A brutal warrior, Kratos is a slave to the gods of Olympus. Plagued by the nightmares of his past and yearning for freedom, the Ghost of Sparta would do anything to be free of his debt to the gods. He is on the verge of losing all hope when the gods give him one last task to end his servitude.
He must destroy Ares, the god of war.
But what chance does a mere mortal have against a god? Armed with the deadly chained Blades of Chaos, guided by the goddess Athena, and driven by his own insatiable thirst for vengeance, Kratos seeks the only relic powerful enough to slay Ares . . . a quest that will take him deep into the mysterious temple borne by the Titan Cronos!
From the black depths of Hades to the war-torn city of Athens to the lost desert beyond, God of War sheds a brutal new light on the bestselling video game and on the legend of Kratos.
From the Trade Paperback edition.
Once the mighty warrior Kratos was a slave to the gods, bound to do their savage bidding. After destroying Ares, the God of War, Kratos was granted his freedom by Zeus—and even given the ousted god’s throne on Olympus.
But the other gods of the pantheon didn’t take kindly to Kratos’s ascension and, in turn, conspired against him. Banished, Kratos must ally himself with the despised Titans, ancient enemies of the Olympians, in order to take revenge and silence the nightmares that haunt him.
God of War II takes the videogame’s action to electrifying new heights, and adds ever more fascinating layers to the larger-than-life tale of Kratos.
Mutiny On The Enterprise
The ship is crippled in orbit around a dangerous, living, breathing planet, and a desperate peace mission to the Orion Arm is stalled. Kirk has never needed his crew more. But a lithe, alien women is casting a spell of pacifism -- and now mutiny -- over the crew.
Suddenly Captain Kirk's journey for peace has turned into terrifying war--to retake command of his ship!
When Captain Kirk and his crew are ordered to Alnath 11 to challenge the deadliest Klingon starship Terror, they're ready for anything -- or so they think. But the defenseless Vulcan crew of a Federation science ship has been wiped out. The remaining members of the Alnath II mission have discovered a fabulous ancient city -- but their report doesn't make sense. The Klingon battle cruiser has the Enterprise in its sights, and is ready to destroy it.
But Captain Kirk can't seem to make decisions. Spock has started to throw temper tantrums. And Chekov has disobeyed vital orders. The crew of the Enterprise are losing their minds...one by one...all victims of...
THE KLINGON GAMBIT
Nightwind and his cyborg companion were an unlikely team by galactic standards, but they shared a fierce drive for independence and adventure. When they heard about the lost civilization, and its untapped treasures, they wasted no time to search for it.
But Rhyl was a barren, unrelenting planet; covered with endless deserts, and deadly sciroccos. They were prepared for that hardship, but not for the beasts—sandcats of Hell!
The alien fleet orbited Penum IV and used colorful incinerating death rays on the planet rotating below. When the inhabitants of the globe were annihilated and everything left worth pillaging stowed on black-hulled plunder ships, the fleet moved on to the next inhabited human world, unopposed except by…
The warship Preceptor, commanded by Pier Norlin, a junior officer on a ship with only a skeleton crew. The ship lacks proper armament, the crew is mismatched and fighting among themselves--and the mission is not sanctioned by the Empire. For Norlin, these are only small obstacles to be ignored. He is on a personal mission of revenge against the aliens until…
Command of the Preceptor is given to the genetically enhanced superman, Pavel Pensky. Pensky is brilliant—and quite insane. Will his daring schemes bring victory against the aliens or deliver rainbow death to Norlin and the Preceptor's crew?
The Death Fleet is on course for Earth, and Pier Norlin and the crew of the Preceptor are determined to stop them. True to his duty as an imperial officer, even if a self-appointed one, Norlin is determined to carry the warning of impending invasion to Emperor Arian.
The reality, though, is that the empire is corrupt and the emperor is a perverted, sadistic madman. Hailed as a conquering hero after he survives one of Arian's "war games," Norlin discovers he's a target for both those determined to stay in power and the factions seeking to overthrow the government.
Norlin has one small advantage other ships of the Empire lack: he has a captured alien energy weapon. But even this energy cannon is worthless against the waves of decadence flowing from the Emperor's Court where the magnitude of the threat is ignored.
Rebellion is brewing among the frontier worlds and Norlin finds his sympathies increasingly lie with them although his pledge of honor as an officer is to maintain and defend the Empire against all enemies.
Pero ¿qué posibilidad de vencer en su batalla tiene un simple mortal? Armado con las letales Espadas del Caos, guiado por la diosa Atenea y llevado por su propio deseo de venganza, Kratos busca la única reliquia realmente poderosa para asesinar a Ares. Una búsqueda que lo llevará a lo más hondo del misterioso templo emplazado en las espaldas del Titán Cronos.
Desde las oscuras profundidades del Hades, pasando por una Atenas devastada por la guerra, hasta más allá del Desierto de las Almas Perdidas, God of War ahonda en la leyenda de Kratos.