Math Goes to the Movies is based on the authors' own collection of more than 700 mathematical movies and their many years using movie clips to inject moments of fun into their courses. With more than 200 illustrations, many of them screenshots from the movies themselves, this book provides an inviting way to explore math, featuring such movies as:
• Good Will Hunting• A Beautiful Mind• Stand and Deliver• Pi• Die Hard• The Mirror Has Two Faces
The authors use these iconic movies to introduce and explain important and famous mathematical ideas: higher dimensions, the golden ratio, infinity, and much more. Not all math in movies makes sense, however, and Polster and Ross talk about Hollywood's most absurd blunders and outrageous mathematical scenes. Interviews with mathematical consultants to movies round out this engaging journey into the realm of cinematic mathematics.
This fascinating behind-the-scenes look at movie math shows how fun and illuminating equations can be.
Burkard Polster is an associate professor of mathematics at Monash University and author of A Geometrical Picture Book and The Mathematics of Juggling. Marty Ross, together with Polster, writes Maths Masters, a weekly column published in Australia's Age newspaper, featuring fascinating and playful discussions of a wide range of mathematical topics.
The book covers conversions to different units of measure (standard and/or metric) and other topics as required by specific businesses and industries, providing a go-to resource on the topic. Building on these foundations, it then explores concepts in arithmetic, introductory algebra, equations, inequalities, and modeling, graphs and functions, measurement, geometry, and trigonometry, all the while supporting these concepts with practical applications in a variety of technical and career vocations, including automotive, allied health, welding, plumbing, machine tool, carpentry, auto mechanics, HVAC, and many other fields. In addition, the book provides practical examples from a vast number of technologies.Presents foundational math concepts in a concise, engaging wayCovers conversions to different units of measure (standard and/or metric) and other topics as required by specific businesses and industriesReviews basic mathematics, including whole numbers, fractions, mixed numbers, decimals, percentages, ratios, and proportionsConnects concepts with recent applications in technology, engineering, manufacturing, and scienceIncludes many practice and review problems
Math is boring, says the mathematician and comedian Matt Parker. Part of the problem may be the way the subject is taught, but it's also true that we all, to a greater or lesser extent, find math difficult and counterintuitive. This counterintuitiveness is actually part of the point, argues Parker: the extraordinary thing about math is that it allows us to access logic and ideas beyond what our brains can instinctively do—through its logical tools we are able to reach beyond our innate abilities and grasp more and more abstract concepts.
In the absorbing and exhilarating Things to Make and Do in the Fourth Dimension, Parker sets out to convince his readers to revisit the very math that put them off the subject as fourteen-year-olds. Starting with the foundations of math familiar from school (numbers, geometry, and algebra), he reveals how it is possible to climb all the way up to the topology and to four-dimensional shapes, and from there to infinity—and slightly beyond.
Both playful and sophisticated, Things to Make and Do in the Fourth Dimension is filled with captivating games and puzzles, a buffet of optional hands-on activities that entices us to take pleasure in math that is normally only available to those studying at a university level. Things to Make and Do in the Fourth Dimension invites us to re-learn much of what we missed in school and, this time, to be utterly enthralled by it.
“A very compelling and enjoyable history of our trilogy. For me, reading it was like going back in time. And—Great Scott—there were even a few anecdotes that I'd never heard!”—Bob Gale, co-creator, co-producer, and co-writer of the Back to the Future trilogy