GPU Pro 2

· CRC Press
3.0
2 reviews
Ebook
470
Pages
Eligible

About this ebook

This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetric shadow maps, light propagation volumes, wrinkle animations, and much more. The book emphasizes te

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2 reviews

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