A Google user
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Game was pretty fun. Few problems though. 1. It's too easy, no strategy at all. 2. It's not an idle game. Storage fills in 2min literally. So you either log in every 2min or the game will never progress. 3. The jump past the 2nd planet & beyond is insanely high. As it sits right now I would have to log in 10+ times a day for the next 2 weeks just to continue the game. That's boring and not a game. You hit this wall of complete boredom or pay money. 4. Not enough to do.
72 people found this review helpful
Supernova Republic
March 10, 2020
Thank you mate! I will try fix this imbalance soon. All your notes are absolutely reasonable and I support it.
A Google user
After about ten or so minutes of gameplay, I'm pleasantly surprised. It's a combination idle game/colonization strategy game. Gameplay is varied, and I like the lack of a major tutorial. Things are easy enough to figure out on their own, and there are information bubbles for things I can't figure out. Rating 4 right now, but will probably change to 5 after I play some more.
33 people found this review helpful
Supernova Republic
February 23, 2020
Thanks a lot, Kaitlyn! I will be waiting for news from you! Any ideas and comments will be very helpful!
A Google user
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I really liked the couple hours I put into this game so far. It a good balance between an idle game and a strategy game. It's a great level of engaging, being slow paced and yet engaging. I applaud the devs for the bare bones monetization model with no ads. Though to be honest I wouldn't mind at all an optional ad to speed some of the stuff up such as the ships and the resources (Waiting 8 minutes for some of the longer traveling times is a bit of an awkward amount of time.) But still I love it!
10 people found this review helpful
Supernova Republic
March 2, 2020
Many thanks, Theron! Really, many players say they don't mind video ads for reward, if we make them a good way. I understand it can be useful for both of us. But sure, i will only add this someday if I find a good implementation.