The Definitive Guide to GCC: Edition 2

Apress
2
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This book, The Definitive Guide to GCC, is about how to build, install, customize, use, and troub- shoot GCC version 4.x. GCC has long been available for most major hardware and operating system platforms and is often the preferred family of compilers. As a general-purpose set of compilers, GCC produces high-quality, fast code. Due to its design, GCC is easy to port to different architectures, which contributes to its popularity. GCC, along with GNU Emacs, the Linux operating system, the Apache Web server, the Sendmail mail server, and the BIND DNS server, are showpieces of the free software world and proof that sometimes you can get a free lunch. Why a Book About GCC? I wrote this book, and you should read it, for a variety of reasons: it covers version 4.x; it is the only book that covers general GCC usage; and I would argue that it is better than GCC’s own documen- tion. You will not find more complete coverage of GCC’s features, quirks, and usage anywhere else in a single volume. There are no other up-to-date sources of information on GCC, excluding GCC’s own documentation. GCC usually gets one or two chapters in programming books and only a few pa- graphs in other more general titles.
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About the author

William von Hagen holds degrees in computer science, English writing, and art history. William has worked with UNIX systems since 1982, during which time he has been a system administrator, systems programmer, software developer, development manager, computing facilities operations manager, writer, documentation manager, and (now) content manager. William has written a number of books, including Linux Filesystems, Installing Red Hat Linux 7, and SGML For Dummies, and he contributed to writing Red Hat 7 Unleashed. He coauthored Mac OS X Power User's Guide with Brian Proffitt. William has written articles and software reviews for publications including Linux Magazine, Linux Format (UK), Maximum Linux, Mac Tech Magazine, Mac Home Magazine, and Mac Directory, and he has written extensive online material for CMP Media, Linux Planet, and Corel.
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Additional Information

Publisher
Apress
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Published on
Jun 29, 2011
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Pages
584
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ISBN
9781430202196
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Best For
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Language
English
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Genres
Computers / Programming / General
Computers / Programming Languages / General
Computers / Software Development & Engineering / General
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Content Protection
This content is DRM protected.
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Today's system administrators deal with a vast number of situations, operating systems, software packages, and problems. Those who are in the know have kept their copy of Linux Server Hacks close at hand to ease their burden. And while this helps, it's not enough: any sys admin knows there are many more hacks, cool tips, and ways of solving problems than can fit in a single volume (one that mere mortals can lift, that is).

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The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you’ll find it accessible whether you’re most comfortable with JavaScript, Ruby, Python, Java, or C++. The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers. Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool. The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples. Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time. The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries.

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