The Handbook of Research on Emerging Innovations in Rail Transportation Engineering presents the latest research on next-generation public transportation infrastructures. Emphasizing a diverse set of topics related to rail-based transportation such as funding issues, policy design, traffic planning and forecasting, and engineering solutions, this comprehensive publication is an essential resource for transportation planners, engineers, policymakers, and graduate-level engineering students interested in uncovering research-based solutions, recommendations, and examples of modern rail transportation systems.
This is a comprehensive account of the history of the shinkansen, from its planning during the Pacific War, to its launch in 1964 and subsequent development. It goes on to analyze the reasons behind the bullet train’s success, and demonstrates how it went from being simply a high-speed rail network to attaining the status of iconic national symbol. It considers the shinkansen’s relationship with national and regional politics and economic development, its financial viability, the environmental challenges it must cope with, and the ways in which it reflects and influences important aspects of Japanese society. It concludes by considering whether the bullet train can be successful in other countries developing high-speed railways. Overall, this book provides a thorough examination of the phenomenon of the shinkansen, and its relationship with Japanese society.
Emerging Challenges and Opportunities of High Speed Rail Development on Business and Society is an authoritative reference source on the promising aspects of high speed railway transportation to supplement road travel. Highlighting empirical research, implementations plans, and future opportunities, this book is ideally designed for government officials, researchers, upper-level students, and technology developers working in the field of transportation.
Following the success of The Accidental Billionaires and Moneyball comes Console Wars—a mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video game industry.
In 1990, Nintendo had a virtual monopoly on the video game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about videogames and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo.
The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan.
Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It’s the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry.