
Peace Keeper
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-2 stars reason : The way to change nb of dice to roll isn't practical at all. We have to click on the box every single time. Just adding little up and down arrows next to each box as another way to change numbers would accelerate the process by a lot. And if we do prefer to click on it, please make it that at least the last number is selected so we can overwrite right away instead of having to backspace it manually. Otherwise excellent app. Please keep improving it to make the games faster.
4 people found this review helpful
Lost Title Studios
July 3, 2020
This wouldn't be practical for a large amount of dice though? As for the having to overwrite the number, I can look into that for a future update.

A Google user
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This is a great idea but needs a lot more work, especially when it comes to changing "to hit" and "to wound" drop downs. The boxes are far too small and often dont register I am trying to change the value. This could probably be remedied by making the UI bigger. In the end it took me longer to change numbers and roll than to roll real dice. This is a good concept and just needs more polish to make it really useful.
3 people found this review helpful
Lost Title Studios
January 28, 2019
Input fields and drop-downs are now larger in the latest update. Thank you for your feedback!

A Google user
This is great except for experiencing the same thing as reviewer Thomas Bourgeois; the results are always very close to average. I read the FAQ on it but it doesn't explain why this happens. Otherwise, all I'd like is an option to use pre-8th S/T because I still play 7th. Special Rules like Rending are easy enough to do manually.
1 person found this review helpful
Lost Title Studios
April 27, 2019
Thanks for the review! In regards to dice randomness, each die is 'rolled' individually using Unity's built in (Random.range) function. Whilst never as truly random as rolling a real dice it is as close as you can realistically get. I may look into doing a separate 7th Edition app if there are enough requests for it though!