
A Google user
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visually a very beautiful game, frustratingly hard at times, which is sometimes good sometimes bad. What I dislike the most is to unlock new quests you have to use diamonds, which are needed to buy more pattern packs. You get 1 free quest a day & that's it. If there were a set of free quests per day, but given that they're either "open X chests", something you can only open every 3 or 8 hours for free, or something relatively easy, just one isn't enough. Good design and concept, needs some work.
7 people found this review helpful
Lozange Lab
December 11, 2019
Thanks for taking the time to try our game, we appreciate you taking the time to tell us what you disliked. We'll keep your feedback in mind for future updates.

Daniel Caudle
Incredibly stressful, in all the bad ways. I like difficult games, but that's not what makes this stressful. Tutorial starts off on the wrong foot by not telling you what the "unic" is, and it's just downhill from there. Then, just when you think you're starting to get a handle on the game, they make it more stressful by rushing you even more. There may be a gem of a game here, but if there is, it's hidden behind a chaotic flashing presentation and increasingly stressful pressure to go faster.
3 people found this review helpful

Jurij Fedorov
What's going on? The game starts up with the music blasting with no way to turn it down. Okay, I play the forced tutorial to get to the settings menu. Boring and forced with bad music. Finally the settings menu appears! Finally ... except it doesn't work. You can only click the play button. All other buttons don't work. Huh? So the music continues blasting. Who made this? I play small puzzle games to listen to other stuff as I play them. Don't force me to do boring and irritating stuff this way.