Axis Crimean Campaign

4.7
15ଟି ସମୀକ୍ଷା
100+
ଡାଉନଲୋଡଗୁଡ଼ିକ
ବିଷୟବସ୍ତୁ ମୂଲ୍ୟାଙ୍କନ
PEGI 7
ସ୍କ୍ରିନସଟ୍ ଛବି
ସ୍କ୍ରିନସଟ୍ ଛବି
ସ୍କ୍ରିନସଟ୍ ଛବି
ସ୍କ୍ରିନସଟ୍ ଛବି
ସ୍କ୍ରିନସଟ୍ ଛବି
ସ୍କ୍ରିନସଟ୍ ଛବି
ସ୍କ୍ରିନସଟ୍ ଛବି
ସ୍କ୍ରିନସଟ୍ ଛବି
ସ୍କ୍ରିନସଟ୍ ଛବି
ସ୍କ୍ରିନସଟ୍ ଛବି

ଏହି ଗେମ ବିଷୟରେ

Axis Crimean Campaign 1941-1942, seizing Sevastopol while fighting off multiple Soviet amphibious landings. From Joni Nuutinen: by a wargamer for the wargamers since 2011


Plans for Operation Barbarossa ignored the Crimean Peninsula, but after the Soviet Air Force operating from Sevastopol attacked critical oil fields in Romania, the Germans quickly changed their minds and decided to seize the Crimea. The first attempt to break through the Perekop Isthmus to the Crimean Peninsula was interrupted by the Soviet counterattack, with the Red Army breaking a Romanian sector of the main front line. This distraction allowed the Soviet Navy to evacuate their coastal army from Odessa to Sevastopol, crushing German dreams of a quick victory in the area. And if getting through the Perekop Isthmus required two attempts, the Axis forces faced the same exact frustration when trying to wrestle control of Sevastopol: After quickly seizing most of the Crimean Peninsula, German offensives against Sevastopol were interrupted multiple times by the Red Army making amphibious landings in different parts of the Crimean Peninsula.Plans for Operation Barbarossa ignored the Crimean Peninsula, but after the Soviet Air Force operating from Sevastopol attacked critical oil fields in Romania, the Germans quickly changed their minds and decided to seize the region. The first attempt to break through the Perekop Isthmus to the Crimean Peninsula was interrupted by the Soviet counterattack that broke a nearby Romanian sector of the main front line. This distraction allowed the Soviet Navy to evacuate their coastal army from Odessa to Sevastopol, crushing German dreams of quick victory in the area. And if getting through the Perekop Isthmus required two attempts, the Axis forces faced the same exact frustration when trying to wrestle control of Sevastopol: after quickly seizing most of the Crimean Peninsula, German offensives against Sevastopol were interrupted multiple times by Red Army amphibious landings in different parts of the coastal Crimean Peninsula. You must take over the command of the German 11th Army from Erich von Manstein and advance as effectively as possible while reacting to all the Soviet countermeasures. Unique points of the scenario: German railway gun units; multiple enemy landings.




FEATURES:

+ Historical accuracy: Campaign mirrors the historical setup

+ Thanks to all the in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.


"11th Army's task was to assault the enemy's last Crimean stronghold, Sevastopol. The sooner this was achieved, the less time the enemy would have to organize his defence and the greater would be the prospect of success... The heavy fighting for the pill-boxes, which the enemy defended with stubborn determination, was sapping the strength of our troops, and the severe cold to which they were henceforth exposed taxed their energies to the utmost. Nevertheless, in the last few days of December the tip of the spearhead drew near to Fort Stalin, the capture of which would at least have given our artillery visual command of Severnaya Bay. All we needed now were fresh troops... Such was the situation when the Soviet amphivious landings struck, first at Kerch and then at Feodosia. The threat was a deadly one, coming as it did at the very moment when almost the entire forces of the army were in action around Sevastopol!"
-- General Erich von Manstein in Lost Victories
ଗତ ଅପଡେଟର ସମୟ
ଅପ୍ରେଲ 25, 2024

ଡାଟା ସୁରକ୍ଷା

ଡେଭେଲପରମାନେ ଆପଣଙ୍କ ଡାଟାକୁ କିପରି ସଂଗ୍ରହ ଏବଂ ସେୟାର କରନ୍ତି ସେହି ଧାରଣା ସହିତ ସୁରକ୍ଷା ଆରମ୍ଭ ହୁଏ। ଆପଣଙ୍କ ବ୍ୟବହାର, ଅଞ୍ଚଳ ଏବଂ ବୟସ ଆଧାରରେ, ଡାଟା ଗୋପନୀୟତା ଓ ସୁରକ୍ଷା କାର୍ଯ୍ୟପଦ୍ଧତିଗୁଡ଼ିକ ଭିନ୍ନ ହୋଇପାରେ। ଡେଭେଲପର ଏହି ସୂଚନା ପ୍ରଦାନ କରିଛନ୍ତି ଏବଂ ସେ ସମୟାନୁସାରେ ଏହାକୁ ଅପଡେଟ କରିପାରନ୍ତି।
ତୃତୀୟ ପକ୍ଷଗୁଡ଼ିକ ସହ କୌଣସି ଡାଟା ସେୟାର କରାଯାଇନାହିଁ
ଡେଭେଲପରମାନେ କିପରି ସେୟାରିଂର ଘୋଷଣା କରନ୍ତି ସେ ବିଷୟରେ ଅଧିକ ଜାଣନ୍ତୁ
ଏହି ଆପ ଏଇ ଡାଟା ପ୍ରକାରଗୁଡ଼ିକ ସଂଗ୍ରହ କରିପାରେ
ଆପ କାର୍ଯ୍ୟକଳାପ ଓ ଆପ ସୂଚନା ଏବଂ ପରଫରମାନ୍ସ
ଟ୍ରାଞ୍ଜିଟ ସମୟରେ ଡାଟା ଏନକ୍ରିପ୍ଟ କରାଯାଇଥାଏ
ଡାଟା ଡିଲିଟ କରାଯାଇପାରିବ ନାହିଁ

ମୂଲ୍ୟାଙ୍କନ ଓ ସମୀକ୍ଷା

4.5
11ଟି ସମୀକ୍ଷା

ନୂଆ କଣ ଅଛି

+ War Status: Shows number of hexagons the player seized/lost
+ Tweaking combat in city: Factors for bonuses: distance to own city (both sides), size of the city (defense), setting (vary the bonus), penalty for motorized/armored/tiny-unit attack, extra bonus if defending own supply city, being encircled nulls some defense bonuses in addition of delivering its own combat penalty
+ Fix: Travel counter not working on some devices
+ Fix: Low number of initial hospitals
+ HOF refresh