Bran is a Kras, a race enslaved by the Highborn for generations. He witnesses the forging of the forbidden dagger, kaelandur, created to execute Nedezhda, a Highborn found guilty of practicing death magic. But Nedezhda rises again with a horde of demons, leaving Branimir and his companions to seek out the Tree of Life with hopes of stopping them from destroying it. Over a thousand years, the looming threat grows to extend across all lands. When Branimir hears the dead are spilling over from the Netherworld, he not only realizes kaelandur may have a greater purpose, but also that the desires of the gods are incongruent with the interests of mortals. Against all odds, he is left to protect the magical dagger or leave the whole world to fall to ruin.
While the first ennead of books in Thrice Nine Legends can be read separate of one another, the following is the chronological reading order for full enjoyment.
Anaerfell, The Blood of Dragons, Book 1
Warden of the Ash Tree
The Highborn Longwalker
Melkorka, The Kaelandur Series, Book 1
When Blood Falls
Dyndaer, The Kaelandur Series, Book 2
The Name of Death
Maharia, The Kaelandur Series, Book 3
Heshayol, The Blood of Dragons, Book 2
Shadow dreamed of nothing but leaving prison and starting a new life. But the day before his release, his wife and best friend are killed in an accident. On the plane home to the funeral, he meets Mr. Wednesday—a beguiling stranger who seems to know everything about him. A trickster and rogue, Mr. Wednesday offers Shadow a job as his bodyguard. With nowhere left to go, Shadow accepts, and soon learns that his role in Mr. Wednesday’s schemes will be far more dangerous and dark than he could have ever imagined. For beneath the placid surface of everyday life a war is being fought —and the prize is the very soul of America.
Branimir emerges from the Netherworld as a living legend and learns the Ash Tree is still in danger from the cursed dagger, kaelandur. An old friend compels Branimir to finish what they started at Melkorka. Once again, the former slave must keep kaelandur out of uncertain hands, while struggling to separate heroes from villains and friends from foes.
Neil Gaiman, long inspired by ancient mythology in creating the fantastical realms of his fiction, presents a bravura rendition of the Norse gods and their world from their origin though their upheaval in Ragnarok.
In Norse Mythology, Gaiman stays true to the myths in envisioning the major Norse pantheon: Odin, the highest of the high, wise, daring, and cunning; Thor, Odin’s son, incredibly strong yet not the wisest of gods; and Loki—son of a giant—blood brother to Odin and a trickster and unsurpassable manipulator.
Gaiman fashions these primeval stories into a novelistic arc that begins with the genesis of the legendary nine worlds and delves into the exploits of deities, dwarfs, and giants. Through Gaiman’s deft and witty prose, these gods emerge with their fiercely competitive natures, their susceptibility to being duped and to duping others, and their tendency to let passion ignite their actions, making these long-ago myths breathe pungent life again.
Branimir has remained hidden from the enemy, withholding the cursed dagger from their erroneous hands. When a stranger arrives, and offers the chance to end his never-ending battle, Branimir sets off for the City of the Gods for answers. Now, hoping his faith has not been misplaced, Branimir undergoes his darkest adventure yet. He can only trust that he has the courage to survive the truth.