Peter B
Camera angle is always wrong, no way to quit the game. Could use a way to control in the air, often the obstacles aren't even visible until you can't avoid hitting them. For ex, conserve momentum when you change the size, so going bigger slows it down. Small ledges bounce the ball backward and it feels random. Path should be visibly angled forward instead of the ball just having acceleration for no reason.
18 people found this review helpful
Blazen firex
I like the unique levels, the game mechanics are fun. Best of luck to the creator, my respect to you.