In this stunning sequel to Howl's Moving Castle, Diana Wynne Jones has again created a large-scale, fast-paced fantasy in which people and things are never quite what they seem. There are good and bad djinns, a genie in a bottle, wizards, witches, cats and dogs (but are they cats and dogs?), and a mysterious floating castle filled with kidnapped princesses, as well as two puzzling prophecies. The story speeds along with tantalizing twists and turns until the prophecies are fulfilled, true identities are revealed, and all is resolved in a totally satisfying, breathtaking, surprise-filled ending.
By opening that door, Charmain has become responsible for not only the house, but for an extremely magical stray dog, a muddled young apprentice wizard, and a box of the king's most treasured documents. She has encountered a terrifying beast called a lubbock, irritated a clan of small blue creatures, and wound up smack in the middle of an urgent search. The king and his daughter are desperate to find the lost, fabled Elfgift—so desperate that they've even called in an intimidating sorceress named Sophie to help. And where Sophie is, can the Wizard Howl and fire demon Calcifer be far behind?
Of course, with that magical family involved, there's bound to be chaos—and unexpected revelations.
No one will be more surprised than Charmain by what Howl and Sophie discover.
Sophie Hatter never intended to set out and seek her fortune. The eldest of three sisters, Sophie thought she was destined to fail. That all changed the day the Witch of the Waste turned her into an old woman. In order to lift the spell, Sophie barges into Wizard Howl's moving castle and strikes a bargain with Calcifer, his fire demon. But Howl is outrunning a curse of his own, and soon Sophie realizes that nothing is as it appears. . . . Howl, Sophie, and Calcifer return in both Castle in the Air and The House of Many Ways, two stand-alone sequels full of mayhem, secrets, and magic.
Cat doesn't mind living in the shadow of his sister, Gwendolen, the most promising young witch ever seen on Coven Street. But trouble starts brewing the moment the two orphans are summoned to live in Chrestomanci Castle. Frustrated that the witches of the castle refuse to acknowledge her talents, Gwendolen conjures up a scheme that could throw whole worlds out of whack.
A warlock tries to escape Chrestomanci's justice by fleeing to another world-with hilarious results. Cat Chant and Tonino Montana reluctantly join forces when Chrestomanci sends them on a visit that turns suddenly dangerous. The youngest best-selling dreamer needs Chrestomanci's help when she finds she can't dream anymore. And as the gods of an ever-so-orderly world try to destroy the young Sage of Dissolution, Chrestomanci lends a hand.
Like Chrestomanci himself, acclaimed author Diana Wynne Jones has a graceful flair, which sparkles in the remarkable wit, imagination, and intelligence of these fast-paced tales.
Wizard Corkoran's money-making scheme backfires, and when Elda and her new friends start working magic on their own, the schemes go wronger still. And when, at length, Elda ropes in her brothers Kit and Blade to send Corkoran to the moon . . . well . . . life at the Wizards' University spins magically and magnificently out of control.
This breathtakingly brilliant sequel to Dark Lord of Derkholm is all one would expect from this master of genre.