The sea is the birthplace of legends.
Nia, a young mermyd of the Bluefin clan, has had one wish all her life -- to be an Avatar in her beloved home of Atlantis. The ten Avatars rule the beautiful and peaceful undersea city alongside the ancient Farworlders, whose magic keeps their world alive. To be an Avatar is an honor and a great responsibility, and Nia dreams of taking her place among the noble ten.
Now, at sixteen, Nia has a chance to see her dream come true. Atlantis is choosing its next Avatar, and Nia knows she is supremely qualified.
But there is something Nia doesn't know -- if she gets her heart's desire, it could mean the end of her treasured world of Atlantis forever.
Nia and Corwin have each fought their own battles. Now they are Joined together to face their most dangerous enemy yet: Ma'el, the evil Avatar. In order to defeat Ma'el, they must retrieve a magical sword from Atlantis. But after a treacherous journey through the sea, they are shocked to discover that the sword is nowhere to be found.
As Nia and Corwin search for the sword, they realize that the good people of Atlantis are now enslaved by Ma'el. Worse still, Ma'el plans the same for Corwin's native land of Wales. Nia and Corwin must find the sword and stop Ma'el -- before it's too late.
The sea is the birthplace of legends.
Corwin has spent all of his sixteen years scavenging the land for his next meal. But when he discovers a unique shell of exquisite beauty, he is convinced it will bring him the riches he's longed for.
His hopes are dashed when the shell is stolen from him by evil King Vortigern's men. But the shell has left its mark. Corwin's head is filled with visions of a beautiful and mysterious girl. Soon, he comes face-to-face with the girl of his visions -- Nia, a mermyd from the ocean's depths, the lost city of Atlantis!
Together, Nia and Corwin must search for the stolen shell, for it holds the key to the future of Atlantis and also to Nia's and Corwin's very survival.
The wind and snow blow so hard, you can't see your hand in front of your face. Your heating fuel is nearly gone, and so is your food. How do you survive?
Five fourteen–year–olds face this desperate situation on a deadly journey in Antarctica. It is 2083. They are contes–tants on a reality TV show, Antarctic Survivor, which is set up to re–create Robert F. Scott's 1912 doomed attempt to be the first to reach the South Pole.
But in 2083 reality TV is not just an act. Contestants literally relive – or die during – the simulations of events. Robert Scott and his team were experienced explorers and scientists, but their attempt to reach the Pole proved fatal. What chance does the Antarctic Survivor team have?
This action–packed, riveting adventure – full of fascinating direct quotes from Scott's journals and other accounts of the expedition – is both a heart–wrenching drama from the past and a disquieting glimpse into the future.
But Benjamin has also been experimenting with a magical new formula that allows him to communicate with Janie across the globe. When Benjamin discovers that she's in trouble, he calls on their friend Pip for help. The three friends are thrown into a desperate chase around the world to find one another, while unraveling the mystery of what threatens them all.Acclaimed author Maile Meloy seamlessly weaves together magic and adventure in this breathtaking sequel with stunning illustrations by Ian Schoenherr.
Soon Scott is on his way to the NASA training facility. There he's surprised to discover just how clever and competent the chimps are -- they're able to control the flight simulators like regular astronauts do. The chimps are more like humans than Scott ever imagined, so why, then, did one of them go crazy? Is there something about this mission that NASA isn't telling him?
G-forces collide with government secrets as Scott races to prepare for his journey to the moon. Brimming with nonstop action and adventure, this is the story of a courageous young man who dares to follow his dream.
How did we get to be US? Who are WE? This story for the younger reader, set in the period some 50,000 years ago when an almost explosive change in people's behaviour occurred, addresses these questions. From this period on, people, the Cro-Magnon or Homo sapiens sapiens who are considered to be our ancestors, became what we term human. This recreated story presents a sister and brother in a sequence of events that fits what little is known about that time. Learn to create fire, shape tools, partner with wolves and develop into thinking, creative persons who can influence the world around them. Discover what effect a few curious and reasoning people can have on their society.
A devoted grandfather and reader of stories to grandchildren, Henry Shykoff has created a classic adventure for the younger reader, answering the question, "How did we get to be human?"
Nominated for the Silver Birch Award.
"This is an intriguing story that vividly brings to life an exciting moment in human evolution. Full of struggle and adventure, this highly readable tale is as entertaining as it is informative."
- Linda McQuaig, Author and Journalist
That all changes after the horrific events of Pearl Harbor. Other Americans start to suspect that all Japanese people are spies for the emperor, even if, like Sumiko, they were born in the United States! As suspicions grow, Sumiko and her family find themselves being shipped to an internment camp in one of the hottest deserts in the United States. The vivid color of her previous life is gone forever, and now dust storms regularly choke the sky and seep into every crack of the military barrack that is her new "home."
Sumiko soon discovers that the camp is on an Indian reservation and that the Japanese are as unwanted there as they'd been at home. But then she meets a young Mohave boy who might just become her first real friend...if he can ever stop being angry about the fact that the internment camp is on his tribe's land.
With searing insight and clarity, Newbery Medal-winning author Cynthia Kadohata explores an important and painful topic through the eyes of a young girl who yearns to belong. Weedflower is the story of the rewards and challenges of a friendship across the racial divide, as well as the based-on-real-life story of how the meeting of Japanese Americans and Native Americans changed the future of both.
Meticulously researched and brilliantly crafted, combining fictional characters with historical, Andrew's tale offers up a vivid look at the cloakand- dagger politics of the time and a genuine feel for what it must have been like for the first Europeans to set foot on the beautiful, bountiful, savage shores of America.
From the Hardcover edition.