, Marvel, Lucasfilm, and 21st Century Fox among its properties. Its value is nearly five times what it was when Iger took over, and he is recognized as one of the most innovative and successful CEOs of our era.

In The Ride of a Lifetime, Robert Iger shares the lessons he’s learned while running Disney and leading its 200,000 employees, and he explores the principles that are necessary for true leadership, including:

• Optimism. Even in the face of difficulty, an optimistic leader will find the path toward the best possible outcome and focus on that, rather than give in to pessimism and blaming.
• Courage. Leaders have to be willing to take risks and place big bets. Fear of failure destroys creativity.
• Decisiveness. All decisions, no matter how difficult, can be made on a timely basis. Indecisiveness is both wasteful and destructive to morale.
• Fairness. Treat people decently, with empathy, and be accessible to them.

This book is about the relentless curiosity that has driven Iger for forty-five years, since the day he started as the lowliest studio grunt at ABC. It’s also about thoughtfulness and respect, and a decency-over-dollars approach that has become the bedrock of every project and partnership Iger pursues, from a deep friendship with Steve Jobs in his final years to an abiding love of the Star Wars mythology.
 
“The ideas in this book strike me as universal” Iger writes. “Not just to the aspiring CEOs of the world, but to anyone wanting to feel less fearful, more confidently themselves, as they navigate their professional and even personal lives.”
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