Jared B.
It's surprisingly fun, though on the most recent update, everything feels more.. uh.. jolly, which seems quite unfitting for this game, of course if this is just the Halloween event, that's fine(even if that makes even less sense), also you made blood WAY too readily available in this update, also the icons for the resources on the screen as a drop also feels a little unfitting, in my opinion, if you are going to make it visually drop, and manual pick, you should make a separate module.
27 people found this review helpful
Brian Slater
This was a nice simple Idle game, and then the Halloween update came along and ruined it. The main reason: RESOURCE COLLECTION IS NO LONGER AUTOMATIC! Why? Because now many of the Nether/Soul/Blood drops are blocked by an Ad touting x5/x7/x10 rewards, that is not 'optional' when clicked, and often overlaps normal resource drops. ALL of the other ads are optional in this sense, with the ability to say 'Nah, I'll skip this bonus' Secondary reason: The new resource drops can be missed/lost! I tested with some Nether drops, and let them fall off the bottom of the screen as I completed the wave, and my Nether did not go up. I did the same test with Souls and Blood later and got the same result. None of them were behind an Ad, which I would expect not to get anyways in that manner. The only way this can still be considered an IDLE game, is to sign in every 2 hours, get your offline rewards, then immediately exit the game. I get that Ads help the developer of games that are free to play, but the ones that were in the game initially were, in my opinion, not too in your face and gave you the option to not watch. Now I can see the argument of 'do not click the new ad resource drops', but if it means I'm losing out on normal resource drops that I cannot click behind it, that's terrible game design. Return the game to automatic resource collection, and I'd be willing to come back and keep playing the game. Otherwise, hard pass and I will warn others away from it
36 people found this review helpful
Mike Adams
So, I've been playing this game from the beginning (back before there were really levels, just waves of enemies). But in this newest update, they cranked the difficulty up to 11 (and not in a good way). I'm on Hell 20, sending max level, gold tiers 2 and 3, Legendary monsters and a "great" round is when I can kill 20 enemies. 20. There have been times where I have killed none. And not because the game was dumb and a large monster pushed me into the enemies. Just make it slightly easier again.
17 people found this review helpful