Ruff-Ruff, Tweet and Dave bake a carrot cake to help the Little Bunnies say thank you to their Mom on Mother's Day, for being such a great Mom. / Ruff-Ruff, Tweet and Dave go to school and teach each what they know about dogs, birds and bananas!
With the help of their jungle friends, Ruff-Ruff, Tweet and Dave make up a song of jungle animal noises. / Ruff-Ruff, Tweet and Dave learn what they need to do to stay safe when crossing the road, boating and building.
In "A Fire Fighter Adventure," Ruff-Ruff, Tweet and Dave get to be fire-fighter helpers for the day and rescue Larry the Leopard Cub, who's stuck up a tree. But can the fire-fighter help keep Larry from getting into more trouble and make sure he gets safely home!? In "A Bibble Bink Adventure," Ruff-Ruff, Tweet and Dave learn how to speak monkey language. Bobby the Monkey teaches them his words for 'follow me', 'coconut', 'food' and 'goodbye', and at the end of a fun day they discover 'Bibble Bink' means 'new friend'. They've been on A New Friend Adventure all along!
In "A Ruff-Ruff Adventure," With help from his friends a sad Ruff-Ruff learns how to be a happy puppy again. Soon, Ruff-Ruff is Ruff-Ruff-ier than ever, barking happily, wagging his tail and showing them all why dogs make such great friends! In "A Song Making Adventure," Ruff-Ruff, Tweet and Dave sing a special song at Speedy Sheep's birthday party.
In "A Game Show Adventure," Ruff-Ruff, Tweet and Dave play 'Hatty's Game Show'. They learn how to keep score as they compete in two quick-fire question rounds, a singing competition, a Rollypod race and an egg and spoon race. And Ruff-Ruff discovers you don't always have to be the fastest to win. In "A Wishing Adventure," Ruff-Ruff, Tweet and Dave each get a wish, to make their dreams come true. When their wishes go wrong, they learn that you have to be careful what you wish for.
In "A Noisy Adventure," Ruff-Ruff, Tweet and Dave hear strange noises in Hatty's garden. Thankfully Dave's 'blue panda idea' helps them stop these noises keeping Hatty awake at night! In "A Moving Home Adventure," Ruff-Ruff, Tweet and Dave help the Rabbit Family move home. Keeping track of all the bunnies' belongings proves is hard work and Tweet has to reassure Littlest Bunny that moving to a new burrow will be fun.
In "A Friends Adventure," Tweet can't decide whether Ruff-Ruff or Dave is her best friend. It's only by showing Danny Duck and Penny Hen how to be better friends, by sharing and playing together nicely, that they discover it is possible to have more than one best friend. In "A Princess Adventure," Tweet becomes Princess Tweet for the day. At first she enjoys being spoilt by her royal helpers Ruff-Ruff and Dave, but when they start planning a royal show, she realizes she can have more fun taking part.
In "A Prize-Winning Adventure," Hatty enter the 'Tastiest Carrot Competition' at the Village Fair. Wanting prizes for themselves, Ruff-Ruff, Tweet and Dave try their luck at the games stalls - and win! When Hatty doesn't win, he shows them how you can be a good loser too. In "A Honey Adventure," Ruff-Ruff, Tweet and Dave help Hatty find some honey for his breakfast toast. But where does honey come from? Which animal gives us this tasty treat? It's time for some fun down on the farm to find out!
In "A Banana Adventure," Ruff-Ruff, Tweet and Dave fly off to the jungle to pick bananas. It's clear someone in the jungle like bananas as much as Dave, as the bananas keep disappearing! Ruff-Ruff, Tweet and Dave have to track down the banana-loving miscreant - their cheeky friend Bobby the Monkey - and share their bananas. In "A Delivery Crew Adventure," Ruff-Ruff, Tweet and Dave deliver a big box to Speedy Sheep. The box is full of surprise parcels and it's up to Ruff-Ruff, Tweet and Dave to work out who they are for and how to deliver them.
In "A Bug Adventure," Ruff-Ruff, Tweet and Dave take Buddy Bug home to the jungle. They search everywhere for bugs who look just like Buddy so they can reunite him with his family. In "A Butterfly Adventure," Ruff-Ruff, Tweet and Dave meet some fluttery new butterfly friends - and discover how caterpillars turn into butterflies!
In "A Hiccup Adventure," Ruff-Ruff, Tweet and Dave get the hiccups. Everyone they meet suggests a different way to stop them but Dave's blue panda hiccups need a very special cure! In "A Bunny-Sitting Adventure," Ruff-Ruff, Tweet and Dave help Hatty bunny-sit the three Little Bunnies. They discover the secret to successful bunny-sitting is to play, eat and then sleep, ending the day with a good bedtime story.
In "A Magic Show Adventure," Hatty teaches Ruff-Ruff, Tweet and Dave how to do magic tricks. Their magic show is a triumph, as Dave makes a banana disappear, Tweet moves a pencil without touching it and Ruff-Ruff makes frogs magically appear from Hatty's hat! In "A Bowling Adventure," Ruff-Ruff, Tweet and Dave go bowling in the jungle with Bobby the Monkey. Using coconut bowling balls and special jungle pins, they learn how to be champion bowlers!
In "A Cheerleader Adventure," Ruff-Ruff, Tweet and Dave cheer Little Lamb on in her first big running race. But will their cheerleader chant be good enough to help Little Lamb beat the champ, Speedy Sheep?! In "A Playhouse Adventure," Ruff-Ruff, Tweet and Dave build a playhouse for Little Lamb, Baby Calf and Littlest Bunny. They chose the best location and work out which materials to use to create a perfect playhouse for all three friends to play in together.
In "A Finding Adventure," Ruff-Ruff, Tweet and Dave find Littlest Bunny's missing cuddly carrot toy. By learning how to search properly, they also discover Cindy Squirrel's lost nuts, Penny Hen's scarf and Herman the Hermit Crab sandcastle bucket! In "A Tall Adventure," Tweet wants to know what it's like to be tall.
In "A Clean Up Adventure," Hatty's garden is in a messy muddle and he wants to know, why? Ruff-Ruff, Tweet and Dave help clean up Hatty's garden and solve the 'Mystery of the Messy Muddler'. In "A Harvest Adventure," Ruff-Ruff, Tweet and Dave harvest the hay down on the farm. They have to keep counting and checking their nine bales of hay, to ensure they are all safely put away in the barn before it rains.
In "A Traveling Adventure," Ruff-Ruff, Tweet and Dave help some animal friends move around in different types of vehicles. They have to work out which type of transport will best meet their passengers' needs. In "A Home Sweet Home Adventure," Ruff-Ruff, Tweet and Dave help different types of animals find their perfect 'home sweet home', by working out where they live and why.
In "A Train Adventure," Ruff-Ruff, Tweet and Dave ride on train to the beach, picking up passengers and freight along the way. The journey itself is so much fun they ride the train straight back home again! In "A Sailing Adventure," Hatty helps Ruff-Ruff, Tweet and Dave make toy sailing boats and race them down the river. Discovering which things float and what makes a great sail makes it an exciting race to the finish!
In "A Remembering Adventure," Ruff-Ruff, Tweet and Dave discover different ways to help them remember things. Using drawing, movement and simple rhymes as memory aids, they easily find their way out of a maze. In "A Spot The Difference Adventure," Ruff-Ruff, Tweet and Dave play a 'spot the difference' game, looking for the odd one out in groups of things. By looking very carefully, Dave manages to spot all the different shapes, sizes and colours.
In "A Squeaky Ball Adventure," Ruff-Ruff, Tweet and Dave play different sports to find the perfect game for Ruff-Ruff's favourite squeaky ball. Learning lots of new ball skills, they put them all together to create a fun game called 'Roll-catch-kick-bounce-squeak-ball'! In "A Mini Golf Adventure," Ruff-Ruff, Tweet and Dave learn how to play a game of mini-golf. They discover that the more they practice the better they get at hitting the balls into the holes
In "A Making Music Adventure," Hatty introduces Ruff-Ruff, Tweet and Dave to different types of musical instruments. They learn how to strum a guitar, bang a drum and blow a trumpet and a whistle, and end up making fantastic music together. In "A Drawing Adventure," Ruff-Ruff, Tweet and Dave get creative, drawing the flowers in Hatty's garden - and each other. Copying shapes, lines and matching colours they are soon picture perfect!
In "An Appletree Adventure," a trip to Hatty's garden shows Ruff-Ruff, Tweet and Dave why apples are just so apple-fantastic - and good for you too! In "A Birdy Adventure," Hatty takes Ruff-Ruff, Tweet and Dave bird watching in his garden. They learn how to give the birds everything they need to make sure they are safe, happy and well fed.
In "An Inventing Adventure," Ruff-Ruff, Tweet and Dave invent 'blue-panda waker-uppers' to help Dave get up in the mornings. Their wacky inventions ensure that Dave won't miss out on any fun by napping too long! In "A Fix It Adventure," Ruff-Ruff, Tweet and Dave help Hatty fix his Bubble-Copter. They work out how different things fit together, like nuts and bolts, and choose the right tools for each job.
In "A Driving Adventure," Ruff-Ruff, Tweet and Dave discover how to keep themselves and others safe when using the road. They follow simple roads signs telling them when to stop and go, and help a confused chicken cross the road! In "A Signs Adventure," Ruff-Ruff, Tweet and Dave work out what different signs mean and use them to deliver important messages to others. But can they work out what the sign with nuts and an arrow on it is for?
In "A Pattern Adventure," Ruff-Ruff, Tweet and Dave create new patterns for Hatty's hat. They try a stick-shaped pattern and a colourful fruit pattern, but Hatty's 'perfect pattern', just has to be stripes! In "A Matching Adventure," Ruff-Ruff, Tweet and Dave discover that lots of things 'go together' in pairs and need each other to work. But can they find the thing that's a perfect match for a strange looking racket?
In "A Bubble Adventure," Ruff-Ruff, Tweet and Dave search for the special bubble water that fuels the Spin-Again, so they can fly off on an adventure; but there's so much bubble fun to be had, they end up having their adventure at home! In "A Starry Adventure," Tweet wants a special star like the one in her favourite book. Her friends help her find star-shaped things on their adventure, but they have to wait until it gets dark to find the perfect star in the night sky.
In "A Moving Adventure," Ruff-Ruff, Tweet and Dave jump, wiggle and waddle, copying the different movements of animals and things around them. Putting all their new moves together makes a terrific dance too! In "A Playground Adventure," Ruff-Ruff, Tweet and Dave make their own playground with a swing, seesaw and slide. Hatty rounds off the day with a special 'roundabout' surprise!
In "A Superpower Adventure," Ruff-Ruff, Tweet and Dave each use a special skill to help a friend in need. Their amazing super-powers of sight, smell and hearing, lead little Lost Sheep to a happy reunion with Big Sheep. In "A Special Delivery Adventure," Ruff-Ruff, Tweet and Dave become 'The Special Delivery Crew', delivering parcels to their animal friends. They discover the importance of reading the pictorial labels correctly, to work out whom each parcel is for and where they live.
In "A Happy Hat Adventure," Inspired by Hatty's love of hats, Ruff-Ruff, Tweet and Dave go in search of their own 'happy hats'. They find lots of different types of hats and try matching them to their needs. In "A Robot Adventure," Ruff-Ruff, Tweet and Dave ask a Robot for help with some jobs. But without simple, clear instructions Robot makes a terrible mess of things.
In "A Fairytale Adventure," Ruff-Ruff, Tweet and Dave make up their own fairy story in Fairytale Land. They create great characters, like Ruff-Ruff the brave knight, Tweet the fairy princess and Dave the wise panda-wizard. They add some magic, a dragon to chase, a castle and a party, but there are many problems to solve before their 'happily ever after' ending! In "A Bouncy Adventure," a trip to Bouncy Land sparks off a competition between Ruff-Ruff, Tweet and Dave to find out who can bounce the highest. When Hatty's hat gets stuck up a tree, Ruff-Ruff jumps up to retrieve it, proving he really is the 'bounciest bouncer'.
In "A Hide and Seek Adventure," Ruff-Ruff, Tweet and Dave use all of their five senses, seeing, hearing, smell, taste and touch to find each other, and Hatty's hat, in a fun game of Hide and Seek. In "A Singing Adventure," Hatty takes our trio to Music Land in search of a band for Tweet to sing with. In a world where everything makes music, they each find a musical instrument to play and end up being the band themselves!
In "A Mountain Adventure," Ruff-Ruff, Tweet and Dave climb to the top of a mountain to plant Tweet's special flag. A mountain song that describes their actions, as they squeeze under a tree, around a muddy puddle and march over a bridge on the way there, helps them remember the way back home. In "A Beach Adventure," Hatty takes Ruff-Ruff, Tweet and Dave to the beach, where they build a big sandcastle. They choose the right tools for the job and decorate it for the Beach King to live in. But what kind of creature is the Beach King and will he like his new home?
In "A Pirate Adventure," Hatty takes our trio on a Pirate Adventure to find Black Hat's lost treasure. But can they work out what all the symbols on the treasure map mean and find the hidden booty without getting lost? In "A Farmyard Adventure," Ruff-Ruff, Tweet and Dave get to work down on the farm. They take the cows to the milking barn, collect the eggs from the hens and pick the ripe strawberries from the fields. All these tasty treats make a fantastic meal!
In "A Racing Adventure," Ruff-Ruff, Tweet and Dave race a Speedy Sheep in Racing Land. They discover that races have rules to make them fair and that being fast may help you win a race, but taking part is just as much fun! In "A Collecting Adventure," Hatty takes our trio to the beach to collect seaside things. Ruff-Ruff collects sticks, Tweet collects shells and Dave collects things that are round. All three learn how to tell what does and doesn't belong in their chosen collections.
In "A Gardening Adventure," Hatty takes Ruff-Ruff, Tweet and Dave to his garden to show them how to plant a seed and give it all the things it needs to grow into a fabulous flower. In "A Flying Adventure," Tweet takes some flying lessons. With a little help from her friends, Tweet learns how to improve her flying skills so that she can stay up in the air longer and fly further than she's ever flown before.
In "A Dancing Adventure," Dave says Blue Pandas don't dance. Hatty, Ruff-Ruff and Tweet help Dave find his own unique style and rhythm, and prove that blue pandas can dance! In "A Kite Adventure," Ruff-Ruff, Tweet and Dave's kites won't work. Hatty takes them to land filled with windy windmills to help make their kites fly high.
In "A Cowboy Adventure," Ruff-Ruff, Tweet and Dave get to be cowboys for the day at Six Cow Corral. There's plenty of 'Yee-haws' and number fun as they round up all the cows and count them all safely home. In "A Birthday Adventure," Ruff-Ruff, Tweet and Dave celebrate Hatty's birthday by playing all of his favourite party games; and find him a surprise birthday gift along the way.
In "A Building Adventure," Ruff-Ruff, Tweet and Dave build a playhouse for some rabbits. They have fun with shaped building blocks and discover that by working as a team they can achieve great things. In "A Puzzle Adventure," Ruff-Ruff, Tweet and Dave have to solve a series of puzzles to get themselves out of the amazing Puzzle Land maze.
In "A Counting Adventure," Ruff-Ruff, Tweet and Dave go in search of the biggest number in Number Land. They learn that there is always a bigger number than any number they can think of. In "An Opposite Adventure," Ruff-Ruff, Tweet and Dave discover that "opposite" means 'most different', and explore pairs of words that describe opposite states and actions.
In "A Veggie Adventure," A trip to Hatty's garden shows Ruff-Ruff, Tweet and Dave where vegetables come from, and best of all they get to eat all the lovely veggies for lunch! In "A Happy Adventure," Tweet has lost her giggle. A trip to Happy Land helps Ruff-Ruff, Tweet and Dave recognize different types of emotions -- sad, happy, anger, fear -- and find a way to get Tweet's giggle back.
In "A Rainbow Adventure," Ruff-Ruff, Tweet and Dave learn all the colours of the rainbow, by naming and matching colours in Hatty's garden. In "An Exploring Adventure," Ruff-Ruff, Tweet and Dave go exploring, following clues which lead them to discover a strange new animal - a 'doggy-birdy-panda' that's a mixture of all three of them put together!
In "An Obstacle Adventure," Ruff-Ruff, Tweet and Dave discover that an "obstacle" is something that 'gets in your way'…but there's a lot of fun to be had working out how to get around it! In "An Upside Down Adventure," Ruff-Ruff, Tweet and Dave play an 'upside-down' game in Hatty's garden. They discover how things work and if they have a right and wrong way up.
Follow best friends Ruff-Ruff (an excitable puppy), Tweet (a lovable and thoughtful chick), and Dave (a unique, blue panda) on a day of adventure, discovery and play. Hosted by Hatty the Hamster, each episode will reveal a new adventure about making choices.
Loved that Interactive Game Show format for CGI from TV to Home!
My son loves this show! ( and so does Mommy lol) ☺
I like it 😊😊😊
Sean Herbs May 20, 2017
Loved that Interactive Game Show format for CGI from TV to Home!
Roarsome! Welcome to the monstery town of Roarsville, where Henry Hugglemonster is always getting into roarsome adventures with his older brother Cobby, older sister Summer, and baby brother Ivor. The Hugglemonsters need to get the Huggleflower some sunlight before a big performance, Henry makes a ball of dough so big it rolls through Roarsville, and Henry and Summer get to meet Summer's favorite singer! With monster hugs and family fun, Hugglemonsters always find a way!
With the renowned porridge incident behind them, Goldie and Bear reunite as best friends in the magical world of Fairy Tale Forest. Whether it's helping the Big Bad Wolf be good, helping Jack and Jill get up that hill, or rescuing Humpty Dumpty after his great fall, Goldie and Bear are always ready for something funtastic! When the fairy tales end, the stories of Goldie and Bear begin!
ZACK & QUACK follows the adventures of a dynamic & adventurous boy named Zack & his best friend, an impulsive young duck called Quack. They live inside the most amazing pop-up book ever! It's a place full of fantastical surprises - where pulling pop-ups makes exciting & unexpected things happen. From the second they step into their garden, the adventure begins. Exciting new worlds & fantastic voyages quite literally unfold before your eyes!
A magical 3D CGI adventure series for 3-5 year olds, Tree Fu Tom follows the adventures of Tom, his best friend Twigs (voiced by David Tennant) and a cast of playmates in the miniature fantasy world, Treetopolis. When adventure turns to crisis, Tom turns to the audience for their help. Speaking directly to the audience, Tom asks them to follow him in a series of Tree Fu Moves, designed by physio- and occupational therapists to aid the development of movement skills, strength and balance, as well as helping to deal with dyspraxia, a movement impairment condition affecting one in ten children. Together, the audience and Tom create 'Big World Magic' - Tom's superhero power - to resolve the crisis and save the day. Tree Fu Go!
Note: Seasons split into 2 volumes are priced accordingly.
The Chica Show is an original series, promoting social-emotional development in preschoolers through creative play. It is a mix of live action and animation that follows the imaginative adventures of Chica and her cast of friends as they explore all the whimsical, humorous costumes and accessories in a playful shop known as the Costume Coop. Each episode takes the viewer on a journey into Chica's imagination where problems are solved, questions are answered, and adventure-filled lands are explored.
Meet Sarah, seven years old, with big eyes and a green hat who lives with her quacky, flappy best friend, Duck. Sarah and Duck live in a small village, in a small house, with a small, wonky garden path and a red front door. These charming animated pre-school adventures follow them as they explore their world both near and far in their own wobbly and imaginative way.