Random Adventure Roguelike II

4.5
756 reviews
5K+
Downloads
Content rating
PEGI 7
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About this game

Explore an infinite world through a text-adventure role playing game with roguelike elements!

A solo indie-dev aims to bring an old-school style to modern day Android devices. This is accomplished with an easy to understand interface, a few iconic buttons, and several information screens. Players are empowered to navigate a proceedurally generated world full of danger and treasure.

Embark upon a quest to defeat The Tyrant, a infamous villain who has spread evil far and wide. But, is The Tyrant the greatest evil in existence? Will killing him really save the world?

Explore endless islands, craft your equipment, potions, materials, tools, bombs, and more! Learn a plethora of magic spells, improve your skills, and capture monsters to train them as your pets! Collect all the plants, fish, ore, and insects! Obtain the favor of the merchants, helpless townsfolk, or even the King! Slay bosses! Obtain the best gear you can… and much, much more!

Made by one developer (who is aided by an active community in Discord), the game continues to update and improve, regularly adding more content.

The text-based design allows visually impaired and blind people to play by using the Talkback tool.


PLEASE HELP ME IMPROVE


If you have any suggestions, doubts, ideas, bugs, etc... please join the Discord channel: https://discord.gg/8YMrfgw or the subreddit: https://www.reddit.com/r/RandomAdventureRogue


CREDITS

· https://game-icons.net/ I’ve been using icons from this site, thanks!

· KolyaKorruptis is the Reddit user who made the brand new logo for the game and also gave some quotes for the Villagers.

· If you like the music, you can check for more from Archison (me :p) here: https://soundcloud.com/archison/

· Reddit and Discord community and all users who have been emailing me for the last few years… without your support I wouldn’t have had the courage to make RAR II… thanks :)
Updated on
Jul 27, 2025

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
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No data collected
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Ratings and reviews

4.5
716 reviews
A Google user
November 11, 2019
Loving this! Stumbled across it on Google Apps and well worth the £3! Look so simple but so much depth. Love the pet and crafting systems and shear wealth of options and resources to collect and use. Only three or four islands in so far but hoping it will keep me going for a while. Have to admit I am playing with the 'No permadeath' option turned on but really love this game, good work!
4 people found this review helpful
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Archison
November 14, 2019
Thanks a lot!!!! I'm glad you like it and don't worry, when I play it, I use to play it 'No permadeath' too hehe :D
Fleshh
August 14, 2020
Extremely difficult, lots of dying and trying again, perfect balance of luck and skill. Played v1 for years so this was a no brainer purchase. Would love to see an option to make the directions/tab buttons a bit bigger (small screen, meaty thumbs) and maybe a key for the map squares & the option to set our own interest points? A little music overlap bug but not game breaking, just plays the soundtrack again over itself out of time.
7 people found this review helpful
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Archison
October 10, 2020
Thanks a lot!!!!! I take note of the issues you comment! :)
A Google user
January 12, 2020
I've sailed on the boat after I've done everything on the first island, which meant the first new islands I've been to were at least level 7 , which meant that I either had to spend a LOT of time grinding on the first island for money and exp, or risk dying instantly on the second. Perhaps set the level of the second island fixed to 5 or smthing, therefore if people find the second one too hard, they can finish the first one, then smoothly to the second island.
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Archison
January 19, 2020
Hi! Thanks for the review :) About the islands' generation, they are always generated around the player level, to add a little bit of challenge when the player travels to new islands, not sure about fixing the level of the islands, but I will try to figure out how I can balance it even more in future updates, thanks!!

What’s new

Update to comply with Android 15 - attempt to fix edge-to-edge issue.