![](https://play-lh.googleusercontent.com/a/ACg8ocJUB6Tddwpk_Vf4hmu_c-F5JLrTsQRyxtmu7TQER_2cx7SPog=s32-mo)
Solar Blaze55
Jetpack Joyride was a staple of my early childhood. Now that I'm playing it 13 years later, it still has that original feel to it; a nostalgic feel. However, there are quite a few bugs; visual glitches, laggy performance, and delayed input. I know these problems are not the result of my phone, but possibly the hardware itself is much too advanced for the game to handle. The only reason why I didn't put this at one star is because I enjoyed hearing the theme again, and because I missed it.
237 people found this review helpful
![](https://play-lh.googleusercontent.com/EGemoI2NTXmTsBVtJqk8jxF9rh8ApRWfsIMQSt2uE4OcpQqbFu7f7NbTK05lx80nuSijCz7sc3a277R67g=s32)
A Google user
I like the game a lot, but I have an AWESOME idea for you guys: for the third slot to have an extra gadget, once you buy every single thing and upgrade all of the power-ups in the game, it will cost instead of $4.99 to either $2.99 or for free, depending on how many badges you have at the time of when you unlock everything. This will also be a little secret, so nobody will know unless they look at the the third gadget icon and figure out that there's a discount there. Please reply back to me after reading this review and I hope you like my idea!
106 people found this review helpful
![](https://play-lh.googleusercontent.com/a-/ALV-UjWPOouGuD3DD0feUzz8HU47mSgzpJNmX5hPSowA8SGbrfGrfmPq=s32)
ZBeats
Only critizisms is that the turbo boost gadget interfers the effects of the coin dash and rocket time powerups. For coin dash, the boost can sometimes boost me too far ahead of the coins, missing a huge chunk of them. For rocket time, the boost gets rid of the rockets and vehicles. If the boost gadget were to be changed to fly off when picking up a powerup, similarly to how it does when you get a vehicle, that would be a lot better. Other than that, the game's just as good as it was in 2011!
402 people found this review helpful