Keywords: apocalyptic, post apocalyptic, action, adventure, dystopian, ebola, end of the world, endemic, epidemic, evolution, hawaii, horror, infection, medical, monster, outbreak, pandemic, parasite, plague, scary, science fiction, scifi, series, small town, societal collapse, survival, symbiant, symbiosis, technological, thriller, vaccine, viral, virus, volcano, weird
It has just unleashed a terrifying new threat on the surviving population of Earth: a resilient organism that has been dormant for millions of years.
An organism we are not prepared to fight.
At a remote research base in Greenland, scientists discover a series of prehistoric animals frozen in the ice. The creatures all show signs of an unusual infection: an invasive parasite that is capable of adapting itself to any host.
In the sand-blasted desert of a transformed America, survivors of the viral apocalypse must band together to face an army of infected humans gathering in the east, controlled by an old foe who will stop at nothing to rule what is left of a dying world.
Zero Dawn is the sequel to the best-selling Genesis Plague, and continues in its predecessor's footsteps by offering you an action-packed adventure where the very soul of humanity hangs in the balance.
If the biblical plagues of Egypt truly happened—could they happen again—on a global scale?
Two years after vanishing into the Sudanese desert, the leader of a British archeological expedition, Professor Harold McCabe, comes stumbling out of the sands, frantic and delirious, but he dies before he can tell his story. The mystery deepens when an autopsy uncovers a bizarre corruption: someone had begun to mummify the professor’s body—while he was still alive.
His strange remains are returned to London for further study, when alarming news arrives from Egypt. The medical team who had performed the man’s autopsy has fallen ill with an unknown disease, one that is quickly spreading throughout Cairo. Fearing the worst, a colleague of the professor reaches out to a longtime friend: Painter Crowe, the director of Sigma Force. The call is urgent, for Professor McCabe had vanished into the desert while searching for proof of the ten plagues of Moses. As the pandemic grows, a disturbing question arises.
Are those plagues starting again?
Before Director Crowe can investigate, a mysterious group of assassins leaves behind a fiery wake of destruction and death, erasing all evidence. With the professor’s body incinerated, his home firebombed, Sigma Force must turn to the archaeologist’s only daughter, Jane McCabe, for help. While sifting through what’s left of her father’s work, she discovers a puzzling connection tying the current threat to a shocking historical mystery, one involving the travels of Mark Twain, the genius of Nikola Tesla, and the adventures of famous explorer Henry Morgan Stanley.
To unravel a secret going back millennia, Director Crowe and Commander Grayson Pierce will be thrust to opposite sides of the globe. One will search for the truth, traveling from the plague-ridden streets of Cairo to a vast ancient tomb buried under the burning sands of the Sudan; the other will struggle to stop a mad genius locked within a remote Arctic engineering complex, risking the lives of all those he holds dear.As the global crisis grows ever larger, Sigma Force will confront a threat born of the ancient past and made real by the latest science—a danger that will unleash a cascading series of plagues, culminating in a scourge that could kill all of the world’s children . . . decimating humankind forever.
Not too long from today, a new, highly contagious virus makes its way across the globe. Most who get sick experience nothing worse than flu, fever and headaches. But for the unlucky one percent - and nearly five million souls in the United States alone - the disease causes "Lock In": Victims fully awake and aware, but unable to move or respond to stimulus. The disease affects young, old, rich, poor, people of every color and creed. The world changes to meet the challenge.
A quarter of a century later, in a world shaped by what's now known as "Haden's syndrome," rookie FBI agent Chris Shane is paired with veteran agent Leslie Vann. The two of them are assigned what appears to be a Haden-related murder at the Watergate Hotel, with a suspect who is an "integrator" - someone who can let the locked in borrow their bodies for a time. If the Integrator was carrying a Haden client, then naming the suspect for the murder becomes that much more complicated.
But "complicated" doesn't begin to describe it. As Shane and Vann began to unravel the threads of the murder, it becomes clear that the real mystery - and the real crime - is bigger than anyone could have imagined. The world of the locked in is changing, and with the change comes opportunities that the ambitious will seize at any cost. The investigation that began as a murder case takes Shane and Vann from the halls of corporate power to the virtual spaces of the locked in, and to the very heart of an emerging, surprising new human culture. It's nothing you could have expected.
Old Man's War Series
#1 Old Man’s War
#2 The Ghost Brigades
#3 The Last Colony
#4 Zoe’s Tale
#5 The Human Division
#6 The End of All Things
Short fiction: “After the Coup”
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At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.