Huge overhaul of the Level management system. Pre-Load structure for a more stable and memory spike free progression, Expansion PAK structure, optimized Levels & Graphics.
- Unreal Engine 5.6.1 - r2
- Pre-Load structure
- Initial Shader "Poke" for smoother first load
- Optimized levels with Culling and Materials
- Larger Mobile compatibility
- FPS boost
- 30fps Cap
- Updated Google Libraries (newer devices would crash)
- Reworked levels and additional content
- Graphical settings improvements