Why so meta? Skye's a comic book superhero with a gun in his hand and a gripe against his author. Every girl Skye's ever dated is either dead or trying to take over the world, and in the series finale, Skye's best friend kills him. Or so he thinks. The weapon meant to disintegrate Skye lands him in his author's universe. With a shot at revenge.
Skye, meet Jace. Jacen Howard's a brilliant #blerd math whiz and comics aficionado-but at his West Baltimore high school that's a bad thing, and if the bullying isn't bad enough, Jace's cop-father regularly pisses off the neighbors. Jace doesn't see himself as a hero; he's just trying to survive.
Jace might be just the hero Skye needs.
But Skye won't open up when Jace tries to ease him out of PTSD, and the author's still torturing his friends. As Skye's mood swings and nightmares escalate, Jace realizes that if he doesn't uncover his roommate's real identity soon, Skye will hurt someone-and Skye's still deciding if murder will save his world, or damn his soul.
He’s really trying to be a better person. Killing fewer people, talking out his issues more, and not immediately resorting to violence whenever a problem arises. But let’s face it, when you are a hammer, everything looks like a nail.
It’s not like he has any shortage of nails kicking around, either. After stopping that last batch of mobsters and pirates from upsetting the delicate balance of New Boston’s seedy underworld, the list of people willing to pay hard creds for his head is even longer than usual. Worse, The Brokerage still wants Dockside, and they have called in a ringer. Who is this guy who seems to know an awful lot about Dockside’s most famous Fixer? Where did he get all this classified information? Who are these unregistered mercenaries that keep popping up at inopportune moments?
Roland will need the help of all his allies if he wants to run down the answers to these questions before a galactic crime war leaves the streets of his beloved hometown awash in blood. But at least there is one thing everybody agrees on:
Dockside is done playing by mob rules.
The war for the docks is coming to a head, and there is no guarantee that anyone will be left standing when the dust settles. It will be up to everybody’s least-favorite Army-surplus cyborg to take the fight out of Dockside and into the streets of New Boston. The stakes have never been higher, and the fight never more desperate than now.
But Roland Tankowicz is mad as hell, and no matter what happens, a whole new crop of mad Science gone awry is about to learn a painful lesson about the differences between HAMMERS AND NAILS.
Icons of the American Comic Book: From Captain America to Wonder Woman contains 100 entries that provide historical background, explore the impact of the comic-book character on American culture, and summarize what is iconic about the subject of the entry. Each entry also lists essential works, suggests further readings, and contains at least one sidebar that provides entertaining and often quirky insight not covered in the main entry. This two-volume work examines fascinating subjects, such as how the superhero concept embodied the essence of American culture in the 1930s; and the ways in which comic book icons have evolved to reflect changing circumstances, values, and attitudes regarding cultural diversity. The book's coverage extends beyond just characters, as it also includes entries devoted to creators, publishers, titles, and even comic book related phenomena that have had enduring significance.