When an infected warden shows up challenging everything Margot thought she knew she is thrown into the chase to find the impossible cure. But to understand this new revelation she needs someone who knows possession ... She needs Nea and lucky for Margot, her warden friend Garret has been tasked with tracking the rogue necromancer down.
Garret is used to dealing with deadly mages so this should be like any other job: find the mage and deliver her to the king. But from the moment he finds Nea he is dragged into a deadly game of dark secrets and brutal machinations. Now he must make a choice: deliver Nea as promised and place a weapon in the hands of a mad man or deny his king and change the lives of wardens and mages forever.
C. E. Page has been dreaming up stories of faraway places and strange magics for as long as she can remember. She lives on the east coast of Australia with her partner, Evan, two balls of pure energy in the shape of young boys, and a honey badger masquerading as dog.
An avid reader and gamer, she loves devouring a good story in whatever form it takes.