Despite several years of very unlucky piano teachers who fell ill, died, or had to tend to some other misfortune, I somehow learned to play and read music. I gained a fascination with music at a young age, and began playing piano when I was 5 years old on a tiny keyboard that my parents bought me. I begged my parents for piano lessons, and they obliged. I was kind of a weird kid. In my teens, I began experimenting on my own, studying music theory, and writing my own tunes. My eclectic listening habits played a large part in forming my own unique voice. When I turned 18, I got my first audio recording equipment; I would record sounds and manipulate them to fit in with the piano songs that I wrote.
In college, I continued to experiment and write music. My songs were deeply personal, and I saw my songs as a sort of singing diary. I was never good at expressing my feelings with words, but it seemed to come out rather naturally as music. I started a blog where I would post songs as I finished them, not really expecting anyone else to listen to them. The online community welcomed my music, and I found myself sharing my music and ideas with other bloggers and followers. My music projects have grown to incorporate themes of nature and the natural elements, but they are still emotive and deeply personal.
As I continue to write music, I’m still fascinated and extremely grateful for the community of people that are a part of my music. Someday soon, I’d like to write music for film or video games. I’ve always had a fascination with how music can really shape the way a movie or video game is consumed. I think, as a result, some of my music is created with a story in mind. Raito, for example, is very much a concept album that follows a theme or story. I like the way this evokes a range of emotions, even if the story itself isn’t an explicit narrative. The music itself tells a story where the events and characters can be filled in by whoever is listening. I’ve always liked the ability of music to be universal in that way.
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