Ella Dean is a sixteen-year-old girl with a big dream: scoring a spot at Julliard to pursue her passion for piano.
But when a mysterious attack by an unknown assailant kills Ella's mother, an assistant district attorney, and leaves Ella hospital bound for months, her life's dream is ripped out from under her feet.
Six months later, a much-altered Ella stumbles upon a clue to the truth about her mother's murder, and inadvertently sets off a series of events that will redefine her future forever.
Dream Snatcher is a prequel to the City of Crows series, though it can be read as a stand-alone story.
Clara Coulson was born and raised in backwoods Virginia, USA. Currently in her mid-twenties, Clara holds a degree in English and Finance from the College of William & Mary and recently retired from the hustle and bustle of Washington, DC to return to the homeland and pick up the quiet writing life.
Clara spends most of her time (when she's not writing) dreaming up new story ideas, studying Japanese, and slowly reading through the several-hundred-book backlog on her budding home library. If she's not occupied with any of those things, then you can probably find her playing with her two cats or lurking in the shadows of various social media websites.
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To learn more about Clara and her books, check out: http://www.claracoulson.com
In the Arizona desert, the startling discovery of a body dump brings FBI Paranormal Squad agents Oswald Bolton and Emory Wilmington halfway across the country, to a tiny middle-of-nowhere town called Caine.
They expect to find a rogue vampire or werewolf or other supernatural creature roaming the low, craggy mountains and the arid, sandy terrain. A simple case. Open and shut.
But what starts as a routine investigation spirals quickly into a nightmare, and Oz and Mori are left fighting for their lives. With no backup and no way out.
Hunter of the Night is a prequel novella set five years before the first full novel of the Lark Nation series, Speaker of the Lost.
Lyle is living with Rochelle while he gets his life together, and he’s thrilled to hear about his sister’s new job offer. But within hours, triumph is followed by tragedy. Returning from a celebratory dinner with her boyfriend, she finds Lyle dead with a syringe in his lap, and Eve’s investigation confirms that this wasn’t just another OD. After all his work to get clean, Lyle’s been pumped full of poison—and a neighbor with a peephole reports seeing a scruffy, pink-haired girl fleeing the scene.
Now Eve and Roarke must venture into the gang territory where Lyle used to run, and the ugly underground world of tattoo parlors and strip joints where everyone has taken a wrong turn somewhere. They both believe in giving people a second chance. Maybe even a third or fourth. But as far as they’re concerned, whoever gave the order on Lyle Pickering’s murder has run out of chances...
Jovian Neferis is certain magic exists far from his plantation home and talk of angels and demons is only talk. It certainly isn’t anything as close to him as his own family.
But his certainty crumbles when his sisters exhibit gifts of prophecy and magic, and his eldest sister, Amber, is abducted.
Who stole Amber, and where are they taking her? Fearing the worst for his sister, driven by anger and dread, Jovian and his remaining siblings set out on a perilous journey across the magical Great Realms. With every step they unearth more danger, magic, and mystery surrounding their family. But something far worse awaits--an ancient darkness that threatens their hope of ever seeing Amber alive again.
Packed full of dark magic, majestic elves, and wistful fae, The Bonds of Blood is an epic sword and sorcery adventure that will leave you on the edge of your seat.
Two months after the infamous Etruscan Incident, it's back to normal for DSI—as normal as life can be when you hunt monsters on a salary. The rest of Nick Riker's elite team has finally returned from France. Cooper Lee has healed from his nightmare trip to the Eververse. The remnants of the battles with Charun and Tuchulcha have been swept under the rug. And the exploding boathouse in Holden Park has (almost) been rebuilt.
All is calm in Aurora, Michigan.
Until a grisly triple murder in one of the city's most popular bars destroys the delicate balance between three powerful forces. A high-ranking werewolf, a seasoned wizard, and a former mayor turned watchmaker wind up in body bags, and their deaths pit the ICM, DSI, and Aurora's Wolf community against each other in a blame game of epic proportions. And as the accusations spiral out of control, threatening a supernatural war on Aurora's streets, it's up to Riker's team to keep the peace before blood stains the sidewalks.
Meanwhile, Cal is struggling to overcome the consequences of his trip to the Etruscan Underworld. Haunted by visions of the future in the form of disorienting déjà vu, he's terrified he'll fail his team at crucial moments. But with the threat of violent riots hanging in the air, Cal has no choice but to power through and pray for the best.
Because one misstep on this case could mean the downfall of the city he loves.
Keywords: urban fantasy, paranormal, thriller, suspense, supernatural, detective, male protagonist, male hero, action, myths, mythology legends, vampire, werewolf, faerie, monster, wraith, ghost, spirit, occult, city, magic, witch, wizard, bisexual, urban fantasy series, fantasy series
Life is full of surprises when you are Born to Be Wilde.